{"title":"Conflict Games LLC","description":"\u003ch2\u003eConflict Games LLC - Magic Description Cards for RPGs\u003c\/h2\u003e\u003cp\u003eEnhance your spellcasting with Magic Description Cards from Conflict Games LLC! These \u003ca href=\"\/collections\/generic-any-rpg\"\u003esystem-neutral\u003c\/a\u003e cards provide narrative descriptions for magic spells, perfect for any RPG system.\u003c\/p\u003e\u003ch3\u003eFeatured Conflict Games LLC Products\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/magic-description-cards-air-magic\"\u003e\u003cstrong\u003eMagic Description Cards: AIR MAGIC\u003c\/strong\u003e\u003c\/a\u003e - Wind and sky magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/magic-description-cards-flesh-magic\"\u003e\u003cstrong\u003eMagic Description Cards: FLESH MAGIC\u003c\/strong\u003e\u003c\/a\u003e - Body magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/magic-description-cards-death-magic\"\u003e\u003cstrong\u003eMagic Description Cards: DEATH MAGIC\u003c\/strong\u003e\u003c\/a\u003e - Necromantic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/magic-description-cards-demonic-magic\"\u003e\u003cstrong\u003eMagic Description Cards: DEMONIC MAGIC\u003c\/strong\u003e\u003c\/a\u003e - Infernal magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/magic-description-cards-divine-magic\"\u003e\u003cstrong\u003eMagic Description Cards: DIVINE MAGIC\u003c\/strong\u003e\u003c\/a\u003e - Holy magic descriptions\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhat Magic Description Cards Offer\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eNarrative Descriptions:\u003c\/strong\u003e Vivid, evocative magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSystem Neutral:\u003c\/strong\u003e Works with any RPG system\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThemed Collections:\u003c\/strong\u003e Air, flesh, death, demonic, divine, and more\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEnhance Roleplay:\u003c\/strong\u003e Make spellcasting more dramatic\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrintable Cards:\u003c\/strong\u003e Print and use at your table\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhy Choose Magic Description Cards\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eUniversal Compatibility:\u003c\/strong\u003e Works with any RPG\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEnhance Storytelling:\u003c\/strong\u003e Make magic more vivid and memorable\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEasy to Use:\u003c\/strong\u003e Draw a card and read the description\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eVariety:\u003c\/strong\u003e Multiple themed collections available\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInstant Downloads:\u003c\/strong\u003e Digital products deliver immediately\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSpellcasters:\u003c\/strong\u003e Make your magic more dramatic\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGame Masters:\u003c\/strong\u003e Describe NPC spellcasting vividly\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eStorytellers:\u003c\/strong\u003e Enhance narrative magic\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAny RPG System:\u003c\/strong\u003e Universal compatibility\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eEnhance your magic today!\u003c\/strong\u003e Browse more \u003ca href=\"\/collections\/generic-any-rpg\"\u003esystem-neutral RPG products\u003c\/a\u003e and \u003ca href=\"\/collections\/cards-tokens\"\u003eprintable cards \u0026amp; tokens\u003c\/a\u003e. Digital PDFs deliver instantly. Free shipping on qualifying orders.\u003c\/p\u003e","products":[{"product_id":"conflict-pvp-tactics-and-teams-rulebook","title":"Conflict PvP Tactics and Teams Rulebook","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/CONFLICT-PVP-978-0-9824507-6-5-pathfinder-maps-600_medium.jpg?4727\" style=\"float: right;\"\u003e\n\u003cp\u003eConflict PvP adds advanced team vs. team mechanics and rules to the Pathfinder RPG. Resulting in raw, brutal, yet governed competition! Play with a team or as gladiator styled individuals. Conflict offers scenarios suitable for both styles of play. These scenarios and rules are much more than just death-matches. Instead, matches are driven by scenarios with clearly defined objectives that must be completed in order to win. Plus, hidden movement is real in Conflict PvP, so don't even think about Metagaming it.\u003c\/p\u003e\n\u003cp\u003eSeasoned with over three years of experience in the trenches of PvP combat, this updated edition offers a whole slew of new material for your destructive pleasure:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e15 team vs. team combat matches\u003c\/li\u003e\n\u003cli\u003eover 40 different match variants\u003c\/li\u003e\n\u003cli\u003e25 Map Elements for the players to summon to any battle-map\u003c\/li\u003e\n\u003cli\u003e12 Conflict Laws with which to alter the rules of the conflict\u003c\/li\u003e\n\u003cli\u003eOver 40 statblocks of combat optimized characters, NPCs and monsters\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eIn Conflict PvP, you are faced with an enemy with strengths similar to your own. Your chance to succeed boils down to your wits, guts, execution and luck in that precise order. So, if you think you have what it takes to outsmart real-world prey, then grab your dice bags, work on your own overconfident smirk and starting running with Conflict PvP!\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEach book includes two complementary, full-color, 24\" by 36\" Battlemaps.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eSide A - The Thieves Temple Battlemap\u003c\/b\u003e: Designed for close quarters combat with limited lines of sight. Watch out for rogues and ninjas!\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSide B - The Keeper's Keep Battlemap\u003c\/b\u003e: The classic PvP environment, with high and low grounds, environmental dangers, and arrow slits!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eScroll below the images for some FAQ!\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/conflict-preview7_large.png?4736\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eFAQs:\u003c\/strong\u003e \u003cem\u003e How does Conflict PvP make sure two teams are evenly matched?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eConflict PvP is chock full of light-weight rules like the Battlepoint system (or BP), which allows players to measure their crazy character builds. Each match is assigned a maximum number of points called the Battlepoint Cap. Participating characters' total BP value must be under the match maximum in order to be part of the match. This cap applies to all characters, whether they are pre-generated, imported from a campaign, or built from scratch. The Battlepoint Cap keeps combat fair and consistent.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eCan I bring in my own characters or do I have to use the pre-made characters in the book?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eUsing your own character builds is highly, highly encouraged. In fact, here's your chance to use all those crazy character builds and min\/max techniques you have come up with or seen in forums. You know the ones with those crazy-optimized feat combinations that your GM won't allow in your campaign. Well Conflict PvP is a way to test those ideas out against real-world prey. (Although, for quick play or as examples, there are also 30 stat blocks of pre-made characters in the book.)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eDoes this system require a GM?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eYep! Conflict PvP requires a GM, although there is really no prep-time needed (except for making sure the characters are legal for play).\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eIs this for 1 on 1 PvP combat?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eThis is designed for Team vs. Team Play. Or a group of players can play as individuals where every man is out for themselves. Thus only one of the treacherous players will be declared the winner at the end of the match.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eCan I use this product in my ongoing campaign?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOne of the major additions to this book is the inclusion of \"Campaign Integration\" where you can sprinkle some PvP into your traditional campaign. You will find campaign integration sections scattered throughout the chapters of this book. Campaign integration details the means of adapting the different aspects of Conflict PvP into a campaign, including recommendations for rewards or consequences should the players succeed or fail. In addition to the rule adjustments, dos and don'ts, you'll find lists of plot hooks, magic items and artifacts to help you add aspects of PvP to your Pathfinder campaign.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eWhat about Metagaming?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMetagaming is heavily addressed through games mechanics and rules. For example; a coordinate-based hidden movement system is provided to handle stealthy or invisible characters, based around a set of \"Passcards.\". Miniatures are actually removed from the Battlemap when in full stealth or under the effects of invisibility or similar magic.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eIs this supported by the Pathfinder Society (PFS)?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNo. At this time, Conflict PvP is not supported by PFS, however PFS characters are compatible and are easy to ready for a death or strategy matches.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eHow long does Conflict PvP matches take?\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAbout 1 to 3 hours depending on the type of match. However, Conflict PvP matches can be pretty predictable and therefore are great for in between Pathfinder Society (PFS) matches. Most Conflict PvP matches are scheduled for 10 combat rounds.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSo, can you build a team that can beat the boys on the other side of the table? Well, there's only one way to find out...\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: left;\"\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/conflict-preview1_large.png?4729\"\u003e \u003c\/p\u003e\n\u003ch3\u003e\u003cbr\u003e\u003c\/h3\u003e\n\u003cul\u003e\u003c\/ul\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF PLUS","offer_id":307827535,"sku":"2251","price":4.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/114208-thumb140.jpeg?v=1590078312"},{"product_id":"description-cards-storytellers-deck-environments-excerpt","title":"Description Cards - Storytellers Deck - Environments Excerpt","description":"\u003ch4\u003eDescribing Landscapes\u003c\/h4\u003e\n\u003cp\u003eIt’s important to give your audience (readers or fellow gamers) a sense of place. 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Therefore we provide cut-lines to help you line up your scissors or cutting board.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003ch4\u003eExtras:\u003c\/h4\u003e\n\u003cp\u003e\u003cstrong\u003eBlank Cards\u003c\/strong\u003e: The background images of all the cards are provided with the PDF. This allows you to print out blank cards and fill in your own Action Words, Descriptions or Notes.\u003c\/p\u003e\n\u003cp\u003eTry these cards, we think you are going to love them!\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF","offer_id":1103954604,"sku":"4524","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/142602.jpeg?v=1421249012"},{"product_id":"description-cards-storytellers-deck-ill-intent-excerpt","title":"Description Cards - Storytellers Deck - ILL INTENT Excerpt","description":"\u003ch4\u003eWe Love Villains!\u003c\/h4\u003e\n\u003cp\u003eIt can be difficult to find just the right word to describe a tone of ill intent and not just outright evil. These cards can help you do just that in your scene writing or storytelling.\u003c\/p\u003e\n\u003cp\u003eCertain keywords like \"murderous\" carries with it ill intent. 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Can tip your essay, blog, novel or gaming table from good to great!\u003c\/li\u003e\n\u003cli\u003e...allows you to flip through the cards at random to inspire new plot twists and character interest.\u003c\/li\u003e\n\u003cli\u003e...is written for any genre.\u003c\/li\u003e\n\u003cli\u003e...is system neutral and super flexible.\u003c\/li\u003e\n\u003cli\u003e...is both a reference and a brainstorming tool.\u003c\/li\u003e\n\u003cli\u003e...offers fresh ways to describe emotions.\u003c\/li\u003e\n\u003cli\u003e...includes a collage of beautiful card art from Rafael Dorsz.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch4\u003eConflict Games PDFs all contain the following features:\u003c\/h4\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eIndexed\u003c\/strong\u003e: PDF contains a full Index for the entire suite of cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSearchable\u003c\/strong\u003e: PDF is not just images of the cards, but contains fully searchable text\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSelectable\u003c\/strong\u003e: Each Action word and Description can be selected, highlighted or copied out of the PDF.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHigh Resolution\u003c\/strong\u003e: Our PDFs are always print-resolution.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLayered PDF\u003c\/strong\u003e: There are some decorative items within the presentation of the cards which you can choose not to print by un-selecting the adobe layer.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCut-lines\u003c\/strong\u003e: The PDF is designed for you to cut out the cards from your printed 8 1\/2 x 11 sheet. 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Therefore we provide cut-lines to help you line up your scissors or cutting board.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003ch4\u003eExtras:\u003c\/h4\u003e\n\u003cp\u003e\u003cstrong\u003eBlank Cards\u003c\/strong\u003e: The background images of all the cards are provided with the PDF. This allows you to print out blank cards and fill in your own Action Words, Descriptions or Notes.\u003c\/p\u003e\n\u003cp\u003eTry these cards, we think you are going to love them!\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF","offer_id":1103954612,"sku":"4526","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/142637.jpeg?v=1421249015"},{"product_id":"description-cards-storytellers-deck-expressions-excerpt","title":"Description Cards - Storytellers Deck - EXPRESSIONS Excerpt","description":"\u003ch4\u003eNeed help describing expressions, emotions, reactions and feelings?\u003c\/h4\u003e\n\u003cp\u003eThis card set contains a list of physical and emotional clues characters can display while experiencing feelings, such as anxiety or fear. This set of tarot-sized cards helps address one of the prevalent challenges for writers: How to put into words a person's emotional state and how this emotional state might manifest itself physically.\u003c\/p\u003e\n\u003cp\u003eEach card contains an emotion or expression along with a series of bodily signs that will give your audience a unique, compelling way to understand the emotion.\u003c\/p\u003e\n\u003cp\u003eThis storytelling tool:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e...encourages writers to show, not just tell emotions.\u003c\/li\u003e\n\u003cli\u003e...add depth and drama to any of your story's characters.\u003c\/li\u003e\n\u003cli\u003e...helps players better express a character's emotions by placing cards right next to their character sheets.\u003c\/li\u003e\n\u003cli\u003e...can tip your essay, blog, novel or gaming table from good to great!\u003c\/li\u003e\n\u003cli\u003e...allows the GM to flip through them to randomly inspire a new plot twist or character interest.\u003c\/li\u003e\n\u003cli\u003e...is system neutral and super flexible.\u003c\/li\u003e\n\u003cli\u003e...is both a reference and a brainstorming tool\u003c\/li\u003e\n\u003cli\u003e...provides a fresh ways to describe emotions\u003c\/li\u003e\n\u003cli\u003e...includes a collage of beautiful card art from Rafal Dorsz.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch4\u003eConflict Games PDFs all contain the following features:\u003c\/h4\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eIndexed\u003c\/strong\u003e: PDF contains a full Index for the entire suite of cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSearchable\u003c\/strong\u003e: PDF is not just images of the cards, but contains fully searchable text\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSelectable\u003c\/strong\u003e: Each Action word and Description can be selected, highlighted or copied out of the PDF.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHigh Resolution\u003c\/strong\u003e: Our PDFs are always print-resolution.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLayered PDF\u003c\/strong\u003e: There are some decorative items within the presentation of the cards which you can choose not to print by un-selecting the adobe layer.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCut-lines\u003c\/strong\u003e: The PDF is designed for you to cut out the cards from your printed 8 1\/2 x 11 sheet. Therefore we provide cut-lines to help you line up your scissors or cutting board.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003ch4\u003eExtras:\u003c\/h4\u003e\n\u003cp\u003e\u003cstrong\u003eBlank Cards\u003c\/strong\u003e: The background images of all the cards are provided with the PDF. This allows you to print out blank cards and fill in your own Action Words, Descriptions or Notes.\u003c\/p\u003e\n\u003cp\u003eTry these cards, we think you are going to love them!\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF","offer_id":1103954624,"sku":"4527","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/142603.jpeg?v=1421249016"},{"product_id":"combat-description-cards-writers-gm-screen","title":"Combat Description Cards Writer's \u0026 GM Screen","description":"\u003cp\u003eImprove Your Combat Narrative at a Glance!This beautiful 4-panel screen features magnificent art by Rafael Dorsz on the outer panels. On the inside you will find hundreds of inspirational examples of ways you can describe characters in intense fantasy combat. Strategically organized by the type of damage the character wishes to inflict and the fighting style the character is performing. The types of damage include: BLUNT—Damage caused by non-penetrating force; SLASHING—Damage caused by a sharp edge; and PIERCING—Damage caused by a sharp point. The combat styles include:\u003c\/p\u003e\n\u003cp\u003eFINESSE—A character who fights with style and grace, such as the Swashbuckler or Martial Artist; POWER—A character whose fight is based on strength and vigor, such as the Barbarian or Thug; and RANGE—A character who is using a thrown or distance weapon such as a javelin or bow. Simple inspiration at a glance!\u003c\/p\u003e\n\u003cp\u003ePlus Additional descriptions from the ‘Description Cards Storytelling Deck\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF","offer_id":1109700064,"sku":"4533","price":6.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/139214.jpeg?v=1421549395"},{"product_id":"description-cards-storytellers-deck-print-and-play-edition","title":"Description Cards Storyteller's Deck: Print and Play Edition","description":"\u003cp\u003eThis 80-card deck is filled with inspiring ways to describe the delicate nuances of your world. Each card contains action words to spark the imagination, followed by multiple examples of their use. Broken up into 6 individual sets, each set is separately illustrated by Rafael Dorsz and printed on large 4.25” x 2.75” (Tarot-sized) cards.\u003c\/p\u003e\n\u003cp\u003eDescription Cards Storyteller’s Deck by Conflict Games Includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eIll-Intent Cards: Inspiring and unique ways to describe the wicked, foul or villainous characters in your story. (12 Cards)Ill Intent Cards: Inspiring and unique ways to describe the wicked, foul or villainous characters in your story.\u003c\/li\u003e\n\u003cli\u003eExpressions Cards: Inspiring and unique ways to describe the wicked, foul or villainous characters in your story. (12 Cards)Expressions Cards: Inspiring and unique ways to describe the wicked, foul or villainous characters in your story.\u003c\/li\u003e\n\u003cli\u003eCharacter Distinctions Cards: Examples of physical distinctions and traits to make any character in your story unique and memorable. (12 Cards)Character Distinctions Cards: Examples of physical distinctions and traits to make any character in your story unique and memorable.\u003c\/li\u003e\n\u003cli\u003eEnvironment Cards: Thoughtful descriptions of sights, smells, sounds and sensations from mountains, swamps, deserts and forests. (12 Cards)Environment Cards: Thoughtful descriptions of sights, smells, sounds and sensations from mountains, swamps, deserts and forests.\u003c\/li\u003e\n\u003cli\u003ePain Cards: How does pain feel? Find scores of well-written examples of how characters experience various levels of pain. (12 Cards)Pain Cards: How does pain feel? Find scores of well-written examples of how characters experience various levels of pain.\u003c\/li\u003e\n\u003cli\u003eLabyrinth Cards: Examples of physical distinctions and traits to make any character in your story unique and memorable. (12 Cards)Labyrinth Cards: Examples of physical distinctions and traits to make any character in your story unique and memorable.\u003c\/li\u003e\n\u003cli\u003eContains 22 pages of system neutral content on 80 Cards\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eCreator: Mark M. Scott\u003c\/p\u003e\n\u003cp\u003eFeatures:\u003c\/p\u003e\n\u003cp\u003eThe Description Cards Storyteller’s Deck PDF - Which features all the cards in one easy to browse document, also contains the following features:\u003c\/p\u003e\n\u003cp\u003e1. Indexed: PDF contains a full Index for the entire suite of cards.\u003c\/p\u003e\n\u003cp\u003e2. Searchable: PDF is not just images of the cards, but contains fully searchable text.\u003c\/p\u003e\n\u003cp\u003e3. Selectable: Each Action Word and Description can be selected, highlighted or copied out of the PDF.\u003c\/p\u003e\n\u003cp\u003e4. Blank Cards: The background images of all the cards are provided within the PDF. This allows you to print out blank cards and fill in your own Action Words, Descriptions or Notes.\u003c\/p\u003e\n\u003cp\u003e5. Layered PDF: There are some decorative items (like the color bars) within the presentation of the cards which you can choose not to print by unselecting the adobe layer.\u003c\/p\u003e\n\u003cp\u003e6. Cutlines: The PDF is designed for you to cut out the cards from your printed 8 1\/2 x 11 sheet. Therefore we provide cutlines to help you line up your scissors or cutting board.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePlease Note\u003c\/strong\u003e: This PDF is designed for you to print out the cards and although you can, this PDF is not designed for on-screen-usage.\u003c\/p\u003e\n\u003cp\u003e(Product Keywords: Combat, Description, Cards, writer, GM, Dnd, Paizo, pathfinder, WotC, conflict, Resource, Dungeons, Dragons, print, play, pnp,pvp, Storyteller, Deck)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF","offer_id":1109700112,"sku":"4534","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/139113.jpeg?v=1421549396"},{"product_id":"magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic","title":"Magic Description Cards (Hundreds of System Neutral Ways to Describe Magic)","description":"\u003cp\u003eThis 134 Card deck is filled with hundreds of inspiring ways to describe the nuances of magic. Each card contains action words and examples to spark the imagination. The deck is organized into 17 individual schools of magic and prints on large 4.25\"x 2.75\"(Tarot-sized) cards.\u003c\/p\u003e\n\u003cp\u003eThe cards contain flavor text designed for Writers, Storytellers, and GMs (system neutral).\u003c\/p\u003e\n\u003cp\u003eBroken down into:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBlast Spells\u003c\/li\u003e\n\u003cli\u003eTouch Spells\u003c\/li\u003e\n\u003cli\u003eArea Spells\u003c\/li\u003e\n\u003cli\u003eMagic Barriers\u003c\/li\u003e\n\u003cli\u003eSpell Failures\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/MagicDescriptionCards.png\" width=\"1200\" height=\"644\" alt=\"Magic Description Cards\"\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSystem Neutral\u003c\/strong\u003e: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system.\u003c\/p\u003e\n\u003cp\u003eOur Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic. Here are the vectors included in this offering:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/MDM-POSTER-plain-LONG.png\" width=\"1200\" height=\"1200\" alt=\"MDM-POSTER-plain-LONG.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003ch1\u003eArea\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea\u003c\/strong\u003e: Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003ch1\u003eBlast:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast\u003c\/strong\u003e: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003ch1\u003eTouch:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events.\u003c\/p\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/DescriptionCardsStorytellersDeckPrintandPlayV1-13.png\" width=\"1200\" height=\"1200\" alt=\"Magic Description Cards pg 13\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/DescriptionCardsStorytellersDeckPrintandPlayV1-15.png\" width=\"1200\" height=\"1200\" alt=\"Magic Description Cards pg 15\" title=\"Magic Description Cards pg 15\"\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIncludes spell failures:\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/images.squarespace-cdn.com\/content\/v1\/54e9737fe4b07c3f655e6242\/1566340512925-HYJPHF0F0BWMCB5ADPB8\/ke17ZwdGBToddI8pDm48kLkXF2pIyv_F2eUT9F60jBl7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0pE4cef1KNtWo36k-CFnr6wOF2g5O-PFkVuvW_ba6dQUZZpzEt6WQHHQe4EHY-NJIA\/DnD-magic-Desciption-Cards.png?format=2500w\" width=\"1200\" height=\"1200\" alt=\"Includes spell failures\" title=\"Includes spell failures\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/600MOREr3232.png\" width=\"1200\" height=\"864\" alt=\"Magic Description Cards 600+ WAYS TO DESCRIBE MAGIC AND CASTING\"\u003e\u003c\/p\u003e\n\u003ch3\u003eTry these cards, we think you are going to love them!\u003c\/h3\u003e\n\u003cbr clear=\"all\"\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ Pathfinder (any), D\u0026D (3-5th Edition)","offer_id":31979891818585,"sku":"10680","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/302041.png?v=1592578241"},{"product_id":"magic-description-cards-water-magic","title":"Magic Description Cards: WATER MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable WATER Magic Descriptions Herein:\u003cbr\u003e\n\u003c\/h2\u003e\n\u003cp\u003eHydrokinetic ability to control or create water in all of its various forms.\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eWater— The ability to create, shape and manipulate water, or inorganic compound with liquid, gas (steam, water vapor)\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146876505,"sku":"10687","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/317388.jpg?v=1592923580"},{"product_id":"magic-description-cards-spirit-magic","title":"Magic Description Cards: SPIRIT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SPIRIT Magic Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSPIRITS—revolves around channeling, summoning or using the power and knowledge of spirits or ancestral souls to achieve their goals.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Spirit-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"486\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/spirits-cards-kickstarter-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146974809,"sku":"10689","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316767.jpg?v=1592923584"},{"product_id":"magic-description-cards-sonic-magic","title":"Magic Description Cards: SONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SONIC AND SOUND MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSONIC—The ability to manipulate create, shape and manipulate sound, a periodic disturbance of a medium (air, ground, water, etc) that radiates outward linearly in the form of a pressure wave.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147204185,"sku":"10690","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316345.png?v=1592923586"},{"product_id":"magic-description-cards-shadow-magic","title":"Magic Description Cards: SHADOW MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003e\n\u003cstrong\u003e\u003c\/strong\u003eMemorable SHADOW MAGIC Descriptions Herein:\u003c\/h1\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSHADOW—The power to generate or control shadows and stages of darkness.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"423\" alt=\"This PDF contains shadow Cards only\" title=\"This PDF contains shadow Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator shadow\" title=\"Spell description Generator shadow\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147269721,"sku":"10691","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316012.png?v=1592923588"},{"product_id":"magic-description-cards-plant-magic","title":"Magic Description Cards: PLANT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable PLANT MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003ePLANT—The ability to create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"499\" alt=\"This PDF contains plant Cards only\" title=\"This PDF contains plant Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator plant\" title=\"Spell description Generator plant\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147662937,"sku":"10692","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/315141.png?v=1592923590"},{"product_id":"magic-description-cards-lightning-magic","title":"Magic Description Cards: LIGHTNING MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIGHTNING MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast LIGHTNING BOLT on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLIGHTNING—Create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games.jpg\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games-SAMPLE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator Lightning\" title=\"Spell description Generator Lightning\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147761241,"sku":"10693","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314461.jpg?v=1592923592"},{"product_id":"magic-description-cards-metal-magic","title":"Magic Description Cards: METAL MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable METAL MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eMETAL—The ability to create, shape and manipulate metal, and\/or metal compounds\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/METAL-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Metal-cards-kickstarter-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147826777,"sku":"10694","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314222.png?v=1592923594"},{"product_id":"magic-description-cards-life-magic","title":"Magic Description Cards: LIFE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIFE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLife—restore organic material to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases\/poisoning.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-680.png\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-sample.png\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set. \"It just didn't make sense for life cards...\"\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148056153,"sku":"10695","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/313134.png?v=1592923596"},{"product_id":"magic-description-cards-force-fields","title":"Magic Description Cards: FORCE FIELDS","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FORCE FIELDS Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eForce: The ability to release, create, store or manipulate barriers made of energy to various effects.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games-SAMPLEPAGE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148088921,"sku":"10696","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312662.png?v=1592923597"},{"product_id":"magic-description-cards-fire-magic","title":"Magic Description Cards: FIRE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FIRE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eFIRE MAGIC — The ability to create, shape or manipulate fire. (i.e invoking the rapid oxidation of a material in the exothermic chemical process of combustion.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"496\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games-sample-page.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148121689,"sku":"10697","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312521.jpg?v=1592923599"},{"product_id":"magic-description-cards-earth-magic","title":"Magic Description Cards: EARTH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable EARTH Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eEarth—Create, shape and manipulate earth including most minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust dirt, soil, etc.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games-SAMPLE-PAGE.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148252761,"sku":"10698","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311211.jpg?v=1592923601"},{"product_id":"magic-description-cards-divine-magic","title":"Magic Description Cards: DIVINE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable Divine Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDivine—The generation or manipulation of holy, celestial or positive energies. In opposite to Demonic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/describe-divine-effects-magic-conflict-description-cards.jpg\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/divine-Magic-description-cards-Drivethru-conflict-games.-sample-page.jpg\" title=\"Spell description Generator divine\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set.\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148383833,"sku":"10699","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311133.png?v=1592923603"},{"product_id":"magic-description-cards-demonic-magic","title":"Magic Description Cards: DEMONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDemonic—Dark Thaumaturgy where demonic forces are manipulated or generated. In opposite to Angelic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-kickstarter-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Demonic Cards only\" title=\"This PDF contains Demonic Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-sample-pagg.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148645977,"sku":"10700","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311131.jpg?v=1592923605"},{"product_id":"magic-description-cards-death-magic","title":"Magic Description Cards: DEATH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch3\u003eDeath: This vector involves Necromancy, Undeath, and the manipulation or generation of negative energy.\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Death\/death-cards-kickstarter-conflict-games.png\" width=\"680\" height=\"442\" alt=\"This PDF contains FLESH Cards only\" title=\"This PDF contains FLESH Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Death\/spell-generator-death.png\" width=\"400\" height=\"515\" alt=\"Spell description Generator Death\" title=\"Spell description Generator Death\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149104729,"sku":"10701","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/309706.png?v=1592923606"},{"product_id":"magic-description-cards-flesh-magic","title":"Magic Description Cards: FLESH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector(s) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eFLESH—Create, shape, manipulate or repurpose flesh or organic material of which the victim is made of.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/777\/230\/e6760915a5b6fa23db3dabde1b595b51_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530575203\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=6b84009235537d48b1da9ad63c7cb11d\" width=\"680\" height=\"442\" alt=\"This PDF contains FLESH Cards only\" title=\"This PDF contains FLESH Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Flesh-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" width=\"680\" height=\"875\" alt=\"This PDF contains FLESH Cards only\"\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149137497,"sku":"10702","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/305285.png?v=1592923608"},{"product_id":"magic-description-cards-air-magic","title":"Magic Description Cards: AIR MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e: \u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck \u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector(s) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003e\u003cstrong\u003eAIR—Involves the generation, shaping and manipulation of air, the common name given to the layer of atmospheric gases and various compounds.\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/air-cards-kickstarter-conflict-games.png\" width=\"1200\" height=\"1200\" alt=\"This PDF contains AIR Cards only\" title=\"This PDF contains AIR Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/air-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" width=\"680\" height=\"875\" alt=\"This PDF contains AIR Magic Cards only\"\u003e\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003ch1\u003eArea:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003eArea: Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003ch1\u003eBlast:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003eBlast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003ch1\u003eTouch:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149334105,"sku":"10703","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/305250.png?v=1592923610"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/collections\/Conflictgamenet_white.png?v=1456239546","url":"https:\/\/www.opengamingstore.com\/collections\/conflict-games-llc.oembed?page=2","provider":"Open Gaming Store","version":"1.0","type":"link"}