{"title":"Expeditious Retreat Press","description":"\u003ch2\u003eExpeditious Retreat Press - One-on-One Adventures \u0026amp; Magical Medieval Society\u003c\/h2\u003e\u003cp\u003eDiscover unique RPG content from Expeditious Retreat Press! This publisher creates the acclaimed One-on-One Adventures series for solo play and A Magical Medieval Society worldbuilding supplements with innovative gaming content.\u003c\/p\u003e\u003ch3\u003eFeatured Expeditious Retreat Press Products\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/one-on-one-adventures-compendium\"\u003e\u003cstrong\u003eOne on One Adventures Compendium\u003c\/strong\u003e\u003c\/a\u003e - Complete solo adventure collection\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/a-magical-medieval-society-western-europe-second-edition\"\u003e\u003cstrong\u003eA Magical Medieval Society: Western Europe Second Edition\u003c\/strong\u003e\u003c\/a\u003e - Medieval worldbuilding guide\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/a-magical-society-silk-road\"\u003e\u003cstrong\u003eA Magical Society: Silk Road\u003c\/strong\u003e\u003c\/a\u003e - Eastern trade route supplement\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/a-magical-society-beast-builder\"\u003e\u003cstrong\u003eA Magical Society: Beast Builder\u003c\/strong\u003e\u003c\/a\u003e - Creature creation system\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/1-on-1-adventures-12-journey-into-riddle-canyon\"\u003e\u003cstrong\u003e1 on 1 Adventures #12: Journey into Riddle Canyon\u003c\/strong\u003e\u003c\/a\u003e - Solo adventure module\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhat Expeditious Retreat Press Offers\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eOne-on-One Adventures:\u003c\/strong\u003e Solo play adventures for one GM and one player\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMagical Medieval Society:\u003c\/strong\u003e Detailed worldbuilding supplements\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnique Gaming:\u003c\/strong\u003e Solo play and worldbuilding focus\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuality Design:\u003c\/strong\u003e Professional writing and development\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhy Choose Expeditious Retreat Press\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSolo Play:\u003c\/strong\u003e Adventures designed for one-on-one gaming\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWorldbuilding:\u003c\/strong\u003e Detailed medieval society supplements\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInnovative Content:\u003c\/strong\u003e Unique gaming approaches\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplete Collections:\u003c\/strong\u003e Compendiums available\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInstant Downloads:\u003c\/strong\u003e Digital products deliver immediately\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSolo Gamers:\u003c\/strong\u003e One-on-one adventure play\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWorldbuilders:\u003c\/strong\u003e Detailed medieval society content\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSmall Groups:\u003c\/strong\u003e Adventures for one GM and one player\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSetting Designers:\u003c\/strong\u003e Worldbuilding tools\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eExplore unique gaming today!\u003c\/strong\u003e Browse One-on-One Adventures and Magical Medieval Society supplements. Digital PDFs deliver instantly. Free shipping on qualifying orders.\u003c\/p\u003e","products":[{"product_id":"one-on-one-adventures-compendium","title":"One on One Adventures Compendium","description":"\u003cp\u003eThis collection of eleven 1 on 1 Adventures is now available in 1 tome powered by the Pathfinder Roleplaying Game!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 on 1 Adventures #1: Gamblers Quest\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #2: The Star of Olindor\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #3: The Forbidden Hills\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #4: The Sixth Cavalier\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #5: Vale of the Sepulcher\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #6: The Shroud of Olindor\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #6.66: The Pleasure Prison of the Bthuvian Demon Whore\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #7: Eyes of the Dragon\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #8: Blood Brothers\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #9: Legacy of Darkness\u003c\/li\u003e\n  \u003cli\u003e1 on 1 Adventures #10: Vengeance of Olindor\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Expeditious Retreat Press","offers":[{"title":"PDF","offer_id":1078281552,"sku":"1936","price":18.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/XRP6200E_500.jpeg?v=1419803298"},{"product_id":"1-on-1-adventures-12-journey-into-riddle-canyon","title":"1 on 1 Adventures #12: Journey into Riddle Canyon","description":"\u003cp\u003eWelcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM, now powered by Pathfinder Roleplaying Game!\u003c\/p\u003e\r\n\u003cp\u003eThis module includes 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. 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A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe.\u003c\/p\u003e\n\u003cp\u003e\"If you're a DM and running a D\u0026amp;D game, you should have this book. Period.\" Monte Cook, author of the 3E Dungeon Master's Guide.\u003c\/p\u003e\n\u003cp\u003eThis 192-page supplement is for GMs and players who wish to add a touch of realism to their game. It's for the people who'd like to flesh out the background of their gaming world, but don't have the time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. 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Just what do those NPCs do with all their time?\u003c\/p\u003e\n\u003cp\u003eThe questions plaguing DMs and world-builders for the past twenty-five years have now been answered!\u003c\/p\u003e\n\u003cp\u003eHere's what other reviewers have been saying about the 1st Edition....\u003c\/p\u003e\n\u003cp\u003e\"It's not a setting in and of itself, but a meta-setting you utilize for depth and richness on your own setting.\" Joe G Kushner at EN World.\u003c\/p\u003e\n\u003cp\u003e\"This is one product I'd recommend that every GM who is serious about world creation have on his or her bookshelf.\" Glenn Dean at D20 Magazine Rack\u003c\/p\u003e","brand":"Expeditious Retreat Press","offers":[{"title":"PDF","offer_id":1078271500,"sku":"1903","price":15.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/IMPXRP1008E_500.jpeg?v=1419802817"},{"product_id":"a-magical-society-ecology-and-culture","title":"A Magical Society: Ecology and Culture","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/d20logo.gif?9349\" style=\"float: left; margin: 10px;\"\u003e\u003cp\u003eHe killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development.\u003c\/p\u003e\n\u003cp\u003eFollowing in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting Supplement), A Magical Society: Ecology and Culture provides real-world phenomena for a fantasy game. This 160-page supplement helps world builders make their world from scratch, including topics like tectonics, mapping, weather, ecological conflict, and cultural development.\u003c\/p\u003e\n\u003cp\u003eBuild Your World. Better.\u003c\/p\u003e","brand":"Expeditious Retreat Press","offers":[{"title":"PDF","offer_id":1078271508,"sku":"1904","price":13.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/XRP1003E_500.jpeg?v=1419802817"},{"product_id":"a-magical-society-silk-road","title":"A Magical Society: Silk Road","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/d20logo.gif?9349\" style=\"float: left; margin: 10px;\"\u003e\u003cp\u003e\u003cstrong\u003eA Magical Society: Silk Road\u003c\/strong\u003e is a comprehensive 160-page supplement that brings the excitement of great overland trade routes to your tabletop RPG campaigns.\u003c\/p\u003e\u003cp\u003eDrawing extensively from the historic caravans of Central Asia, this detailed sourcebook explores what factors create legendary trade routes, the essential elements that accompany silk roads, and how caravans navigate diverse terrain. Whether you're running a merchant campaign or adding economic depth to your world, this supplement provides everything you need.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat's Inside:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eComprehensive coverage of overland trade route mechanics and economics\u003c\/li\u003e\n\u003cli\u003eDetailed caravan operation rules across various terrain types\u003c\/li\u003e\n\u003cli\u003eComplete chapter on the historic Silk Road with detailed maps of major trade destinations\u003c\/li\u003e\n\u003cli\u003eAdvanced trade system featuring over 1,000 trade goods for ultimate economic simulation\u003c\/li\u003e\n\u003cli\u003eTools for creating authentic merchant adventures and campaigns\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003ePerfect for game masters seeking to add realistic trade and commerce to their campaigns, or players interested in merchant character concepts. Compatible with your favorite fantasy RPG systems.\u003c\/p\u003e\u003cp\u003eVisit \u003ca href=\"\/products\/a-magical-society-silk-road\"\u003eA Magical Society: Silk Road\u003c\/a\u003e to enhance your campaign with authentic trade route adventures.\u003c\/p\u003e","brand":"Expeditious Retreat Press","offers":[{"title":"PDF","offer_id":1078271516,"sku":"1905","price":13.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/XRP1005E_500.jpeg?v=1419802817"},{"product_id":"a-magical-society-beast-builder","title":"A Magical Society: Beast Builder","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/d20logo.gif?9349\" style=\"float: left; margin: 10px;\"\u003e\u003cp\u003eNominated for two 2005 Gen Con Awards including Best Adversary Product, A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign specific monsters to challenge and excite your players while adding to the depth and realism of your campaign world.\u003c\/p\u003e\n\u003cp\u003eChapter One: Monster Concepts and Functions Monster concepts and functions drive what a monster is and even more importantly, what it does. This chapter discusses common concepts such as creature hierarchies (juvenile, adult, elder etc.), additive abilities (like the vrocks dance of ruin), mythological inspiration and other monster building aspects. It gives advice on creating a good concept based upon the function of a creature. Every monster has a concept and a type (such as giant, vermin, etc.), but more than that every monster has a function; the part of the monster that answers the question What does it do? I outline the 20 most common functions such as grappler, caster, disabler, energy attacker and PC killer, and how such functions play out in the game. Under each function, youll also find a list of the creatures from the SRD as well as creatures from Monster Geographica: Underground that possess that function.\u003c\/p\u003e\n\u003cp\u003eChapter Two: Monsters and their Environment Every monster has a place in your world and every place has its monsters. This chapter is simply stuffed with useful information about environment, ecology, biology, and behavior that will help you completely customize every creature to suit your needs. We all know that statistics alone dont make a great monster. The best monsters are ones with a rich place within your world and this chapter will help you give your new creation a fitting background.\u003c\/p\u003e\n\u003cp\u003eChapter Three: Monster Statistics Although a great background is a must for a great monster, statistical accuracy is just as important. This 19 page chapter discusses every bit of the monster stat block and gives you the information you need to insure your great fluff isnt let down by poor crunch.\u003c\/p\u003e\n\u003cp\u003eChapter Four: Type and Subtype Continuing the statistical break-down of creatures, type and subtype is analyzed in chapter four. I give advice about determining subtype (just what is an aberration anyway?) as well as breakdown on ability scores based upon the SRD monsters. Youll find that although the rules say one thing, the execution often shows another when it comes to ability scores.\u003c\/p\u003e\n\u003cp\u003eChapter Five: Templates Worthy of their own chapter, templates are great additions to any GMs bag of tricks. This chapter gives you information on the main 14 template (such as archetypal, greater, half, and planar-aligned) themes as well as seven main ways of acquiring a template. It finishes with a template-only version of chapters four and seven, giving you all existing information so youll have more options when designing your own templates.\u003c\/p\u003e\n\u003cp\u003eChapter Six: Bits and Pieces Bits and pieces is a short chapter filled with campaign oriented monster parts. In a magical world filled with hostile monsters, holistic magic plays its role and the remains of fallen foes can often be used against those who lived. 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