{"title":"Swords \u0026 Wizardry","description":"\u003ch2\u003eSwords \u0026amp; Wizardry - Classic Old-School Renaissance Gaming\u003c\/h2\u003e\u003cp\u003eExperience the golden age of fantasy roleplaying with Swords \u0026amp; Wizardry, the acclaimed OSR retroclone that captures the spirit of the original 1974 fantasy RPG. With elegant, streamlined rules that emphasize imagination over mechanics, Swords \u0026amp; Wizardry delivers fast-paced dungeon crawling, creative problem-solving, and lethal adventures where player skill matters more than character builds.\u003c\/p\u003e\u003ch3\u003eCore Rulebooks \u0026amp; Quick-Start\u003c\/h3\u003e\u003cp\u003eStart your journey with the \u003ca href=\"\/products\/swords-and-wizardry-complete-rulebook\" title=\"Swords and Wizardry Complete Rulebook PDF\"\u003eSwords and Wizardry Complete Rulebook (PDF)\u003c\/a\u003e or the \u003ca href=\"\/products\/sw-swords-and-wizardry-complete-rulebook\" title=\"Swords and Wizardry Complete Rulebook\"\u003ecomplete print edition\u003c\/a\u003e. New to OSR? Try the \u003ca href=\"\/products\/swords-wizardry-core-rules\" title=\"Swords \u0026amp; Wizardry Core Rules\"\u003eSwords \u0026amp; Wizardry Core Rules\u003c\/a\u003e for streamlined gameplay.\u003c\/p\u003e\u003ch3\u003eCharacter Options \u0026amp; Supplements\u003c\/h3\u003e\u003cp\u003eExpand your game with \u003ca href=\"\/products\/the-basic-illusionist\" title=\"The Basic Illusionist\"\u003eThe Basic Illusionist\u003c\/a\u003e class and \u003ca href=\"\/products\/goldenrod-guide-a-guide-to-swords-wizardry-combat\" title=\"Goldenrod Guide: A Guide to Swords \u0026amp; Wizardry Combat\"\u003eGoldenrod Guide: A Guide to Swords \u0026amp; Wizardry Combat\u003c\/a\u003e for tactical depth. Discover more content in \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-1\" title=\"Open Gaming Monthly #1\"\u003eOpen Gaming Monthly #1\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-2\" title=\"Open Gaming Monthly #2\"\u003e#2\u003c\/a\u003e, and \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-3\" title=\"Open Gaming Monthly #3\"\u003e#3\u003c\/a\u003e.\u003c\/p\u003e\u003ch3\u003eComplete Bundles\u003c\/h3\u003e\u003cp\u003eGet everything at once with the \u003ca href=\"\/products\/d20pfsrd-com-publishing-megabundle\" title=\"d20pfsrd.com Publishing MEGABUNDLE\"\u003ed20pfsrd.com Publishing MEGABUNDLE\u003c\/a\u003e or the \u003ca href=\"\/products\/d20pfsrd-com-publishing-kinda-mega-bundle\" title=\"d20pfsrd.com Publishing Megabundle\"\u003ed20pfsrd.com Publishing Megabundle\u003c\/a\u003e for comprehensive collections.\u003c\/p\u003e\u003ch3\u003eBrowse More OSR Gaming\u003c\/h3\u003e\u003cp\u003eExplore our \u003ca href=\"\/collections\/osr\" title=\"OSR Collection\"\u003eOSR Collection\u003c\/a\u003e, \u003ca href=\"\/collections\/monster-books\" title=\"Monster Books\"\u003eMonster Books\u003c\/a\u003e, \u003ca href=\"\/collections\/pathfinder-1st-edition\" title=\"Pathfinder 1st Edition\"\u003ePathfinder 1st Edition\u003c\/a\u003e, and \u003ca href=\"\/collections\/dungeons-dragons-5e\" title=\"D\u0026amp;D 5E\"\u003eD\u0026amp;D 5E\u003c\/a\u003e for more classic gaming content.\u003c\/p\u003e\u003ch3\u003eWhat Makes Swords \u0026amp; Wizardry Special\u003c\/h3\u003e\u003cp\u003eOSR purity with faithful recreation of 1974 original edition mechanics, rules-light elegance emphasizing rulings over rules, ascending AC for faster combat, single saving throw system, flexible character creation, deadly yet fair gameplay rewarding player skill, OGL freedom for extensive third-party support, and compatibility with classic modules from 1974-1999. Join the thriving OSR community and experience classic fantasy roleplaying at its finest!\u003c\/p\u003e","products":[{"product_id":"d20pfsrdcom-presents-open-gaming-monthly-1","title":"Open Gaming Monthly #1","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for Pathfinder RPG enthusiasts seeking fresh, professionally crafted content to enhance their campaigns. Whether you're a GM looking for ready-to-use adventures or a player hunting for innovative character options, this premiere issue delivers quality gaming material from the trusted d20pfsrd.com Publishing team.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Character Classes \u0026amp; Archetypes:\u003c\/strong\u003e Expand your character creation options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdventures \u0026amp; Encounters:\u003c\/strong\u003e Ready-to-run content for your campaign\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMagic Items, Feats \u0026amp; Spells:\u003c\/strong\u003e Fresh mechanical options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProfessional Layout:\u003c\/strong\u003e Easy-to-read, well-organized content\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDigital PDF Format:\u003c\/strong\u003e Instant access and searchable text\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You Get\u003c\/h2\u003e\u003cp\u003eThis inaugural issue sets the standard for quality Pathfinder content. Each article is carefully crafted to integrate seamlessly into your existing campaigns while offering new possibilities for character development and storytelling.\u003c\/p\u003e\u003ch2\u003eContinue Your Collection\u003c\/h2\u003e\u003cp\u003eLove this issue? Continue with \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-2\"\u003eOpen Gaming Monthly #2\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-3\"\u003eOpen Gaming Monthly #3\u003c\/a\u003e, or grab the complete \u003ca href=\"\/products\/ogm1-5\"\u003eOpen Gaming Monthly 1-5 Bundle\u003c\/a\u003e. For comprehensive Pathfinder resources, explore the \u003ca href=\"\/products\/d20pfsrd-com-publishing-complete-collection\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e.\u003c\/p\u003e\u003ch2\u003ePerfect For\u003c\/h2\u003e\u003cp\u003eGMs seeking adventure content, players wanting character options, and Pathfinder fans who appreciate professionally produced third-party supplements.\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"PDF","offer_id":1078274520,"sku":"1033","price":4.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/ogm-cover-1.png?v=1430229615"},{"product_id":"the-secret-of-redscar","title":"The Secret of Redscar","description":"\u003cp\u003eRedscar was not the most notorious or successful pirate in his time so when he and his ship disappeared, few gave it consideration. But a map has come into your possession that details the location of Redscars last target a hidden temple of a forgotten sea god. Now, standing on the windswept cliffs overlooking a turbulent sea, your discerning eye has detected a cave mouth rising just above the crashing waves. Hidden inside that ominous cave is the Secret of Redscar!\u003c\/p\u003e\n\u003cp\u003eThe Secret of Redscar is an adventure for four to six characters of fifth to seventh level.\u003c\/p\u003e\n\u003cp\u003eThis module requires the use of the \u003ca href=\"http:\/\/shop.d20pfsrd.com\/collections\/swords-wizardry\/products\/swords-and-wizardry-complete-rulebook\"\u003eSwords \u0026amp; Wizardry game rules\u003c\/a\u003e.\u003c\/p\u003e\n","brand":"Pacesetter Games \u0026 Simulations","offers":[{"title":"PDF","offer_id":1077175628,"sku":"1965","price":5.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/SW1Cover.jpeg?v=1419803550"},{"product_id":"d20pfsrdcom-presents-open-gaming-monthly-2","title":"Open Gaming Monthly #2","description":"\u003cp\u003e\u003cspan dir=\"auto\"\u003ed20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan dir=\"auto\"\u003eHere's some of the articles and columns!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan dir=\"auto\"\u003eFeatures\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e18 Describing The Colors Out of Space and Time\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eSkeeter Green brings us our first article for Swords \u0026amp; Wizardry!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e28 Preview of It Came from the Stars\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eScott Gable and Clinton Boomer give us a taste of far away places.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e50 Interview with Wolfgang Baur\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eWolfgang shares with us a bit of gaming history and what's up with Kobold Press!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan dir=\"auto\"\u003eCharacters\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e12 Astrological Birth Signs\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eLearn your characters day, month, and year of their birth for extra gifts.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e26 Cosmic Collectibles\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eJoshua Jenkins has some magical items fallen from the sky.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e68 Unfamiliar Familiars\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eAlien companions are all the rage, and Alex Riggs brings you the scoop.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan dir=\"auto\"\u003eDesign \u0026amp; Dming\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e24 The Celestial Record\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eYou have to love new creatures, especially a construct from Bradley Crouch\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e42 Legendary Locations: Red Bridge Falls\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eStrange meteor lands in the river, we'll get the details from Bret Boyd.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e70 Cyborgs!\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eBring these robotic monsters to your game by Jason Nelson\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan dir=\"auto\"\u003eColumns\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e34 Expanding the Rules\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eLandon Bellavia brings us a spaceship!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan dir=\"auto\"\u003e90 The Optimal Path\u003c\/span\u003e\u003c\/em\u003e\u003cbr\u003e\u003cspan dir=\"auto\"\u003eTyler Beck has some thoughts on the The Collegiate Arcanist\u003c\/span\u003e\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"PDF","offer_id":1078274524,"sku":"2120","price":4.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/113411-thumb140.jpeg?v=1430229621"},{"product_id":"q3-death-on-signal-island","title":"Q3 Death on Signal Island","description":"\u003cp\u003eSignal Islandthe easiest assignment in the navy! Simply man the small fort and watch the ships go by.\u003c\/p\u003e\n\u003cp\u003eNothing to do but sit back and enjoy the sun. Until now. Without warning, communication from the island has ceased.\u003c\/p\u003e\n\u003cp\u003eThe investigation must be quick and discrete. Only the bravest adventurers can defeat certain Death on Signal Island!\u003c\/p\u003e\n\u003cp\u003eDeath on Signal Island is a Quick Play adventure designed for four to six characters of second to fourth level. The scenario requires the Swords \u0026amp; Wizardry rules system. Quick Play modules are designed for one or two game sessions and include optional pre-generated characters, quick reference charts, and a separate color, cardstock cover.\u003c\/p\u003e\n","brand":"Pacesetter Games \u0026 Simulations","offers":[{"title":"PDF","offer_id":1077177360,"sku":"2139","price":4.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Q3DeathonSignalIslandSWVersion_zps943bc2ef.jpeg?v=1419803374"},{"product_id":"d20pfsrdcom-presents-open-gaming-monthly-3","title":"Open Gaming Monthly #3 | Pathfinder RPG Magazine with Fresh Content","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for multi-system gamers who appreciate quality third-party content across Pathfinder RPG, Swords \u0026amp; Wizardry, and Mutants \u0026amp; Masterminds. This issue expands beyond Pathfinder to deliver professionally crafted content for multiple beloved RPG systems.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eMulti-System Content:\u003c\/strong\u003e Material for Pathfinder, Swords \u0026amp; Wizardry, and Mutants \u0026amp; Masterminds\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Adventures:\u003c\/strong\u003e Ready-to-run scenarios for immediate play\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCharacter Options:\u003c\/strong\u003e Fresh archetypes, powers, and abilities\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProfessional Quality:\u003c\/strong\u003e Edited and formatted to d20pfsrd.com standards\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDigital PDF:\u003c\/strong\u003e Searchable and easy to reference at the table\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You Get\u003c\/h2\u003e\u003cp\u003eThis issue broadens the scope of Open Gaming Monthly, delivering content for three popular RPG systems. Whether you're running a Pathfinder campaign, exploring old-school dungeons with Swords \u0026amp; Wizardry, or saving the world in Mutants \u0026amp; Masterminds, you'll find valuable content here.\u003c\/p\u003e\u003ch2\u003eBuild Your Collection\u003c\/h2\u003e\u003cp\u003eStart with \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-1\"\u003eOpen Gaming Monthly #1\u003c\/a\u003e and \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-2\"\u003eOpen Gaming Monthly #2\u003c\/a\u003e, continue with \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-4\"\u003eOpen Gaming Monthly #4\u003c\/a\u003e, or grab the \u003ca href=\"\/products\/ogm1-5\"\u003eOpen Gaming Monthly 1-5 Bundle\u003c\/a\u003e. For comprehensive resources, explore the \u003ca href=\"\/products\/d20pfsrd-com-publishing-complete-collection\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e.\u003c\/p\u003e\u003ch2\u003ePerfect For\u003c\/h2\u003e\u003cp\u003eGMs running multiple systems, players seeking variety, and RPG enthusiasts who appreciate professionally produced third-party content across different game lines.\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"PDF","offer_id":1078274528,"sku":"2344","price":4.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/ogm3-cover.png?v=1430229626"},{"product_id":"d20pfsrdcom-presents-open-gaming-monthly-4","title":"Open Gaming Monthly #5 | Multi-System RPG Magazine","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for dedicated RPG fans who have followed the Open Gaming Monthly series and want to complete their first volume. This fifth issue rounds out the initial run with quality content for Pathfinder, Swords \u0026amp; Wizardry, and Mutants \u0026amp; Masterminds.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eMulti-System Content:\u003c\/strong\u003e Material for Pathfinder, Swords \u0026amp; Wizardry, and Mutants \u0026amp; Masterminds\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdventures \u0026amp; Encounters:\u003c\/strong\u003e Ready-to-run content for your campaigns\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCharacter Options:\u003c\/strong\u003e New mechanical choices and character enhancements\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProfessional Quality:\u003c\/strong\u003e d20pfsrd.com Publishing's signature editing and layout\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDigital PDF:\u003c\/strong\u003e Searchable format for quick table reference\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You Get\u003c\/h2\u003e\u003cp\u003eThis concluding issue of the first volume delivers the same high-quality multi-system content that made Open Gaming Monthly a favorite among RPG enthusiasts. Whether you're wrapping up a Pathfinder adventure path, delving into classic dungeons, or facing supervillains, you'll find valuable material here.\u003c\/p\u003e\u003ch2\u003eComplete the Collection\u003c\/h2\u003e\u003cp\u003eGrab the complete first volume with the \u003ca href=\"\/products\/ogm1-5\"\u003eOpen Gaming Monthly 1-5 Bundle\u003c\/a\u003e, or catch up on individual issues: \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-1\"\u003e#1\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-2\"\u003e#2\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-3\"\u003e#3\u003c\/a\u003e, and \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-4\"\u003e#4\u003c\/a\u003e. For comprehensive d20pfsrd.com resources, explore the \u003ca href=\"\/products\/d20pfsrd-com-publishing-complete-collection\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e.\u003c\/p\u003e\u003ch2\u003ePerfect For\u003c\/h2\u003e\u003cp\u003eCollectors completing the first volume, multi-system GMs, and RPG enthusiasts who appreciate professionally produced third-party content.\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"PDF","offer_id":1078274532,"sku":"2608","price":4.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/ogm12.png?v=1430229631"},{"product_id":"rewarding-roleplaying","title":"Rewarding Roleplaying","description":"\u003cp\u003eAre you a DM who wants a little more \u003cem\u003eoomph\u003c\/em\u003e from your players? Do they need some incentive to play their roles with more feeling? Even if your players are \u003cem\u003ebona fide\u003c\/em\u003e thespians, there's likely still room for improvement. But how?\u003c\/p\u003e\n\u003cp\u003eWith \u003cem\u003eRewarding Roleplaying\u003c\/em\u003e, a toolkit with alternative rules that help give players more input into the narrative flow of the game. Here's a partial list of the tools found in \u003cem\u003eRewarding Roleplaying\u003c\/em\u003e:\u003c\/p\u003e\n\u003cp\u003e* An Action Point system that uses three criteria to encourage and rewards better roleplaying. Best of all, the responsibility for establishing these criteria belongs to the players. They set their own roleplaying goals. When they meet their goals, you the DM hand out the reward in the form of an Action Point, which is then used by the player to achieve greater levels of success in the game.\u003c\/p\u003e\n\u003cp\u003e* The Do Something! Chip system that lets players take an active hand in making a game session more exciting.\u003c\/p\u003e\n\u003cp\u003e* Plus other tools, such as an Exploding Dice system that makes PCs more heroic while reducing their reliance on magic items; advice for implementing player-driven flashbacks suitable for almost any RPG; and the Statement system, which lets players define their PCs via short descriptive statements that provide in-game bonuses.\u003c\/p\u003e","brand":"Spes Magna Games","offers":[{"title":"PDF","offer_id":1077177212,"sku":"2743","price":1.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/rewardingrp.png?v=1419803393"},{"product_id":"maxolts-magical-menagerie-1","title":"Maxolt's Magical Menagerie #1","description":"\u003cp\u003eTricky Owlbear Publishing, Inc. presents this series of pdfs for use with the Swords \u0026amp; Wizardry Core Rules (and, by extension, any retro-clone game). The narrator here, Maxolt Alberiim, is the same personality featured in our \"Behind the Spells\" series of pdfs that focuses on the origins of the game's classic spells. For this series, Maxolt (actually an ancient gold dragon who takes human form to better disseminate his wisdom) rummages through his hoard of magical paraphernalia and presents the most interesting items which many have thought long lost to the ages.\u003c\/p\u003e\n\u003cp\u003eIncludes 12 magic items!\u003c\/p\u003e","brand":"Tricky Owlbear Publishing, Inc.","offers":[{"title":"PDF","offer_id":1077178300,"sku":"2754","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Maxolt_Magical_Menagerie_cover.jpg?v=1419803203"},{"product_id":"d20pfsrd-presents-open-gaming-monthly-5","title":"Open Gaming Monthly #5","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for multi-system gamers who appreciate quality third-party content across Pathfinder RPG, Swords \u0026amp; Wizardry, and Mutants \u0026amp; Masterminds. This fifth issue rounds out the initial run with professionally crafted content for multiple beloved RPG systems.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eOpen Gaming Monthly\u003c\/strong\u003e is your Premier source for all NEW content, articles, and news for your favorite Open Gaming Systems, including the Pathfinder Roleplaying Game, Swords \u0026amp; Wizardry, Mutants \u0026amp; Masterminds, and more.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eIncredible cover art by \u003ca href=\"http:\/\/caiomm.deviantart.com\/\" target=\"_blank\"\u003eCaio Monteiro\u003c\/a\u003e!\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview1_large.png?7442\"\u003e\u003c\/p\u003e\u003ch2\u003eWhat's Inside\u003c\/h2\u003e\u003ch4\u003eAdventures In Dinner\u003c\/h4\u003e\u003cp\u003e\"Mostly-Make-Ahead Cobb-Style Salad\" by Nicole Lindroos.\u003c\/p\u003e\u003ch4\u003ePutting the Legend in Legendary Evil\u003c\/h4\u003e\u003cp\u003eJoshua Jenkins gives you some insight on how to make your villains more awesome. In this issue, Open Gaming Monthly takes a long, hard look at the Hero and the legends surrounding this glorious title.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview3_large.png?7440\"\u003e\u003c\/p\u003e\u003ch4\u003eLegendary Foes\u003c\/h4\u003e\u003cp\u003eA few nasties from the new \"\u003ca href=\"http:\/\/shop.d20pfsrd.com\/collections\/jon-brazer-enterprises\/products\/book-of-beasts-legendary-foes\" target=\"_blank\"\u003eBook of Beasts: Legendary Foes\u003c\/a\u003e\" by Jon Brazer Enterprises including the CR 15 \u003cem\u003eBlightrat\u003c\/em\u003e, CR 18 \u003cem\u003eLava Worm\u003c\/em\u003e, CR 22 \u003cem\u003eSerretaur Qlippoth\u003c\/em\u003e, and CR 24 \u003cem\u003eVemiurge\u003c\/em\u003e!\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview4_large.png?7438\"\u003e\u003c\/p\u003e\u003ch4\u003eOld School Department! Magic Items for Labyrinth Lord!\u003c\/h4\u003e\u003cp\u003eWho doesn't need more magic items? Derek M. Holland has hundreds for you to hand over to your players after they slay your naughty monsters!\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview5_large.png?7426\"\u003e\u003c\/p\u003e\u003ch4\u003eLuck of the Draw: New Drawbacks for your Pathfinder Character\u003c\/h4\u003e\u003cp\u003eTaylor Hubler explores some new \u003ca href=\"http:\/\/www.d20pfsrd.com\/traits\/drawbacks\" target=\"_blank\"\u003edrawbacks\u003c\/a\u003e for your characters, including \u003cem\u003eAfraid of Heights, Chronic Pain, Dangerously Curious, Incomprehensible Accent\u003c\/em\u003e, and many more.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview6_large.png?7428\"\u003e\u003c\/p\u003e\u003ch4\u003eBehind the Spells: Meteor Swarm\u003c\/h4\u003e\u003cp\u003eBehind the Spells has been a long-running series but you needn't have read any previous issues to enjoy this one. Essentially, BtS tracks a spell from its 1e origins to its 3.5e status, which is where Bret Boyd believes that 'canon' of the game's original spells ends. Changes to a spell throughout the game's editions inspire the backstory and make for great adventure hooks for a GM while providing exciting new crunch for players in the form of tweaks to the spell and new magics inspired by the backstory.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview7_large.png?7430\"\u003e\u003c\/p\u003e\u003ch4\u003eOpen Gaming Monthly's Guide to Sidekicks\u003c\/h4\u003e\u003cp\u003eEvery great hero needs a great sidekick, and Frank Gori explains how to make them shine! This article introduces several types of sidekicks including \u003cem\u003ethe Exuberant Youth, the Rambling Sage, the Redemption Seeker\u003c\/em\u003e, and several more. It also includes new \u003ca href=\"http:\/\/www.d20pfsrd.com\/traits\" target=\"_blank\"\u003etraits\u003c\/a\u003e and \u003ca href=\"http:\/\/www.d20pfsrd.com\/traits\/drawbacks\" target=\"_blank\"\u003edrawbacks\u003c\/a\u003e as well!\u003c\/p\u003e\u003ch4\u003eWeapons of Renown\u003c\/h4\u003e\u003cp\u003eAmazing heroes have weapons with the same rich history and legends, brought to you by Lucus Palosaari. The power of renown is not magical in nature. Instead it is more about belief; belief in oneself, belief in legends and lore, belief in the power of an object. That power is related to religious faith but does not come from the gods. Instead it flows from people wielding the weapons and listening to their stories.\u003c\/p\u003e\u003ch4\u003eThe Good, The Bad, The Henchmen\u003c\/h4\u003e\u003cp\u003eMemorable NPC's for the busy GM including \"Lord Michael the Betrayer\" (male human fighter 4\/paladin 9), and \"Alis, Scout-Maiden\" (female human ranger 8) by regular \u003ca href=\"http:\/\/www.d20pfsrd.com\" target=\"_blank\"\u003ed20pfsrd.com\u003c\/a\u003e editor Matt Medeiros!\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview8_large.png?7438\"\u003e\u003c\/p\u003e\u003ch4\u003eMORE Old School Department! The Dragon Cemetery\u003c\/h4\u003e\u003cp\u003eJordi Diest (also known as \u003ca href=\"http:\/\/eldadoinquieto.blogspot.com\/\" target=\"_blank\"\u003eEl Dado Inquieto\u003c\/a\u003e) has a sinister location for your Labyrinth Lord heroes! Includes treasure such as four types of dragon eggs and dragon-themed special abilities for the denizens lurking within this foul lair.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview9_large.png?7436\"\u003e\u003c\/p\u003e\u003ch4\u003eGuide to Minotaurs\u003c\/h4\u003e\u003cp\u003eJason Stoffa \u0026amp; Rick Hershey bring you the minotaur as a new player race including new traits, alternate racial abilities, favored class options, feats, magic items, and more!\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview11_large.png?7434\"\u003e\u003c\/p\u003e\u003ch4\u003eUnbalanced Party\u003c\/h4\u003e\u003cp\u003eLee Newman has a humorous tale for your enjoyment involving dwarves, magic, and treasure.\u003c\/p\u003e\u003ch4\u003eThe Optimal Path: Mammoth Rider\u003c\/h4\u003e\u003cp\u003eNo one can show you the best way to build awesome characters like the one-and-only long-time d20pfsrd.com contributor Tyler Beck. This month's focus of optimization is the \u003ca href=\"http:\/\/www.d20pfsrd.com\/classes\/prestige-classes\/other-paizo\/i-m\/mammoth-rider\" target=\"_blank\"\u003eMammoth Rider Prestige Class\u003c\/a\u003e!\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/ogm5-preview12_large.png?7432\"\u003e\u003c\/p\u003e\u003ch2\u003eComplete Your Collection\u003c\/h2\u003e\u003cp\u003eGrab the complete first volume with the \u003ca href=\"\/products\/ogm1-5\"\u003eOpen Gaming Monthly 1-5 Bundle\u003c\/a\u003e, or catch up on individual issues: \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-1\"\u003e#1\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-2\"\u003e#2\u003c\/a\u003e, \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-3\"\u003e#3\u003c\/a\u003e, and \u003ca href=\"\/products\/d20pfsrdcom-presents-open-gaming-monthly-4\"\u003e#4\u003c\/a\u003e. For comprehensive d20pfsrd.com resources, explore the \u003ca href=\"\/products\/d20pfsrd-com-publishing-complete-collection\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e.\u003c\/p\u003e\u003ch2\u003ePerfect For\u003c\/h2\u003e\u003cp\u003eCollectors completing the first volume, multi-system GMs, and RPG enthusiasts who appreciate professionally produced third-party content.\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"PDF","offer_id":1078274540,"sku":"2766","price":4.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/ogm5_cccf19ba-3626-4357-b5d5-abac2bbc1537.png?v=1430229635"},{"product_id":"pse1-kajaks-kave","title":"PSE1: Kajak's Kave","description":"\u003cp\u003e\u003ci\u003eLivestock disappearing from their pastures, children discovering large humanoid footprints along the creek, rumored sightings of a lumbering giant, and Shaerie the Huntress' disappearance several weeks ago leave only one conclusion. An ogre has taken up residence too close to town! Are you the brave adventurers to help rid the town of this threat and discover the whereabouts of Shaerie?\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eA Pocket-Sized Encounter compatible with the Swords \u0026amp; Wizardry rules system for 4th to 6th level character.\u003c\/p\u003e\n\u003cp\u003ePocket-Sized Encounters from Iron Tavern Press are shorter scenarios designed to be dropped into an existing campaign with minimal preparation. Use them for shorter sessions, provide your players with choices that won't derail your campaign or even as a launching point for a new campaign path.\u003c\/p\u003e\n\u003cp\u003eIncluded in this product are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.2;\"\u003eMultiple adventure hooks\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.2;\"\u003eLocation based encounter area map\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.2;\"\u003eSeeds for expanding the adventure beyond what is written\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.2;\"\u003eRandom Treasure Hoard table and Random Item table\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Iron Tavern Press","offers":[{"title":"PDF","offer_id":1077177404,"sku":"3125","price":2.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/124941.jpeg?v=1419803360"},{"product_id":"pse2-the-hive","title":"PSE2: The Hive","description":"\u003cp\u003e\u003ci\u003eLord Oakensun was fascinated by insects, spending hours cataloging and classifying his collection. Discontent led the man to experiment with forces he did not fully comprehend. Now farms outside the village have been found abandoned. Lord Oakensun's daughter is missing, last seen near rocky hills a short distance away. A local thief reports his partner was snatched away in the dark amidst sounds of buzzing and chittering. Has Lord Oakensun's experiment gone wrong? What is behind the rash of disappearances from the village?\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eA Pocket-Sized Encounter compatible with the Swords \u0026amp; Wizardry rules system for 4th to 6th level character.\u003c\/p\u003e\n\u003cp\u003ePocket-Sized Encounters from Iron Tavern Press are shorter scenarios designed to be dropped into an existing campaign with minimal preparation. Use them for shorter sessions, provide your players with choices that won't derail your campaign or even as a launching point for a new campaign path.\u003c\/p\u003e\n\u003cp\u003eIncluded in this product are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew Aloxa Bug Monster\u003c\/li\u003e\n\u003cli\u003eNew magic item\u003c\/li\u003e\n\u003cli\u003eMultiple adventure hooks\u003c\/li\u003e\n\u003cli\u003eLocation based encounter area map (grid and gridless)\u003c\/li\u003e\n\u003cli\u003eSeeds for expanding the adventure\u003c\/li\u003e\n\u003cli\u003eRandom Treasure Hoard table\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Iron Tavern Press","offers":[{"title":"PDF","offer_id":1077177400,"sku":"3210","price":2.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/PSE2_The_Hive_Cover_340x480.jpg?v=1419803361"},{"product_id":"relic-files-treasures-of-camelot-ii","title":"Relic Files: Treasures of Camelot II","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/d20pfsrdEnhanced-big_compact.png?8333\" style=\"float: right; margin: 10px;\"\u003e\u003cp\u003eDrawing on the rules presented in the Genius Guide to Relics of the Godlings I and II, the Relic Files bring new magic items to your game table. Drawing on historical myth and traditional fantasy tropes, each Relic Files PDF presents a new relic suitable for use in most fantasy campaigns.\u003c\/p\u003e\r\n\u003cp\u003eBedivere stumbled backward, reaching for a discarded goblin blade, but his enemy was faster and kicked the sword out of the knight's reach ... the goblin was struck midswing by a bolt of lightning. Arthur strode from the smoke. The long curved blade of his enchanted sword, Caladbolg ... crackling with power, was mightier than even the stories claimed.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078283816,"sku":"3397","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/128538.jpeg?v=1419803392"},{"product_id":"relic-files-treasures-of-camelot-iii","title":"Relic Files: Treasures of Camelot III","description":"\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/files\/d20pfsrdEnhanced-big_compact.png?8333\" style=\"float: right; margin: 10px;\"\u003e\u003cp\u003eDrawing on the rules presented in the Genius Guide to Relics of the Godlings I and II, the Relic Files bring new magic items to your game table. Drawing on historical myth and traditional fantasy tropes, each Relic Files PDF presents a new relic suitable for use in most fantasy campaigns.\u003c\/p\u003e\r\n\u003cp\u003eKnights of the Pendragon ... there were three of them. 'Damnit,' Bror swore. The orc warlord ran forward and bore down on the three knights. Two lowered spears, while the third the smallest of the three drew a gladius. An imperial-style shortsword, its blade glimmering with a faint light. The young knight deftly stepped inside the reach of Bror's longspear and drove his blade deep, biting into the orc's midsection. Then it came a command in that soft and weak human tongue. Suddenly, there was blazing light! The knight's gladius erupted in impossibly brilliant flames.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078283820,"sku":"3398","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/128539.jpeg?v=1419803392"},{"product_id":"secrets-1-omens-artifacts","title":"Secrets #1: Omens \u0026 Artifacts","description":"\u003cp\u003e\u003cb\u003eSecrets #1: Omens \u0026amp; Artifacts\u003c\/b\u003e is a 24-page digest-sized fanzine from the \u003ca href=\"http:\/\/secretsoftheshadowend.blogspot.com\/\" target=\"_blank\"\u003eSecrets of the Shadowend blog\u003c\/a\u003e. Within these 24 pages are:\u003c\/p\u003e\r\n\u003cul\u003e\r\n\u003cli\u003e24 spells for clerics, druids, and magic-users;\u003c\/li\u003e\r\n\u003cli\u003e24 magic items, including the infamous \u003ci\u003eNeverburning Candle\u003c\/i\u003e and the eldritch blade \u003ci\u003eSacnoth\u003c\/i\u003e;\u003c\/li\u003e\r\n\u003cli\u003e3 new monsters: the hybrid alektrequus, the amnesia-inducing alkonost, and the magic-seeking vouivre;\u003c\/li\u003e\r\n\u003cli\u003e2 adventure seeds;\u003c\/li\u003e\r\n\u003cli\u003ethe Shaman, a Druid class variant, and a complete spell list for the Shaman;\u003c\/li\u003e\r\n\u003cli\u003eand an introduction to the Shadowend campaign setting.\u003c\/li\u003e\r\n\u003c\/ul\u003e\r\n\u003cp\u003e\u003cb\u003eSecrets\u003c\/b\u003e is covered under the \u003ca href=\"http:\/\/www.wizards.com\/d20\/files\/OGLv1.0a.rtf\"\u003eOpen Game License\u003c\/a\u003e, and 100% Open Game Content.\u003c\/p\u003e","brand":"Darkwater Press","offers":[{"title":"PDF","offer_id":1077177032,"sku":"3400","price":1.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Cover_DWP_Secrets1.jpg?v=1419803426"},{"product_id":"pse3-skull-cave","title":"PSE3: Skull Cave","description":"\u003cp\u003e\u003ci\u003eCenturies ago nomads found a cave and felt drawn to perform their death rites to dark gods within its confines. Years of ritualistic offerings to malevolent forces has fed demons deep below the cave. The nomads have long since disappeared, but a recent earth tremor has freed the demon spawn from their prison deep below the surface. Seeking blood of victims to fuel their infernal fires they have moved closer to the surface and begun their hunt.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eA Pocket-Sized Encounter compatible with the Swords \u0026amp; Wizardry rules system for 4th to 6th level character.\u003c\/p\u003e\n\u003cp\u003ePocket-Sized Encounters from Iron Tavern Press are shorter scenarios designed to be dropped into an existing campaign with minimal preparation. Use them for shorter sessions, provide your players with choices that won't derail your campaign or even as a launching point for a new campaign path.\u003c\/p\u003e\n\u003cp\u003eIncluded in this product are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew Bloodfire Demon Monster\u003c\/li\u003e\n\u003cli\u003eMultiple adventure hooks\u003c\/li\u003e\n\u003cli\u003eLocation based encounter area maps (GM, Player versions in grid and gridless format)\u003c\/li\u003e\n\u003cli\u003eSeeds for expanding the adventure\u003c\/li\u003e\n\u003cli\u003eRandom Treasure Hoard table\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Iron Tavern Press","offers":[{"title":"PDF","offer_id":1078282716,"sku":"3407","price":2.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/skull_cave_cover_image_480h.jpg?v=1419803361"},{"product_id":"the-basic-illusionist","title":"The Basic Illusionist - Free Pathfinder Illusionist Base Class","description":"\u003ch2\u003eMaster the Art of Illusion!\u003c\/h2\u003e\u003cp\u003eGet this FREE Basic Illusionist base class for Pathfinder! This complete class focuses on illusion magic, deception, and misdirection to confound enemies and aid allies.\u003c\/p\u003e\u003ch2\u003eWhat's Inside This Free Class\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003eComplete illusionist base class\u003c\/li\u003e\n\u003cli\u003eFull class progression and abilities\u003c\/li\u003e\n\u003cli\u003eIllusion-focused powers and features\u003c\/li\u003e\n\u003cli\u003eDeception and misdirection mechanics\u003c\/li\u003e\n\u003cli\u003eCompatible with Pathfinder RPG\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWant More Character Options?\u003c\/h2\u003e\u003cp\u003eExplore more innovative base classes from \u003ca href=\"\/collections\/darkwater-press\"\u003eDarkwater Press\u003c\/a\u003e! Browse our \u003ca href=\"\/collections\/pathfinder-character-options\"\u003ePathfinder character options\u003c\/a\u003e for classes, archetypes, and more.\u003c\/p\u003e\u003cp\u003eCheck out the \u003ca href=\"\/products\/60-books-30-bucks-legendary-games-mega-bundle\"\u003eLegendary Games MEGA Bundle\u003c\/a\u003e or explore our \u003ca href=\"\/collections\/pathfinder\"\u003ecomplete Pathfinder collection\u003c\/a\u003e!\u003c\/p\u003e","brand":"Darkwater Press","offers":[{"title":"PDF","offer_id":1078287104,"sku":"3436","price":0.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/DWP_Basic_Illusionist_Cover.jpg?v=1759805017"},{"product_id":"rpg-background-loops-mp3s-lichs-tomb","title":"Pro RPG Audio: Lich's Tomb","description":"\u003cp\u003e\"How do you kill this thing? It just keeps rising.\"\u003c\/p\u003e\n\u003cp\u003eProfessional audio for your games is here. Each Plate Mail Game Mp3 is 10 minutes long, 320Kbps, loops seamlessly, and brings greater depth to your stories. You can use your favorite audio player, such as Itunes to play the track. All the tracks can be mixed and matched to fit your campaign. Make playlist of your games locations and your good to go.\u003c\/p\u003e\n\u003cp\u003eEach track has been designed by Wes Otis, a sound designer with over 15 years of experience in post-production and more than 30 in gaming. He takes those years of knowledge to make awesome background environments for your game. Give your game the sound it deserves.\u003c\/p\u003e\n\u003cp\u003ePreview\u003c\/p\u003e\n\u003ciframe src=\"\/\/player.vimeo.com\/video\/40385621\" webkitallowfullscreen=\"webkitallowfullscreen\" mozallowfullscreen=\"mozallowfullscreen\" allowfullscreen=\"allowfullscreen\" frameborder=\"0\" height=\"375\" width=\"500\"\u003e\u003c\/iframe\u003e\n\u003cp\u003e\u003ca href=\"http:\/\/vimeo.com\/40385621\"\u003eWes Otis' Sound Design Reel\u003c\/a\u003e from \u003ca href=\"http:\/\/vimeo.com\/user9364438\"\u003ewes otis\u003c\/a\u003e on \u003ca href=\"https:\/\/vimeo.com\"\u003eVimeo\u003c\/a\u003e.\u003c\/p\u003e","brand":"Plate Mail Games","offers":[{"title":"MP3","offer_id":738985149,"sku":"3573","price":1.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/119968-thumb140.jpeg?v=1759805068"},{"product_id":"pse4-zedkiels-chapel","title":"PSE4: Zedkiel's Chapel","description":"\u003cp\u003e\u003ci\u003eTwo brave adventurers rescued Zedkiel the scholar on his way home from the tavern. 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Use them for shorter sessions, provide your players with choices that won't derail your campaign or even as a launching point for a new campaign path.\u003c\/p\u003e\n\u003cp\u003eIncluded in this product are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew Werebat Monster\u003c\/li\u003e\n\u003cli\u003eMultiple adventure hooks\u003c\/li\u003e\n\u003cli\u003eLocation based encounter area map (grid and gridless)\u003c\/li\u003e\n\u003cli\u003eSeeds for expanding the adventure\u003c\/li\u003e\n\u003cli\u003eRumor Table\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Iron Tavern Press","offers":[{"title":"PDF","offer_id":1078282720,"sku":"3734","price":2.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/zedkiel_cover_thumb.jpg?v=1419803361"},{"product_id":"pse5-calamity-mine","title":"PSE5: Calamity Mine","description":"\u003cp\u003e\u003ci\u003eTwo decades ago rival mining companies bickered over the rights to Calamity Mine. 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It also features lesser-known races like dakon, mites, mongrelfolk, and ubue. Half-orcs and gnomes are nothing new; it's time to check out some really \u003cb\u003eStrange Races\u003c\/b\u003e!\u003c\/p\u003e\r\n\u003cp\u003e\u003cb\u003eSecrets\u003c\/b\u003e is covered under the \u003ca href=\"http:\/\/www.wizards.com\/d20\/files\/OGLv1.0a.rtf\"\u003eOpen Game License\u003c\/a\u003e, and 100% Open Game Content.\u003c\/p\u003e","brand":"Darkwater Press","offers":[{"title":"PDF","offer_id":1078285568,"sku":"4055","price":1.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Cover_DWP_Secrets_2.jpg?v=1419803427"},{"product_id":"pse6-hellspike","title":"PSE6: Hellspike","description":"\u003cp\u003e\u003ci\u003eDaymar Sanctus, a scholarly wizard, began construction of his “Suspended Abode of Wondrous Enchantment” over two decades ago. Using knowledge gathered over the years he sought to build the most unique wizard’s tower yet seen. Initial construction began with traditional laborers and craftsmen, but as time went on his laborers grew more and more exotic. Eventually even these laborers proved insufficient for the construction task at hand. Frustrated, Daymar began calling his project Hellspike in an attempt to frame his ongoing nightmare in a humorous light. With his own sanity of mind fading, Daymar bound a minor demon to help him finish the construction of the tower with his own magic. Recently a magical mishap changed the situation, and the tower’s enchantments begin to falter.\u003c\/i\u003e\u003c\/p\u003e\r\n\u003cp\u003eA Pocket-Sized Encounter compatible with the Swords \u0026amp; Wizardry rules system for 3rd to 5th level characters.\u003c\/p\u003e\r\n\u003cp\u003ePocket-Sized Encounters from Iron Tavern Press are shorter scenarios designed to be dropped into an existing campaign with minimal preparation. Use them for shorter sessions, provide your players with choices that won’t derail your campaign or even as a launching point for a new campaign path.\u003c\/p\u003e\r\n\u003cp\u003eIncluded in this product are:\u003c\/p\u003e\r\n\u003cul\u003e\r\n\u003cli\u003eMultiple adventure hooks\u003c\/li\u003e\r\n\u003cli\u003eLocation based encounter area map\u003c\/li\u003e\r\n\u003cli\u003eSeeds for expanding the adventure\u003c\/li\u003e\r\n\u003cli\u003eWizard Beads (minor magic item)\u003c\/li\u003e\r\n\u003c\/ul\u003e","brand":"Iron Tavern Press","offers":[{"title":"PDF \/ Swords \u0026 Wizardry","offer_id":1139561832,"sku":"4590","price":2.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/hellspike_cover_thumb_def0cf81-37e0-4dae-a1b9-a2138f73e23a.jpeg?v=1422931969"},{"product_id":"the-snakes-heart-a-lost-age-adventure","title":"The Snake's Heart - A Lost Age Adventure (S\u0026W)","description":"\u003cp\u003e\u003cb\u003eBandits! Kidnapped children! Ancient evil!\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eAs our heroes head past the small village of Elhann, they find themselves drawn into a battle that could lead to the end of the world... A local bandit is kidnapping children from this and other villages - but why? Will our heroes get to the bottom of the mystery before it's too late?\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eThe Snake's Heart\u003c\/em\u003e is a short adventure for use with \u003cem\u003eSwords \u0026amp; Wizardry\u003c\/em\u003e and other old-school fantasy role-playing games. Designed for 3-6 player characters of 2nd-3rd level, this module provides material for a session of adventure and includes one new monster. It also serves as an entry into the world of the Lost Age...\u003c\/p\u003e\n\u003cp\u003eThis is the first collaboration between Moebius Adventures and Wild Games Productions!\u003c\/p\u003e\n\u003cp\u003eSwords \u0026amp; Wizardry, S\u0026amp;W, WhiteBox, and Mythmere Games are the trademarks of Matthew J. Finch. Moebius Adventures and Wild Games Productions are not affiliated with Matthew J. Finch or Mythmere Games™. This product is compatible with the rules of Swords \u0026amp; Wizardry.\u003c\/p\u003e","brand":"Moebius Adventures","offers":[{"title":"PDF \/ Swords \u0026 Wizardry","offer_id":1233963228,"sku":"4699","price":1.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/145953.jpeg?v=1759805295"},{"product_id":"serpents-below-a-lost-age-adventure","title":"Serpents Below - A Lost Age Adventure (S\u0026W)","description":"\u003cp\u003e\u003cstrong\u003eMissing workers! Snake pits of prognostication! Snake people! 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Designed for 3-6 player characters of 3rd to 4th level, this module provides material for a session of adventure and includes one new monstrous race - the Cecrops!\u003c\/p\u003e\n\u003cp\u003eThis is a follow-up adventure to \u003ca href=\"http:\/\/shop.d20pfsrd.com\/collections\/moebius-adventures\/products\/the-snakes-heart-a-lost-age-adventure\"\u003e\u003cem\u003eThe Snake's Heart\u003c\/em\u003e\u003c\/a\u003e and explores a bit more of the world of the Lost Age.\u003c\/p\u003e\n\u003cp\u003eSwords \u0026amp; Wizardry, S\u0026amp;W, WhiteBox, and Mythmere Games are the trademarks of Matthew J. Finch. Moebius Adventures and Wild Games Productions are not affiliated with Matthew J. Finch or Mythmere Games™. 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What these do is allow your character to do the impossible, from swinging on a rope chandelier to climbing up the wall using only a knife. In a style that emulates the early fantastical stories of the genre.\u003c\/p\u003e","brand":"Battlefield Press","offers":[{"title":"PDF \/ Swords \u0026 Wizardry","offer_id":31376801993,"sku":"7871","price":15.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/188951.jpg?v=1487864389"},{"product_id":"d20pfsrd-com-publishing-kinda-mega-bundle","title":"d20pfsrd.com Publishing Megabundle!","description":"\u003ch2\u003eComplete d20pfsrd.com Publishing Collection\u003c\/h2\u003e\u003cp\u003eGet every product released by d20pfsrd.com Publishing in one comprehensive bundle. This massive collection includes Pathfinder RPG supplements, character classes, adventures, and sourcebooks—everything you need to expand your tabletop gaming experience.\u003c\/p\u003e\u003ch3\u003eWhat's Included:\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplete Publisher Catalog:\u003c\/strong\u003e Every d20pfsrd.com Publishing title released to date\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePathfinder-Compatible Content:\u003c\/strong\u003e Supplements and options for Pathfinder 1e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCharacter Classes \u0026amp; Archetypes:\u003c\/strong\u003e Expand your character options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdventures \u0026amp; Campaign Content:\u003c\/strong\u003e Ready-to-play material for GMs\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMagic Items \u0026amp; Spells:\u003c\/strong\u003e New treasures and magical abilities\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMonsters \u0026amp; NPCs:\u003c\/strong\u003e Populate your world with unique encounters\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInstant Digital PDF Delivery:\u003c\/strong\u003e Download immediately after purchase\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e$180+ Total Retail Value:\u003c\/strong\u003e Now available for just $25.00\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eFeatured Products Include:\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/products\/176256433\"\u003eOpen Gaming Monthly Issues 1-5\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/267091713\"\u003eBlood \u0026amp; Steel series\u003c\/a\u003e - Class expansions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/61316268041\"\u003eCall of the Wild series\u003c\/a\u003e - Nature-focused content\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/53775958025\"\u003eAffordable Arcana series\u003c\/a\u003e - Budget-friendly magic items\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/products\/1143039429\"\u003eCompendium Arcanum\u003c\/a\u003e - Complete spell references\u003c\/li\u003e\n\u003cli\u003eAnd many more titles!\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For:\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003eGMs building comprehensive Pathfinder campaigns\u003c\/li\u003e\n\u003cli\u003ePlayers seeking endless character customization options\u003c\/li\u003e\n\u003cli\u003eCollectors who want the complete d20pfsrd.com Publishing library\u003c\/li\u003e\n\u003cli\u003eGroups looking for fresh content to enhance their games\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eAlso Available:\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003eLarger collection: \u003ca href=\"\/products\/756355104863\"\u003ed20pfsrd.com Publishing MEGABUNDLE\u003c\/a\u003e ($293+ value)\u003c\/li\u003e\n\u003cli\u003ePathfinder 1e focus: \u003ca href=\"\/products\/4112307355737\"\u003ePathfinder 1e BLOWOUT MEGABUNDLE\u003c\/a\u003e\n\u003c\/li\u003e\n\u003cli\u003eUltimate library: \u003ca href=\"\/products\/7011598073945\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eLimited-time offer!\u003c\/strong\u003e Save over 86% compared to buying products individually. Get the complete d20pfsrd.com Publishing collection and unlock hundreds of pages of quality Pathfinder content today!\u003c\/p\u003e","brand":"d20pfsrd.com Publishing MegaBundle","offers":[{"title":"PDF \/ Pathfinder","offer_id":39325559817,"sku":"8440","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/d20pfsrd-com-megabundle.png?v=1759806065"},{"product_id":"conversation-cards","title":"Conversation Cards","description":"\u003cp\u003eAre you looking for a way to add more description to your game? Why not start with giving a little more character to your characters! It gets tired and stale when characters just ‘say’ things all the time, when they’re ‘friendly’ or ‘hostile’ instead of being ‘an adoring fan’ or ‘concerned and suspicious’.\u003c\/p\u003e\n\u003cp\u003eThis is where Conversation Cards come in! These printable cards give characters new ways to ‘say’ things, from ‘chirping’ to ‘stammering’ to ‘threatening’. But they aren’t just pages out of a thesaurus – each card contains a host of other cues for you to use in play.\u003c\/p\u003e\n\u003cp\u003eThe first cue is a card’s attitude. Each conversation card has one of three attitudes: passive, submissive and aggressive. These attitudes represent a character’s overall position on a topic; whether they are helpful, neutral, or hostile to it. Each attitude is further broken down into three levels of emphasis: subtle, casual and overt. These levels of emphasis help set the pace of the conversation, with some speeding action up and others slowing it down.\u003c\/p\u003e\n\u003cp\u003eGame masters can either assemble decks ahead of time for important characters that the party might meet, or draw randomly from the full deck of 27 cards when they begin a conversation with someone new. A more complicated character might draw two or more cards, and an evolving conversation might result in changing what card a character is using as their cue.\u003c\/p\u003e\n\u003cp\u003eThese cards can serve as a great playing aid for players, too – giving them cues for how their characters might react in different situations – or even just providing them with a list of new words to make use of the next time they get into a social encounter.\u003c\/p\u003e","brand":"Straight Path Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":260727635977,"sku":"8822","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/215532.png?v=1507599695"},{"product_id":"trap-cards","title":"Trap Cards","description":"\u003cp\u003eNobody likes traps. Even interesting traps are all after-the-fact affairs. But they don't have to be. A GM could, for instance, keep a handy deck of cards on-hand so they could describe the effects of a trap just before they happen. Just before the players find themselves, crushed, broken or splattered - they can see it coming... and maybe, just maybe, seeing whats coming will let them do something about it. Something other than \"make a save\".\u003c\/p\u003e\n\u003cp\u003eThat's what these cards are for. Trap cards! The cards are broken down into three decks: hazards, mechanical traps and magical traps. You can pick them ahead of time, or draw randomly as the chaos unfolds, and then pick your favorite or the most applicable cue on the card to read aloud.\u003c\/p\u003e","brand":"Straight Path Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":416841891849,"sku":"8847","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/222643.png?v=1508430343"},{"product_id":"deadly-delves-reign-of-ruin-swords-wizardry","title":"Deadly Delves: Reign Of Ruin (Swords \u0026 Wizardry)","description":"\u003cp style=\"text-align: center;\"\u003e\u003cstrong\u003eBeware The Blackener Of Bright Waters, For She Is Come Again\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eRumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones. All evidence gathered from the sites of these massacres points to the heart of the Great Swamp, where an ancient and primitive tribe of lizardmen have ruled from an abandoned human temple for centuries on end. The Crannogtowns’ protectors, the Stormhammer Rangers, warn that horrid half-dragon monstrosities still stalk the bogs and travelers would do well to stay away from the inner swamp. Yet the killing and the carnage continue, and the people of the Crannogs plead for heroes to aid them now as they did in days long forgotten. Are you up to the challenge?\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eReign Of Ruin\u003c\/strong\u003e\u003c\/em\u003e is the exciting inaugural adventure module in Jon Brazer Enterprises’ \u003cstrong\u003e\u003cem\u003eDeadly Delves\u003c\/em\u003e\u003c\/strong\u003e product line and is designed for the \u003cem\u003e\u003cstrong\u003eSwords and Wizardry Roleplaying Game\u003c\/strong\u003e\u003c\/em\u003e. This adventure is designed to heartily challenge a party of 6th-level PCs and leave them with a memorable heroic tale. Inside this volume, you’ll find:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003e11 New or Modified Monsters\u003c\/strong\u003e for your campaign, including lizardmen warpriests, mud zombies, and befouled spirits\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e2 New Magic Items\u003c\/strong\u003e waiting to be discovered, including the glorious \u003cem\u003erainbow sceptre\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eFull-color maps of a Crannogtown village, as well as five floors of a terrifying temple dungeon\u003c\/li\u003e\n\u003cli\u003eSpecialized advice on playing a cunning black dragon against a group of PCs in a dangerous game of cat and mouse\u003c\/li\u003e\n\u003cli\u003eEnough content for five 6th-level PCs to gain nearly two levels, with ideas to extend the story even further once you’re done exploring the temple\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cstrong\u003eDangers Unknown. Treasures Untold. Adventure Awaits.\u003c\/strong\u003e\u003c\/p\u003e","brand":"Jon Brazer Enterprises","offers":[{"title":"PDF \/ Pathfinder","offer_id":432118661129,"sku":"8895","price":6.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/DD-RoR-SW.jpg?v=1508594324"},{"product_id":"dice-cards","title":"Dice Cards - System Neutral RPG Gaming Aid","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for Game Masters and players across multiple RPG systems, tabletop gaming enthusiasts who value versatile tools, and anyone seeking system-neutral gaming aids. Ideal for groups playing D\u0026amp;D, Pathfinder, and other tabletop RPGs who want flexible, reusable resources.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003eSystem-neutral design works with 13+ RPG systems\u003c\/li\u003e\n\u003cli\u003eVersatile dice cards for multiple gaming scenarios\u003c\/li\u003e\n\u003cli\u003eCompatible with D\u0026amp;D, Pathfinder, and more\u003c\/li\u003e\n\u003cli\u003eDurable card construction\u003c\/li\u003e\n\u003cli\u003eEssential tool for GMs and players\u003c\/li\u003e\n\u003cli\u003eReusable across campaigns and systems\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eEnhance your tabletop gaming sessions with these versatile Dice Cards. Designed to work seamlessly across multiple game systems, these cards provide a flexible tool that adapts to your gaming needs. Whether you're running D\u0026amp;D adventures, Pathfinder campaigns, or exploring other RPG systems, these system-neutral cards integrate smoothly into any game.\u003c\/p\u003e\u003ch2\u003eProduct Details\u003c\/h2\u003e\u003cp\u003eThese cards are designed to be system-neutral, making them compatible with a wide variety of tabletop RPG systems including D\u0026amp;D, Pathfinder, and many others. The versatile format ensures you can use them across different campaigns and gaming groups.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cp\u003eExplore more system-neutral gaming aids including \u003ca href=\"\/products\/conversation-cards\"\u003eConversation Cards\u003c\/a\u003e, \u003ca href=\"\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic\"\u003eMagic Description Cards\u003c\/a\u003e, and \u003ca href=\"\/products\/the-roleplayers-divine-prayerbook\"\u003eThe Roleplayer's Divine Prayerbook\u003c\/a\u003e for your collection.\u003c\/p\u003e","brand":"Straight Path Games","offers":[{"title":"PDF \/ Any","offer_id":1553825726473,"sku":"9024","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/229013.jpg?v=1513742162"},{"product_id":"d20pfsrd-com-publishing-megabundle","title":"d20pfsrd.com Publishing MEGABUNDLE!","description":"\u003ch2\u003eComplete d20pfsrd.com Publishing Collection\u003c\/h2\u003e\u003cp\u003eGet every product released by d20pfsrd.com Publishing in one comprehensive bundle. This massive collection includes Pathfinder RPG supplements, character classes, adventures, and sourcebooks—everything you need to expand your tabletop gaming experience.\u003c\/p\u003e\u003ch3\u003eWhat's Included:\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003eComplete library of d20pfsrd.com Publishing titles\u003c\/li\u003e\n\u003cli\u003ePathfinder-compatible supplements and options\u003c\/li\u003e\n\u003cli\u003eCharacter classes, archetypes, and options\u003c\/li\u003e\n\u003cli\u003eAdventures and campaign content\u003c\/li\u003e\n\u003cli\u003eInstant digital PDF delivery\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eTotal retail value over $180\u003c\/strong\u003e—now available for just $25 in this limited-time bundle. Perfect for GMs and players looking to expand their Pathfinder RPG library with quality third-party content.\u003c\/p\u003e","brand":"d20pfsrd.com Publishing","offers":[{"title":"Default Title","offer_id":8246579855455,"sku":"","price":30.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/d20pfsrd-Publishing-megabundle-banner.png?v=1759806270"},{"product_id":"magic-description-cards-water-magic","title":"Magic Description Cards: WATER MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable WATER Magic Descriptions Herein:\u003cbr\u003e\n\u003c\/h2\u003e\n\u003cp\u003eHydrokinetic ability to control or create water in all of its various forms.\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eWater— The ability to create, shape and manipulate water, or inorganic compound with liquid, gas (steam, water vapor)\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146876505,"sku":"10687","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/317388.jpg?v=1592923580"},{"product_id":"magic-description-cards-spirit-magic","title":"Magic Description Cards: SPIRIT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SPIRIT Magic Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSPIRITS—revolves around channeling, summoning or using the power and knowledge of spirits or ancestral souls to achieve their goals.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Spirit-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"486\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/spirits-cards-kickstarter-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146974809,"sku":"10689","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316767.jpg?v=1592923584"},{"product_id":"magic-description-cards-sonic-magic","title":"Magic Description Cards: SONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SONIC AND SOUND MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSONIC—The ability to manipulate create, shape and manipulate sound, a periodic disturbance of a medium (air, ground, water, etc) that radiates outward linearly in the form of a pressure wave.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147204185,"sku":"10690","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316345.png?v=1592923586"},{"product_id":"magic-description-cards-shadow-magic","title":"Magic Description Cards: SHADOW MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003e\n\u003cstrong\u003e\u003c\/strong\u003eMemorable SHADOW MAGIC Descriptions Herein:\u003c\/h1\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSHADOW—The power to generate or control shadows and stages of darkness.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"423\" alt=\"This PDF contains shadow Cards only\" title=\"This PDF contains shadow Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator shadow\" title=\"Spell description Generator shadow\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147269721,"sku":"10691","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316012.png?v=1592923588"},{"product_id":"magic-description-cards-plant-magic","title":"Magic Description Cards: PLANT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable PLANT MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003ePLANT—The ability to create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"499\" alt=\"This PDF contains plant Cards only\" title=\"This PDF contains plant Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator plant\" title=\"Spell description Generator plant\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147662937,"sku":"10692","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/315141.png?v=1592923590"},{"product_id":"magic-description-cards-lightning-magic","title":"Magic Description Cards: LIGHTNING MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIGHTNING MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast LIGHTNING BOLT on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLIGHTNING—Create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games.jpg\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games-SAMPLE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator Lightning\" title=\"Spell description Generator Lightning\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147761241,"sku":"10693","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314461.jpg?v=1592923592"},{"product_id":"magic-description-cards-metal-magic","title":"Magic Description Cards: METAL MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable METAL MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eMETAL—The ability to create, shape and manipulate metal, and\/or metal compounds\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/METAL-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Metal-cards-kickstarter-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147826777,"sku":"10694","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314222.png?v=1592923594"},{"product_id":"magic-description-cards-life-magic","title":"Magic Description Cards: LIFE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIFE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLife—restore organic material to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases\/poisoning.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-680.png\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-sample.png\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set. \"It just didn't make sense for life cards...\"\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148056153,"sku":"10695","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/313134.png?v=1592923596"},{"product_id":"magic-description-cards-force-fields","title":"Magic Description Cards: FORCE FIELDS","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FORCE FIELDS Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eForce: The ability to release, create, store or manipulate barriers made of energy to various effects.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games-SAMPLEPAGE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148088921,"sku":"10696","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312662.png?v=1592923597"},{"product_id":"magic-description-cards-fire-magic","title":"Magic Description Cards: FIRE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FIRE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eFIRE MAGIC — The ability to create, shape or manipulate fire. (i.e invoking the rapid oxidation of a material in the exothermic chemical process of combustion.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"496\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games-sample-page.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148121689,"sku":"10697","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312521.jpg?v=1592923599"},{"product_id":"magic-description-cards-earth-magic","title":"Magic Description Cards: EARTH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable EARTH Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eEarth—Create, shape and manipulate earth including most minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust dirt, soil, etc.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games-SAMPLE-PAGE.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148252761,"sku":"10698","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311211.jpg?v=1592923601"},{"product_id":"magic-description-cards-divine-magic","title":"Magic Description Cards: DIVINE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable Divine Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDivine—The generation or manipulation of holy, celestial or positive energies. In opposite to Demonic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/describe-divine-effects-magic-conflict-description-cards.jpg\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/divine-Magic-description-cards-Drivethru-conflict-games.-sample-page.jpg\" title=\"Spell description Generator divine\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set.\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148383833,"sku":"10699","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311133.png?v=1592923603"},{"product_id":"magic-description-cards-demonic-magic","title":"Magic Description Cards: DEMONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDemonic—Dark Thaumaturgy where demonic forces are manipulated or generated. In opposite to Angelic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-kickstarter-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Demonic Cards only\" title=\"This PDF contains Demonic Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-sample-pagg.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148645977,"sku":"10700","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311131.jpg?v=1592923605"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/collections\/swords-wizardry-collection-banner.png?v=1766717340","url":"https:\/\/www.opengamingstore.com\/collections\/swords-and-wizardry\/adventures.oembed","provider":"Open Gaming Store","version":"1.0","type":"link"}