{"title":"#1 With a Bullet","description":"\u003ch2\u003e#1 With a Bullet - Quick Pathfinder Character Options\u003c\/h2\u003e\u003cp\u003eGet focused, affordable character options with the #1 With a Bullet series from Rogue Genius Games! Each supplement delivers 6-10 feats, spells, or options for \u003ca href=\"\/en-ca\/collections\/pathfinder-roleplaying-game\"\u003ePathfinder\u003c\/a\u003e in a quick, budget-friendly PDF perfect for expanding your character's abilities.\u003c\/p\u003e\u003ch3\u003eFeatured #1 With a Bullet Products\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-feats-for-summon-monster-summon-natures-ally-spells\"\u003e\u003cstrong\u003e#1 With a Bullet Point: 6 Feats for Summon Monster \u0026amp; Summon Nature's Ally Spells\u003c\/strong\u003e\u003c\/a\u003e - Summoning feats\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-7-feats-for-shamans\"\u003e\u003cstrong\u003e#1 With a Bullet Point: 7 Feats for Shamans\u003c\/strong\u003e\u003c\/a\u003e - Shaman-specific abilities\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-7-sinful-feats-of-lust\"\u003e\u003cstrong\u003e#1 With a Bullet Point: 7 Sinful Feats of Lust\u003c\/strong\u003e\u003c\/a\u003e - Themed feat collection\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-powers-for-the-legendary-weapons-of-mythic-characters\"\u003e\u003cstrong\u003e#1 With a Bullet Point: 6 Powers for Legendary Weapons of Mythic Characters\u003c\/strong\u003e\u003c\/a\u003e - Mythic weapon powers\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-8-animal-feats\"\u003e\u003cstrong\u003e#1 With a Bullet Point: 8 Animal Feats\u003c\/strong\u003e\u003c\/a\u003e - Animal companion and wild shape feats\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhat Each #1 With a Bullet Includes\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eFocused Content:\u003c\/strong\u003e 6-10 feats, spells, or options per supplement\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSpecific Themes:\u003c\/strong\u003e Each product targets a particular concept or class\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuick Read:\u003c\/strong\u003e Short PDFs you can read in minutes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAffordable Pricing:\u003c\/strong\u003e Budget-friendly character options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInstant Use:\u003c\/strong\u003e Ready to add to your character immediately\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhy Choose #1 With a Bullet?\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBudget-Friendly:\u003c\/strong\u003e Affordable way to expand character options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFocused Options:\u003c\/strong\u003e Targeted content for specific builds\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuick Prep:\u003c\/strong\u003e Easy to read and implement\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eVariety:\u003c\/strong\u003e 70+ supplements covering diverse topics\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuality Design:\u003c\/strong\u003e Professional content from Rogue Genius Games\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eCharacter Builders:\u003c\/strong\u003e Add specific abilities to your build\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBudget Gamers:\u003c\/strong\u003e Expand options without breaking the bank\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuick Additions:\u003c\/strong\u003e Need one or two feats for your character\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThemed Builds:\u003c\/strong\u003e Find options matching your concept\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eMore Rogue Genius Games Products\u003c\/h3\u003e\u003cp\u003eBrowse more focused supplements from Rogue Genius Games, explore \u003ca href=\"\/en-ca\/collections\/feats\"\u003ePathfinder feat collections\u003c\/a\u003e, and check out \u003ca href=\"\/en-ca\/collections\/pathfinder-roleplaying-game\"\u003ecomplete Pathfinder supplements\u003c\/a\u003e!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eEnhance your character with focused options!\u003c\/strong\u003e Digital PDFs deliver instantly. Free shipping on qualifying orders.\u003c\/p\u003e","products":[{"product_id":"1-with-a-bullet-point-14-halfling-burglar-feats","title":"#1 With a Bullet Point: 14 Halfling Burglar Feats","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for Pathfinder players building halfling rogues, burglars, or thieves who want specialized feats that make their characters feel unique. This quick-reference PDF delivers 14 feats tied to halfling racial traits without unnecessary fluff.\u003c\/p\u003e\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Feats tying to halfling racial traits (including those found in the \u003ci\u003eAdvanced Race Guide\u003c\/i\u003e) to allow halfling burglars (of any class) to feel like more than short elf rogues or gnomish bards without low-light vision (and if a group of players decided they all wanted to be halfling burglars, perhaps after seeing a good fantasy movie, also to give them way to differentiate their characters).\u003c\/p\u003e\u003ch2\u003eThe 14 Feats Included\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eDuck and Weave\u003c\/b\u003e: You are adept at diving through the chaos of combat.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eHair Part\u003c\/b\u003e: Traps are rarely designed to catch creatures your size and shape, and youve learned to use that fact to your advantage.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eKnuckle-Cracker\u003c\/b\u003e: You are skilled at hitting a foes hands with sling stones and forcing them to drop something.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eLucky Number\u003c\/b\u003e: A groups fortunes are improved just by having you as one of their members.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eMarcherbook\u003c\/b\u003e: You keep a journal of your adventures, and those of friends and allies.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eMaster Pickpocket\u003c\/b\u003e: Your targets never notice when you decide to find out whats in their pockets.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eOld Blood\u003c\/b\u003e: Your family is noted as having features that make you seem even more halfling than other halflings, and at the same time more adventurous and sneaky.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eParody\u003c\/b\u003e: You can create songs or rhymes that anger your foes and throw them off their game.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eProfessional Burglar\u003c\/b\u003e: You are not afraid to admit you are a professional burglar, trained in the art of entering buildings and steal the valuables within.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eProud Feet\u003c\/b\u003e: Your feet are as tough and calloused as any boot, but still quite sensitive and nimble.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eRiddlemaster\u003c\/b\u003e: You can create a web of words that leave your foes bewildered.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eRight in the Shins\u003c\/b\u003e: Youve learned how to take advantage of your small size and a foes distraction to hit where it hurts.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eScamper\u003c\/b\u003e: You trust in your own ability to crouch down to a small size, and hurtle through tight spaces without pausing to consider the consequences.\u003c\/li\u003e  \u003cli\u003e\n\u003cb\u003eUnseen By Most\u003c\/b\u003e: If you focus on it, you can sneak about in places bigger and louder creatures cannot.\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eExplore More Bullet Point PDFs\u003c\/h2\u003e\u003cp\u003eLooking for more quick-reference feats and options? Check out other #1 With a Bullet Point supplements from \u003ca href=\"\/en-ca\/collections\/rogue-genius-games\"\u003eRogue Genius Games\u003c\/a\u003e. For comprehensive Pathfinder resources, explore the \u003ca href=\"\/en-ca\/products\/d20pfsrd-com-publishing-complete-collection\"\u003ed20pfsrd.com Complete Collection\u003c\/a\u003e.\u003c\/p\u003e\u003ch2\u003ePerfect For\u003c\/h2\u003e\u003cp\u003eHalfling rogue players, GMs seeking quick character options, and anyone who values concise rules without excessive flavor text.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270460,"sku":"372","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Halfling-Burlgar-Feats-Cover.jpg?v=1419802735"},{"product_id":"1-with-a-bullet-point-7-bard-feats","title":"#1 With a Bullet Point: 7 Bard Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Seven feats designed to give bards more options for their class features, similar to the options available to classes that focus on weapons or spellcasting.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eArcane Bridge\u003c\/b\u003e: You can smoothly transition from one performance to another.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eArcane Cadenza\u003c\/b\u003e: You can use the mystic energy of your spells to fuel an improvised bardic performance.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eEldritch Arrangement\u003c\/b\u003e: You can use your mystic bardic performance to rearrange the elements of a spell, to generate an altered result.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eExtemporize\u003c\/b\u003e: You can use your artistic talents to quickly change how you cast a spell.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePerformance Focus\u003c\/b\u003e: You have strived to master a specific kind of bardic performance.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eTranscendent Music\u003c\/b\u003e: You can use your artistic ability to focus through pain and distractions.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eVirtuoso\u003c\/b\u003e: You are capable of acts of performance beyond the reach of lesser performers.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270484,"sku":"378","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Bard-Feats-Cover.jpg?v=1419802738"},{"product_id":"1-with-a-bullet-point-7-sinful-feats-of-pride","title":"#1 With a Bullet Point: 7 Sinful Feats of Pride","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eSeven new feats based on the classic sin of pride, to make villains more interesting and let PCs express their own sins with panache.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eBetter Than Anyone (Sinful)\u003c\/b\u003e: Your massive pride drives you to overcome anyone you are directly competing against.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eDrive To Succeed (Sinful)\u003c\/b\u003e: Your massive ego gives you the drive to overcome failure, or but also punishes you if you still fail.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eI Can't Allow That (Sinful)\u003c\/b\u003e: The indignation you feel when others oppose you can fuel a mystic power of refusal.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eI Don't Need You (Sinful)\u003c\/b\u003e: Watching your allies fall just proves to you how much better than them you are.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eJoys of Adulation (Sinful)\u003c\/b\u003e: You love it when people cheer for you.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePrideful (Sinful)\u003c\/b\u003e: Your sense of self-worth gives you a boost to skills and abilities.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eThat Power Should Be Mine! (Sinful)\u003c\/b\u003e: You can steal abilities from others.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270488,"sku":"379","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/7-Sinful-Feats-of-Pride-Cover.jpg?v=1419802738"},{"product_id":"1-with-a-bullet-point-13-dwarven-questing-feats","title":"#1 With a Bullet Point: 13 Dwarven Questing Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\r\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\r\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Feats designed to allow dwarves to draw on a rich and storied heritage as a proud people who go on many (well-organized) quests.\u003c\/p\u003e\r\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\r\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eAncient Secrets\u003c\/b\u003e: Your ancestors went on many quests, and as a result you have been left with many maps and secrets about how and where your foes may hide their valuables.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eBattle Name\u003c\/b\u003e: In your past you were part of a famous battle, where you earned an honorific name and learned the weaknesses of one kind of foe.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eBy The Numbers\u003c\/b\u003e: You do not easily lose track of your companions.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eDwarven Weapon Focus\u003c\/b\u003e: You know that a quest can call for different weapons to overcome different problems, and have practiced with all weapons. Or, at least, all dwarven weapons.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eDwarven Weapon Specialization\u003c\/b\u003e: If it can be smashed, sliced, or perforated, you are ready for it!\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eHold the Line\u003c\/b\u003e: You know a group often must stand together, or it will fall apart.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eQuesting Proconsul\u003c\/b\u003e: You know the ins and outs of forming a dwarving questing company.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eSeasoned\u003c\/b\u003e: You have tested yourself on many quests, and proven your ability to resist most harmful effects.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eShort Distances\u003c\/b\u003e: Sometimes, a quest requires you to hustle.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eStoried Heritage\u003c\/b\u003e: You are from a long line of noble dwarves who went on many quests, and who made their line (including you) mightier as a result.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eTomb Smasher\u003c\/b\u003e: You are skilled at breaking onto stone tombs and rock dungeons.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eVengeful\u003c\/b\u003e: You do not take it kindly when your questing companions are hurt.\u003c\/li\u003e\r\n\u003cli\u003e\n\u003cb\u003eVeteran\u003c\/b\u003e: You are experienced adventurer, used to assisting others who are in the same questing company as you, or who have similar training to your own.\u003c\/li\u003e\r\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270456,"sku":"384","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Dwarven-Questing-Feats-Cover.jpg?v=1419802735"},{"product_id":"1-with-a-bullet-point-5-hellfire-feats","title":"#1 With a Bullet Point: 5 Hellfire Feats","description":"\u003ch2\u003e#1 With a Bullet Point: 5 Hellfire Feats\u003c\/h2\u003e\n\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Five feats to give characters new ways to access hellfire, the infernal substance that is both a supernatural form of energy (similar to, but not exactly the same as, the mystic fires mortal spellcasters call upon to fuel such spells as \u003ci\u003eburning hands\u003c\/i\u003e and \u003ci\u003efireball\u003c\/i\u003e) and planar material (similar to magic force effects), which was first introduced in The Genius Guide to Hellfire Magic.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eBurning Vengeance\u003c\/b\u003e: Your touch of corruption can set the world ablaze.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eHellfire Channel\u003c\/b\u003e: You can channel the power of hellfire.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eHellfire Spell [Metamagic]\u003c\/b\u003e: You can infuse your spells with the power of hellfire.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eHellish Assault\u003c\/b\u003e: Your strong emotions when dealing damage allow you to call on hellfire with your magic weapons.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eHellish Brute\u003c\/b\u003e: You can infuse your mutagens with a sliver of the raw power of hellfire.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270468,"sku":"613","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/110145.jpg?v=1470012627"},{"product_id":"1-with-a-bullet-point-8-death-knight-feats","title":"#1 With a Bullet Point: 8 Death Knight Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Eight feats designed to augment the options and utility of death knights (from the Genius Guide to the Death Knight), or any death-themed combatant (characters with classes that have death in the class name, have an archetype with death, killer or slayer in the name, or that grant access to the death or repose domains or true death inquisition -- using their appropriate class levels as death knight levels for prerequisites) or character that has already taken a feat with \"death\" in the title (then using character level as death knight levels for prerequisites).\u003c\/p\u003e\n\u003ch4\u003eThis book includes the following eight new feats:\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eBeyond the Pale Gate\u003c\/b\u003e: Those you kill are unlikely to return to life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eDeath Dealer\u003c\/b\u003e: You are a master of delivering death blows.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eDeath Lord\u003c\/b\u003e: The magic powers of death respond strongly to your call.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eDeath Resistance\u003c\/b\u003e: You are resistant to the powers of death.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eDeathly Wounds\u003c\/b\u003e: The injuries you deal cannot be easily healed.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eGrave's Embrace\u003c\/b\u003e: Your grasp is still and cold as the grave.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLingering Spirit\u003c\/b\u003e: Killing you does not stop you.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eReaper\u003c\/b\u003e: You swing your weapons in great scything arcs.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270496,"sku":"783","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/OWC5206E_180.jpeg?v=1419802738"},{"product_id":"1-with-a-bullet-point-6-anachronistic-armors","title":"#1 With a Bullet Point: 6 Anachronistic Armors – Modern Armor for Pathfinder 1e","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\u003cp\u003e\u003cb\u003e#1 With A Bullet Point\u003c\/b\u003e is a line of very short PDFs each of which gives the bare bones of a set of related options — no in-character fiction, no charts and tables, no sidebars. Just one sentence of explanation for the High Concept, then bullet points.\u003c\/p\u003e\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for Pathfinder 1e GMs running cross-era or time-travel campaigns, or anyone who wants to stock a magic market with unusual anachronistic gear. Also great for modern-fantasy mashup scenarios.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eBallistic Vest\u003c\/b\u003e – Advanced fabric armor woven for bullet resistance\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eBallistic Vest, Tactical\u003c\/b\u003e – Enhanced coverage over vital areas and shoulders\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eBallistic Armor, Reinforced\u003c\/b\u003e – Chainmail or ceramic trauma plates layered over ballistic fabric\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCeramic Armor\u003c\/b\u003e – Lightweight overlapping ceramic plates for superior ballistic protection\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eRiot Shield\u003c\/b\u003e – Clear plastic shield designed to deflect rocks and improvised weapons\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eTactical Shield\u003c\/b\u003e – Heavy steel shield with ballistic cloth backing to stop heavy weapons fire\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eDrop modern armor into your fantasy campaign with zero prep. Each entry is concise, rules-ready, and immediately usable — exactly what a busy GM needs.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-powers-for-the-legendary-weapons-of-mythic-characters\"\u003e#1 With a Bullet Point: 6 Powers for Legendary Weapons of Mythic Characters\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/the-genius-guide-to-feats-of-immediate-action\"\u003eThe Genius Guide to Feats of Immediate Action – Pathfinder 1e\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182596,"sku":"942","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/Anachronistic-Armor-Cover.jpg?v=1419802737"},{"product_id":"1-with-a-bullet-point-8-animal-feats","title":"#1 With a Bullet Point: 8 Animal Feats - Pathfinder 1e Companion Options","description":"\u003ch2\u003e#1 With a Bullet Point: 8 Animal Feats\u003c\/h2\u003e\n\u003cp\u003eSometimes all you need are bullet points. This #1 With a Bullet Point supplement from Rogue Genius Games delivers 8 feats appropriate for familiars, animal companions, trained animal pets, and the occasional wily fox—no fluff, no filler, just pure crunch for Pathfinder 1st Edition.\u003c\/p\u003e\n\n\u003ch2\u003eThe 8 Feats\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBloodhound\u003c\/strong\u003e - Key in on the smell of blood and know it indicates weakness\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEmpathic Beast\u003c\/strong\u003e - Your trainer's spiritual code has rubbed off on you\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGreat White\u003c\/strong\u003e - You are an unusually powerful creature of your kind\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHoming Sense\u003c\/strong\u003e - You always find your way home\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMighty Beast\u003c\/strong\u003e - Your appearance makes your rider or trainer look more impressive\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSly\u003c\/strong\u003e - You are more cunning than most animals\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSoothing Companion\u003c\/strong\u003e - You always seem to know just what your master needs\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTimmy Is Down A Well\u003c\/strong\u003e - You are more expressive than most creatures of your type\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003ePerfect For\u003c\/h2\u003e\n\u003cp\u003ePlayers with animal companions or familiars, Game Masters seeking quick animal options, fans of the #1 With a Bullet Point series, and anyone who wants focused, no-nonsense rules additions for their animal allies in Pathfinder 1st Edition.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eDownload #1 With a Bullet Point: 8 Animal Feats today\u003c\/strong\u003e and enhance your animal companions!\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270492,"sku":"1099","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/8-AnimalFeats-Cover.jpg?v=1419802738"},{"product_id":"1-with-a-bullet-point-6-jester-feats","title":"#1 With a Bullet Point: 6 Jester Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for  every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Six feats designed to give characters who wish to act as fools, jesters, jugglers, and harlequins more options more options to use their zany shenanigans while adventuring.\u003c\/p\u003e\n\n\u003cp\u003eThe six feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eCombat Juggling\u003c\/b\u003e: You can keep items airborne by juggling, making them available when you need them.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eDistract\u003c\/b\u003e: You can keep someones attention, even when they dont want you to.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eHideous Humor\u003c\/b\u003e: Your comedy has a cruel streak that translates well to magic.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003ePlay the Fool\u003c\/b\u003e: You can look like a complete idiot, at a professional level.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eQuick Ready\u003c\/b\u003e: You can quickly draw, put away, and swap equipment.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eTools of the Trade\u003c\/b\u003e: You know how to get the most out of alchemical objects commonly used by jesters and other performers.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270476,"sku":"1952","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/6-Jester-Feats.jpg?v=1419802737"},{"product_id":"1-with-a-bullet-point-3-things-made-from-crabmen","title":"#1 With a Bullet Point: 3 Things Made From Crabmen – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e GMs running coastal or aquatic campaigns who want unique, flavorful equipment options tied to the local ecology. Perfect for adventures near the sea where crabmen are a recurring threat or trade commodity.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eAlchemical Gill\u003c\/strong\u003e – A preserved crabman gill that lets you breathe underwater\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePincer-Pole\u003c\/strong\u003e – A mancatcher made from a preserved crabman claw mounted on a long pole\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCarapace\u003c\/strong\u003e – A new special material harvested from crabman shells\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs need to add creepy, memorable flavor to their seaside economies immediately.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-3-templates-for-stone-golems\"\u003e#1 With a Bullet Point: 3 Templates for Stone Golems\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-5-handy-haversacks\"\u003e#1 with a Bullet Point: 5 Handy Haversacks\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270464,"sku":"2599","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/115845.jpg?v=1501901701"},{"product_id":"1-with-a-bullet-point-6-feats-for-summon-monster-summon-natures-ally-spells","title":"#1 With a Bullet Point: 6 Feats for Summon Monster \u0026 Summon Nature's Ally - Pathfinder Summoning Feats","description":"\u003ch2\u003e#1 With a Bullet Point: 6 Feats for Summon Monster \u0026amp; Summon Nature's Ally\u003c\/h2\u003e\u003cp\u003eEnhance your summoning magic with \u003cstrong\u003e6 Feats for Summon Monster \u0026amp; Summon Nature's Ally\u003c\/strong\u003e from Rogue Genius Games! This focused \u003ca href=\"\/en-ca\/collections\/pathfinder-roleplaying-game\"\u003ePathfinder RPG\u003c\/a\u003e supplement provides six powerful feats designed specifically for characters who use Summon Monster and Summon Nature's Ally spells.\u003c\/p\u003e\u003ch3\u003eWhat's Inside\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003e6 Summoning Feats:\u003c\/strong\u003e Focused options for summoner characters\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSummon Monster Options:\u003c\/strong\u003e Enhance your arcane summoning\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSummon Nature's Ally Options:\u003c\/strong\u003e Improve your divine summoning\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eQuick Reference:\u003c\/strong\u003e Short, focused supplement for easy use\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBudget-Friendly:\u003c\/strong\u003e Affordable character options\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSummoner Characters:\u003c\/strong\u003e Druids, clerics, wizards, and summoners\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eConjuration Specialists:\u003c\/strong\u003e Characters focused on summoning magic\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCharacter Optimizers:\u003c\/strong\u003e Enhance your summoning builds\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBudget Gamers:\u003c\/strong\u003e Quality feats at an affordable price\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhy Choose This Supplement?\u003c\/h3\u003e\u003cp\u003ePart of the popular #1 With a Bullet Point series, this supplement delivers focused, affordable character options perfect for summoning specialists. Each feat is designed to make your summoned creatures more effective, versatile, or powerful!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePublisher:\u003c\/strong\u003e Rogue Genius Games\u003cbr\u003e\u003cstrong\u003eSystem:\u003c\/strong\u003e \u003ca href=\"\/en-ca\/collections\/pathfinder-roleplaying-game\"\u003ePathfinder 1st Edition\u003c\/a\u003e\u003cbr\u003e\u003cstrong\u003eType:\u003c\/strong\u003e Feat supplement\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eEnhance your summoning today!\u003c\/strong\u003e Browse more \u003ca href=\"\/en-ca\/collections\/1-with-a-bullet\"\u003eBullet Point supplements\u003c\/a\u003e and \u003ca href=\"\/en-ca\/collections\/pathfinder-roleplaying-game\"\u003ePathfinder feats\u003c\/a\u003e. Digital PDF delivers instantly!\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1078270472,"sku":"2813","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/118447.jpeg?v=1419802737"},{"product_id":"1-with-a-bullet-point-mythic-fighter-class-features","title":"#1 With a Bullet Point: Mythic Fighter Class Features","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Since one of the most important class features of spellcasters is the ability to cast spells, and the \u003ci\u003ePathfinder® Roleplaying Game: Mythic Adventures™\u003c\/i\u003e rules include mythic spells in addition to mythic path options (and no fighter class features have mythic versions in any mythic path), this product offers mythic versions of the fighter class features to allow fighters to make more of their core abilities mythic.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eMythic Armor Mastery\u003c\/b\u003e: Your armor is almost a second skin, a part of you that can be sacrificed to save yourself.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eMythic Armor Training\u003c\/b\u003e: You have learned how to use your armor to help you avoid damage from most sources, and the knowledge that you have this protection gives you greater confidence and resolve.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eMythic Bravery\u003c\/b\u003e: Not only are you extremely brave, but also, your steadfast nature can unnerve those who seek to daunt you.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eMythic Weapon Mastery\u003c\/b\u003e: You are the ultimate wielder of the weapon you have selected for weapon mastery.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eMythic Weapon Training\u003c\/b\u003e: You are amazingly accurate and effective with the weapons for which you have received weapon training.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182560,"sku":"2826","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/118773.jpeg?v=1419802739"},{"product_id":"1-with-a-bullet-point-5-magic-abilities-for-cold-iron-weapons","title":"#1 With a Bullet Point: 5 Magic Abilities For Cold Iron Weapons","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Five magic properties exclusively for weapons made of cold iron, to make your choice of weapon material matter more than just when bypassing DR.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eDistracting\u003c\/b\u003e: Damage dealt by a distracting weapon counts as continuing damage for purposes of spellcasting, forcing foes to make concentration checks.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eGrounding\u003c\/b\u003e: Your weapon can prevent your foes from attempting any kind extradimensional travel.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eRevealing\u003c\/b\u003e: Enemies who have been hit by this weapon are revealed for what they really are.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSpell Penatrating\u003c\/b\u003e: Touch-range spells are more effective when delivered by this weapon.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eWard Cracking\u003c\/b\u003e: This magic property allow you to degrade the protection provided by spells or spell-like abilities.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182608,"sku":"2855","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/119054.jpeg?v=1419802736"},{"product_id":"1-with-a-bullet-point-6-powers-for-the-legendary-weapons-of-mythic-characters","title":"#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters – Pathfinder Mythic PDF","description":"\u003cp\u003eExpand the mythic rules with powerful new properties for legendary weapons — no artifact status or intelligence required. \u003cem\u003e#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters\u003c\/em\u003e delivers focused, ready-to-use options for Pathfinder 1st Edition mythic campaigns.\u003c\/p\u003e\n\n\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\n\u003cp\u003eIdeal for GMs and players running Pathfinder mythic campaigns who want more variety in legendary item properties. If you’re tired of the same weapon abilities and want options that feel truly mythic without requiring artifact-level items, this PDF is for you.\u003c\/p\u003e\n\n\u003ch2\u003eFeatures\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eShining\u003c\/strong\u003e – Emit light from candlelight to a full daylight spell.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEnormous\u003c\/strong\u003e – Legendary items one size category larger with no penalties to the bonded wielder.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eForceful\u003c\/strong\u003e – Items count as force effects.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOrichalcum\u003c\/strong\u003e – Mystically bypass the DR of creatures with strange materials.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSignature\u003c\/strong\u003e – Items usable only by their bonded character.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWarning\u003c\/strong\u003e – Grants a split-second sense of impending danger before combat begins.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\n\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\n\n\u003ch2\u003eRelated Products\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-9-alchemicalbomb-discoveries\"\u003e#1 With a Bullet Point: 9 Alchemical Bomb Discoveries\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-5-handy-haversacks\"\u003e#1 with a Bullet Point: 5 Handy Haversacks\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-5-unseen-servant-feats\"\u003e#1 with a Bullet Point: 5 Unseen Servant Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182588,"sku":"2865","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/119353.jpeg?v=1419802737"},{"product_id":"1-with-a-bullet-point-9-alchemicalbomb-discoveries","title":"#1 With a Bullet Point: 9 Alchemical Bomb Discoveries – Pathfinder 1e Alchemist PDF","description":"\u003cp\u003eGive your Pathfinder 1st Edition alchemist a massive upgrade with nine new bomb-focused discoveries. \u003cem\u003e#1 With a Bullet Point: 9 Alchemical Bomb Discoveries\u003c\/em\u003e is a focused, no-fluff PDF that drops straight into your campaign.\u003c\/p\u003e\n\n\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\n\u003cp\u003ePerfect for Pathfinder 1e players who love the alchemist class and want more variety in their bomb options. GMs running campaigns with alchemist NPCs will also find these discoveries useful for creating memorable, tactically interesting encounters.\u003c\/p\u003e\n\n\u003ch2\u003eFeatures\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBombard\u003c\/strong\u003e – Infuse allies’ ammunition with the power of your bombs.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDye Bomb\u003c\/strong\u003e – Mark creatures with brightly-colored dye that cannot be washed off.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eElemental Bomb\u003c\/strong\u003e – Convert fire damage to acid, cold, electricity, or shock.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGas Bomb\u003c\/strong\u003e – Cover an area in thin alchemical gas instead of exploding.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGlitterbomb\u003c\/strong\u003e – Cover all creatures in the blast area with golden particles.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLaughing Gas Bomb\u003c\/strong\u003e – Cause targets to burst into laughter as if affected by \u003cem\u003ehideous laughter\u003c\/em\u003e.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePersonal Immunity\u003c\/strong\u003e – Take no damage or harmful effects from your own bombs.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRemote Detonator\u003c\/strong\u003e – Detonate delayed bombs with a move action.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eVolatile Bombs\u003c\/strong\u003e – Make your bombs more difficult to resist.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\n\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\n\n\u003ch2\u003eRelated Products\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-powers-for-the-legendary-weapons-of-mythic-characters\"\u003e#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-5-handy-haversacks\"\u003e#1 with a Bullet Point: 5 Handy Haversacks\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-teleportation-spell-feats\"\u003e#1 with a Bullet Point: 6 Teleportation Spell Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182580,"sku":"2894","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/OWC5239E.jpeg?v=1419802738"},{"product_id":"1-with-a-bullet-point-3-templates-for-stone-golems","title":"#1 With a Bullet Point: 3 Templates for Stone Golems – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e GMs who want to make stone golem encounters feel fresh and unpredictable. Perfect for dungeon designers who love thematic variety in their constructs and want to surprise veteran players.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eDiamond (+2 CR)\u003c\/strong\u003e – Extremely durable with razor-sharp edges; loses the slow ability\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLodestone (+1 CR)\u003c\/strong\u003e – Arcane magnetic attraction for all metal objects\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePumice (+0 CR)\u003c\/strong\u003e – Fast-moving, lightweight guardian; popular on merchant ships and island cultures\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs need to drop new options into their campaigns immediately.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-10-monster-feats\"\u003e#1 with a Bullet Point: 10 Monster Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/mythic-monster-manual\"\u003eMythic Monster Manual\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182612,"sku":"2905","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/119891.jpeg?v=1419802736"},{"product_id":"1-with-a-bullet-point-5-magic-diseases","title":"#1 With a Bullet Point: 5 Magic Diseases","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eHigh Concept\u003c\/b\u003e: Five new magic diseases, designed to drive plots, spice up encounters, and remind players that they live in a world where the black death is not the worst fate you can suffer (and provide some magic diseases with DCs high enough to threaten characters in the upper levels of the game).\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eAshenblood\u003c\/b\u003e:This arcane disease slowly destroys the body of the victim as it turns them into a fire elemental.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eBarrow Plague\u003c\/b\u003e: Those suffering from this disease are especially susceptible to the effects of necromancy, while those who die from it return as corporeal undead.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eFury Fever\u003c\/b\u003e: Victims of this disease are filled with rage, attacking anyone who is not a carrier.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eGreen Guts\u003c\/b\u003e:Subjects of this disease vomit up strange green slime.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSpellblains\u003c\/b\u003e:Anyone suffering from this disease find it harder to prepare their own spells or resist the spells of others.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182604,"sku":"2945","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/120358.jpeg?v=1419802736"},{"product_id":"1-with-a-bullet-point-6-mythic-feats","title":"#1 With a Bullet Point: 6 Mythic Feats – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e players and GMs running mythic campaigns who want more feat options that feel genuinely mythic — not just upgraded versions of existing feats. Perfect for mythic characters who want to focus and specialize their divine power.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eHarder to Kill (Mythic)\u003c\/strong\u003e – Mythic energy keeps you alive despite extraordinary damage\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eImproved Mythic Surge (Mythic)\u003c\/strong\u003e – Better ability to overcome challenges with mythic power\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMythic Empowerment (Mythic)\u003c\/strong\u003e – Strongly focused mythic powers\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMythic Focus (Mythic)\u003c\/strong\u003e – Extra reserves of mythic power for one specific ability type\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMythic Resistance (Mythic)\u003c\/strong\u003e – Even mythic attacks don't always affect you\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMythic Restoration\u003c\/strong\u003e – Use mythic power to restore nonmythic abilities\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/mythic-monster-manual\"\u003eMythic Monster Manual\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-godling-feats\"\u003e#1 with a Bullet Point: 6 Godling Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-10-monster-feats\"\u003e#1 with a Bullet Point: 10 Monster Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF","offer_id":1077182592,"sku":"2957","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/120700.jpeg?v=1419802737"},{"product_id":"1-with-a-bullet-point-10-feats-of-fear-and-fearlessness","title":"#1 with a Bullet Point: 10 Feats of Fear and Fearlessness","description":"\u003ch2\u003e#1 with a Bullet Point: 10 Feats of Fear and Fearlessness\u003c\/h2\u003e\n\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. 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No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Ten feats designed to allow characters get extra utility out of bludgeoning weapons and electricity effects as if they were Thor, God of Thunder.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199025925,"sku":"6934","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/91625.jpg?v=1469411508"},{"product_id":"1-with-a-bullet-point-10-mage-armor-feats","title":"#1 with a Bullet Point: 10 Mage Armor Feats","description":"\u003ch2\u003e#1 with a Bullet Point: 10 Mage Armor Feats\u003c\/h2\u003e\n\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. 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No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Seven feats designed to augment the options and utility of war masters (from The Genius Guide to the War Master) or, if war masters aren’t being used in a campaign, that can be taken by classes that receive bonus combat or teamwork feats as class features (using their class levels as war master levels for prerequisites) or characters that have the Leadership feat (using their character level as war master levels for prerequisites). This is the latest in a series of products to celebrate the \"Summer of Bullets\" event!\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eDefensive Spell Focus\u003c\/strong\u003e: You can maximize the benefit of your defensive spells.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eDeflective Armor\u003c\/strong\u003e: Your defensive force spells can cause attacks to slide off it before they get close enough to have touched you.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eEldritch Armor\u003c\/strong\u003e: You can attune your defensive force spells to protect against efforts to dismiss your personal magic.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eExplosive Mage Armor\u003c\/strong\u003e: You can dispel your mage armor in a wave of outward force.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eHeighten Mage Armor (Metamagic)\u003c\/strong\u003e: You can cast more effective versions of mage armor as higher-level spells.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eMage Armor Properties\u003c\/strong\u003e: You can add the magic properties of mage armor to your mage armor spell.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eShapeable Mage Armor\u003c\/strong\u003e: You can alter and mold the shape of your mage armor.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eSlick Armor\u003c\/strong\u003e: Your mage armor makes you hard to grasp.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eSummoner Armor\u003c\/strong\u003e: You can conjure armor to protect your conjured allies.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003e\u003cstrong\u003eWitch Armor\u003c\/strong\u003e: Your mage armor is also effective against supernatural forces.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199025989,"sku":"6935","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/104228.jpg?v=1469411510"},{"product_id":"1-with-a-bullet-point-10-monster-feats","title":"#1 with a Bullet Point: 10 Monster Feats – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e GMs who want to add mechanical depth and variety to monster encounters without overhauling their entire bestiary. Perfect for GMs who love quick, affordable supplements that punch above their weight.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e10 new monster-only feats for Pathfinder 1e\u003c\/li\u003e\n\u003cli\u003eDesigned to enhance existing monsters with new tactical options\u003c\/li\u003e\n\u003cli\u003eCompatible with all Pathfinder 1e bestiaries\u003c\/li\u003e\n\u003cli\u003eConcise, immediately usable format\u003c\/li\u003e\n\u003cli\u003eBy Rogue Genius Games, masters of focused game design\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eThe #1 with a Bullet Point series delivers exactly what you need, nothing more. These 10 monster feats give your creatures new tricks that will surprise even veteran players, making every encounter feel fresh and dangerous.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/mythic-monster-manual\"\u003eMythic Monster Manual\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/monster-classes-savage-races-i\"\u003eMonster Classes: Savage Races I\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199026053,"sku":"6936","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/90326.jpg?v=1469411511"},{"product_id":"1-with-a-bullet-point-12-alternatives-for-the-fighters-bravery-class-feature","title":"#1 with a Bullet Point: 12 Alternatives for the Fighter's Bravery Class Feature","description":"\u003ch2\u003e#1 with a Bullet Point: 12 Alternatives for the Fighter's Bravery Class Feature\u003c\/h2\u003e\n\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Twelve alternate class abilities that can replace the bravery ability of the fighter class, to allow a simple way to customize fighter characters.\u003c\/p\u003e\n\u003cp\u003eThe alternate class abilities included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eDefensive Stance\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eExecutioner\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eGatecrasher\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eInto The Breach\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eOffensive Stance\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003ePhysical Prowess\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eQuick Healer\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eRespected Veteran\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSpartan\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSteely Determination\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eTough As Iron\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWeapon Familiarity\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199026181,"sku":"6937","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/102862.jpg?v=1469411514"},{"product_id":"1-with-a-bullet-point-13-witch-hexes","title":"#1 with a Bullet Point: 13 Witch Hexes","description":"\u003ch2\u003e#1 with a Bullet Point: 13 Witch Hexes\u003c\/h2\u003e\n\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs, and each one gives the bare bones of a set of related options. It might be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand holding—they just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: 13 new hexes to give witches a broader range of options.\u003c\/p\u003e\n\u003cp\u003eThe hexes included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugmented Hexes\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBiting Shadows\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eCome Hither Look\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eCrocodile Tears\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eDead Sexy\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eDire Hex\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEldritch Advocate\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEldritch Proxy\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFetching\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSeal Wife\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eScorn Scent\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSkin Changer\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWound Drinker\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199026245,"sku":"6938","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/95292.jpg?v=1469411516"},{"product_id":"1-with-a-bullet-point-15-fantasy-fees-and-taxes","title":"#1 with a Bullet Point: 15 Fantasy Fees and Taxes","description":"\u003ch2\u003e#1 with a Bullet Point: 15 Fantasy Fees and Taxes\u003c\/h2\u003e\n\u003cp\u003eSometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Taxes and tithes based on (though heavily modified from) real-world fees, to allow a GM to remind player characters (who often get away with hauling in fortunes in dragon hoards and bandit gear with no taxing) that governments want their share of everything (in honor of the release date, U.S. Tax Day).\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199026309,"sku":"6939","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/90793.jpg?v=1469411517"},{"product_id":"1-with-a-bullet-point-2-options-for-the-leadership-feat","title":"#1 with a Bullet Point: 2 Options for the Leadership Feat – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e GMs and players who find the Leadership feat either too powerful (a full cohort for one feat) or too unwieldy (managing 70 first-level followers). Perfect for groups who want to house-rule Leadership without losing the flavor of commanding followers.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003eTwo distinct alternative options for the Leadership feat\u003c\/li\u003e\n\u003cli\u003eAddresses the cohort power balance concern\u003c\/li\u003e\n\u003cli\u003eProvides a more manageable alternative to large follower counts\u003c\/li\u003e\n\u003cli\u003eDrop-in replacement options compatible with Pathfinder 1e core rules\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs need to fix a problematic feat immediately.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-10-monster-feats\"\u003e#1 with a Bullet Point: 10 Monster Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-godling-feats\"\u003e#1 with a Bullet Point: 6 Godling Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19199026373,"sku":"6940","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/96479.jpg?v=1469411518"},{"product_id":"1-with-a-bullet-point-subschool-augmentation-feats","title":"#1 with a Bullet Point: Subschool Augmentation Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Ten feats that allow spellcasters who focus on subschools of magic to have a slight advantage with all spells of that subschool, much as summoning specialists gain with Augment Summoning.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Calling: Your called allies gain some eldritch defenses.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Charm: Your charm spells give you greater control over your targets.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Compulsion: Your eldritch thralls are filled with additional power and verve.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Creation: The creatures and items you create are unusually robust.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Figment: Your illusionary allies are harder to hit, and can automatically change themselves to appear to ignore attacks that should bounce off their armor.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Glamer: Your illusions hold together briefly, even after the magic powering them ends or is disbelieved.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Healing: Your conjuration (healing) spells restore more damage than most.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Polymorph: Your transmutation (polymorph) spells can leave a few choice things unchanged.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Scrying: The sensors you create with your scrying spells are particularly powerful and subtle.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Shadow: Your eldritch shadows are surprisingly real.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327660357,"sku":"6949","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105825.jpg?v=1469634696"},{"product_id":"1-with-a-bullet-point-12-alternatives-for-the-rogues-trapfinding-class-ability","title":"#1 with a Bullet Point: 12 Alternatives for the Rogue's Trapfinding Class Ability","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Twelve alternate class abilities that can replace the trapfinding ability of the rogue class, to allow a simple way to customize rogue characters.\u003c\/p\u003e\n\u003cp\u003eThe alternate class abilities included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBlack Marketeer (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eChink in the Armor (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eClimb Walls (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eHarass (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eHoodwink (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eKi Pool (Su)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003ePick Your Way (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003ePoison Use (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eTrapmaker (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eTurn the Knife (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eStreet Tough (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSacrificial Blow (Ex)\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327662277,"sku":"6950","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105910.jpg?v=1469634698"},{"product_id":"1-with-a-bullet-point-3-new-supernatural-monster-abilities","title":"#1 with a Bullet Point: 3 New Supernatural Monster Abilities","description":"\u003cp\u003eSometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: New supernatural monster abilities allow you to customize monsters by slapping new powers on them, each giving full game mechanics and a suggested CR modifier for monsters with the ability.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327665541,"sku":"6954","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/90060.jpg?v=1469634704"},{"product_id":"1-with-a-bullet-point-3-simian-races","title":"#1 with a Bullet Point: 3 Simian Races","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs, and each one gives the bare bones of a set of related options. It might be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand holding—they just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: All the rules you need to add three new fantasy simian races to your campaign, in whatever capacity you want them.\u003c\/p\u003e\n\u003cp\u003eThe races included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eThe Mangani: a powerful race of gorilla-like warriors.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eThe Shift: an eldritch race of cunning ape-men who can take on human appearance.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eThe Wukong: a race of sentient, sapient monkeys with the power of speech and hands capable of fine manipulation.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327666373,"sku":"6955","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/94298.jpg?v=1469634705"},{"product_id":"1-with-a-bullet-point-4-death-mage-feats","title":"#1 with a Bullet Point: 4 Death Mage Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Four feats series is designed to augment the options and utility of death mages (from The Genius Guide to the Death Mage) or, if death mages aren’t being used in a campaign, that can be taken by alchemists of the reanimator archetype, clerics with the death or repose domains, oracles with the bones or dark tapestry mysteries, undead-bloodline sorcerers, necromancy-specialist wizards, witches with a death, occult, or plague patron and (if the GM wishes) summoners who have an eidolon with the undead appearance evolution (replacing death mage levels prerequisites with a class level prerequisite in the appropriate class).\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eDeathless Vigor: Your studies into the power of death and undeath allows you to resist the call of the grave a little longer than most.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eRevenant: When you die or are near death, spirits loyal to you form an undead body to carry out your bidding.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eStudent of the Dead: You can use the mystic lore found in corpses to alter your spells.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eVampiric Spell [Metamagic]: You can call forge a link between you and the targets of your spells, using it to gain false vitality.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327667013,"sku":"6956","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/99175.jpg?v=1469634706"},{"product_id":"1-with-a-bullet-point-4-feats-for-spells-that-raise-the-dead","title":"#1 with a Bullet Point: 4 Feats for Spells that Raise the Dead","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Four feats that give spellcasters more options when performing the most amazing magic available to mortals – restoring the dead to life. This includes breath of life, raise dead, reincarnate, resurrection, and true resurrection.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFerryman: You can bring back the dead with surprising ease.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eLore From Beyond the Pale: Those you bring back from death come with knowledge gained through their contact with spirits of the dead.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eRebirth: You don’t just restore the subject to life, you give them an entirely new life.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSelfless Resurrection: You can use your own life energy to restore the lives of others quickly.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327667909,"sku":"6957","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/104012.jpg?v=1469634708"},{"product_id":"1-with-a-bullet-point-4-feats-for-the-invisibility-spell","title":"#1 with a Bullet Point: 4 Feats for the Invisibility Spell","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Feats that expand the function, utility, and tactical options available to casters who take the iconic invisibility spell (as well as greater invisibility and vanish, and in some cases invisibility sphere).\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFocused Invisibility: You can focus your invisibility spells through objects.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eLingering Invisibility: You can make your invisibility spell hang on for just a few seconds longer.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eInvisible Aura: Your invisibility spells even make magic auras invisible… at least sometimes.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eUnsensed Item: You can cast invisibility spells on objects.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327669061,"sku":"6958","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/103842.jpg?v=1469634710"},{"product_id":"1-with-a-bullet-point-4-ghostbusting-items","title":"#1 with a Bullet Point: 4 Ghostbusting Items","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs, and each one gives the bare bones of a set of related options. It might be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand holding—they just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Magic items geared for dealing with incorporeal undead in a fantasy campaign setting. “Who you gonna pall?” (As in the cloth you put over coffins? Like pallbearer? Get it?)\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327669765,"sku":"6959","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/95696.jpg?v=1469634711"},{"product_id":"1-with-a-bullet-point-5-abilities-for-dragonhide-armor","title":"#1 with a Bullet Point: 5 Abilities for Dragonhide Armor","description":"\u003cp\u003eSometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Abilities for Dragonhide Armor\u003c\/p\u003e\n\u003cp\u003eThese armor special abilities are all designed for dragonhide armor-it doesn't unbalance anything to allow them on other armors, but it's not as much fun!\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327670405,"sku":"6960","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/89849.jpg?v=1469634712"},{"product_id":"1-with-a-bullet-point-5-control-water-spell-feats","title":"#1 with a Bullet Point: 5 Control Water Spell Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Five feats that greatly expand the options available to characters who wish to specialize in the classic and venerable control water spell.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEldritch Well: You can summon up water into the spaces you magically create.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eGreater Water Control: Your ability to control water is greatly expanded.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWater Lord: You have become a duke of the element of water.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWater Knight: You have become a knight of the element of water.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWater of Life: Your water spells are also blood magic.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327671493,"sku":"6961","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/106165.jpg?v=1469634714"},{"product_id":"1-with-a-bullet-point-5-fireball-feats","title":"#1 with a Bullet Point: 5 Fireball Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: 5 feats that allow spellcasters using the classic and venerable fireball spell (and other evocations with similar traits) to have as many options as characters who use feats to focus on skills or combat maneuvers.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEnvironmental Effects: Your fireball creates secondary effects depending on the environment in which you cast it.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eCometstrike: Your fireball is a churning, comet-like sphere of destruction that burns everything in its path.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFiery Wrath: Your fire spells can be directed by fire elementals you have summoned.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eImplosion: Your fireball can suck foes into the center of its area.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eShockwave: Your fireball can blow foes away from the center of its area.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327672709,"sku":"6962","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/103302.jpg?v=1469634716"},{"product_id":"1-with-a-bullet-point-5-handy-haversacks","title":"#1 with a Bullet Point: 5 Handy Haversacks – Pathfinder 1e Magic Item PDF","description":"\u003cp\u003eThe classic handy haversack just got a serious upgrade. \u003cem\u003e#1 with a Bullet Point: 5 Handy Haversacks\u003c\/em\u003e adds five new abilities to this beloved Pathfinder 1st Edition magic item — each with cost, weight, abilities, and requirements ready to drop into your game.\u003c\/p\u003e\n\n\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\n\u003cp\u003ePerfect for Pathfinder 1e players who love utility magic items and want more variety in their gear. GMs looking to reward players with unique, customized haversacks will find these options immediately usable at the table.\u003c\/p\u003e\n\n\u003ch2\u003eFeatures\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eHandy Holster\u003c\/strong\u003e – Your haversack includes a weapon belt for quick-draw access.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHasty Haversack\u003c\/strong\u003e – Remove an item from the haversack as a swift action.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHaversack of Holding\u003c\/strong\u003e – The main compartment holds as much as a bag of holding.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHorrific Haversack\u003c\/strong\u003e – A larger, heavier haversack whose main compartment is a small wooden chest.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHomogenous Haversacks\u003c\/strong\u003e – A set of haversacks that share a common set of extradimensional spaces.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\n\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\n\n\u003ch2\u003eRelated Products\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-powers-for-the-legendary-weapons-of-mythic-characters\"\u003e#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-9-alchemicalbomb-discoveries\"\u003e#1 With a Bullet Point: 9 Alchemical Bomb Discoveries\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-5-unseen-servant-feats\"\u003e#1 with a Bullet Point: 5 Unseen Servant Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327673605,"sku":"6963","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/106271.jpg?v=1469634718"},{"product_id":"1-with-a-bullet-point-5-haste-slow-feats","title":"#1 with a Bullet Point: 5 Haste\/Slow Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Five feats that allow spellcasters using the classic and venerable spells haste and slow (and blessing of fervor, if it is used in the campaign) to have as many options as characters who use material weapons.\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eDistorted Speed: You can change the effects of speed-changing spells you cast.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eMarathon of One [Metamagic]: You can focus your speed-influencing spells on a single target.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eMaster of Speed: Even when not casting a speed-altering spell, you can affect the movements of your willing allies.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eOverlord of Speed: Even when not casting a speed-altering spell, you can affect the movements of your willing allies.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eUnrestrained Spell [Metamagic]: The targets of your spells may be farther apart than normal.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327674565,"sku":"6964","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105081.jpg?v=1469634720"},{"product_id":"1-with-a-bullet-point-5-machinesmith-feats","title":"#1 with a Bullet Point: 5 Machinesmith Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Feats to expand the options available to machinesmiths (from Classes of NeoExodus: The Machinesmith by LPJ design), or if the machinesmith is not in use, any character with magic crafting feats and Knowledge (engineering), using their skill ranks in place of machinesmith levels for prerequisites).\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAlchemical Admixture: In addition to blending magic and machine, you’ve learned to add alchemical elements to your creations.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBehold!: The prototypes and creations you use, and your overpowering confidence in them, is impressive to behold.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBetter Than New: When you fix something, it functions better than before it broke – at least for a short time.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eCreation Focus: When you set your mind to one of your creation, you can make it work even better!\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEmergency Activation: You know how to trigger your own tools in a hurry.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327675333,"sku":"6965","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/104828.jpg?v=1469634721"},{"product_id":"1-with-a-bullet-point-5-magic-witchs-daggers","title":"#1 with a Bullet Point: 5 Magic Witch's Daggers","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Introducing a new category of magic items; athames - magic daggers designed to aid witches (especially with their hex class ability).\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327676037,"sku":"6966","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/97448.jpg?v=1469634722"},{"product_id":"1-with-a-bullet-point-5-meta-combat-feats","title":"#1 with a Bullet Point: 5 Meta-Combat Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eHigh Concept:Provide resource-management feats for characters focusing on combat rather than magic, in the same vein as metamagic.\u003c\/p\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327676805,"sku":"6967","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/120970.jpg?v=1469634724"},{"product_id":"1-with-a-bullet-point-5-mount-steed-spell-feats","title":"#1 with a Bullet Point: 5 Mount Steed Spell Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eFive feats designed to augment spells used with riders, or improve “steed spells” (spells that conjure a creature or force to act as a mount for one or more characters, such as ghost wolf, mount, phantom chariot, phantom steed, and the communal versions of such spells).\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAethon: When you use spells to protect yourself or allies, you also extend that protection to their steeds.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBuraq: When you use spells to heal yourself or allies, you also extend that healing to their steeds.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAugment Steed: Your steed spells can boost the effectiveness of mundane steeds.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eHeighten Steed Spell: You can make your conjured steeds are faster and tougher than most.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSummon Steed: You can summon monsters ready to serve as steeds.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327677765,"sku":"6968","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105517.jpg?v=1469634726"},{"product_id":"1-with-a-bullet-point-5-silver-weapon-magic-properties","title":"#1 with a Bullet Point: 5 Silver Weapon Magic Properties","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Five magic properties for weapons made of alchemical silver, to make your choice of weapon material matter more than just when bypassing DR.\u003c\/p\u003e\n\u003cp\u003eThe qualities included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eArgentum: An argentum weapon grants its enhancement bonus to the wielder’s saving throws against disease, and caster level and skill checks made to remove or treat diseases.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFrostscale: A frostscale weapon may cause slashing shards of ice to attack his foes.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eMirrored: A mirrored weapon grants its enhancement bonus to the wielder’s saving throws against gaze attacks.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eScrying: A scrying weapon grants its enhancement bonus to the wielder’s saving throws against illusions.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eShapebinding: A shapebinding weapon grants its enhancement bonus to the wielder’s saving throws against transmutation spells.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327678853,"sku":"6969","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105579.jpg?v=1469634728"},{"product_id":"1-with-a-bullet-point-5-unseen-servant-feats","title":"#1 with a Bullet Point: 5 Unseen Servant Feats – Pathfinder 1e Spellcaster Options","description":"\u003cp\u003eSometimes all you need are bullet points. \u003cem\u003e#1 with a Bullet Point: 5 Unseen Servant Feats\u003c\/em\u003e is a focused, no-fluff PDF supplement for Pathfinder 1st Edition spellcasters who want to get more out of the classic \u003cem\u003eunseen servant\u003c\/em\u003e spell.\u003c\/p\u003e\n\n\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\n\u003cp\u003ePerfect for Pathfinder 1e players and GMs who want quick, ready-to-use character options without wading through pages of flavor text. If you play a wizard, sorcerer, or any arcane caster who relies on utility spells, these feats open up creative new tactical options at the table.\u003c\/p\u003e\n\n\u003ch2\u003eFeatures\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eForce Servant\u003c\/strong\u003e – Your unseen servant is much hardier than most.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGreater Servant\u003c\/strong\u003e – Your unseen servant spells produce faster, stronger spell effects.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnseen Actor\u003c\/strong\u003e – Use your unseen servant to lend credibility to your illusions.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnseen Craftsman\u003c\/strong\u003e – Your unseen servant is much handier than most such spell effects.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnseen Squire\u003c\/strong\u003e – Order your unseen servant to help another character.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\n\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\n\n\u003ch2\u003eRelated Products\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-teleportation-spell-feats\"\u003e#1 with a Bullet Point: 6 Teleportation Spell Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-7-tendril-tentacle-spell-feats\"\u003e#1 with a Bullet Point: 7 Tendril Tentacle Spell Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-7-sinful-feats-of-lust\"\u003e#1 with a Bullet Point: 7 Sinful Feats of Lust\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327679941,"sku":"6970","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/105198.jpg?v=1469634730"},{"product_id":"1-with-a-bullet-point-6-antimagic-field-feats","title":"#1 with a Bullet Point: 6 Antimagic Field Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Feats that expand the function, utility, and tactical options available to casters who take the iconic antimagic field spell (and a selection of other spells with emanations centered on the caster and a duration greater than instantaneous or that work against magic effects).\u003c\/p\u003e\n\u003cp\u003eThe six feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAlarm Field: Your can add additional minor effects to your antimagic field.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAnchored Field: Through the use of special rituals and crystals, you can tie an antimagic field (and some other emanations) to a location rather than center it on yourself.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAntischool Specialization: You can block or dispel just a single form of magic.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eConditional Field: You can set your antimagic field to be automatically suspended under specific conditions.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSuspend Field: You can temporarily suspend the effects of an antimagic field you have cast.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eWall Emanation: You can turn your antimagic field into a wall.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327681285,"sku":"6971","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/103489.jpg?v=1469634732"},{"product_id":"1-with-a-bullet-point-6-archon-feats","title":"#1 with a Bullet Point: 6 Archon Feats","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Six feats designed to augment the options and utility of archons (from The Genius Guide to the Archon) or, if archons aren't being used in a campaign, that can be taken by warrior-wizards of other classes and multiclasses (replacing archon levels prerequisites with a base attack bonus and caster level of the same value).\u003c\/p\u003e\n\u003cp\u003eThe feats included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eAdd Invocation to Injury\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEldritch Insight\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSecond Spell-Weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSpell-Weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSpell-Weapon Charge\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSpell-Weapon Gestures\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327682245,"sku":"6972","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/98821.jpg?v=1469634734"},{"product_id":"1-with-a-bullet-point-6-godling-feats","title":"#1 with a Bullet Point: 6 Godling Feats – Pathfinder 1e PDF","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePathfinder 1e players using the Genius Guide godling classes who want more feat options to expand their divine character's capabilities. Perfect for players of the Godling, Godling Ascendant, or Mystic Godling classes.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eAgeless\u003c\/strong\u003e – Your divine heritage halts the aging process\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCursed Blow\u003c\/strong\u003e – Strike enemies with divine curses\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDivine Immunity\u003c\/strong\u003e – Resist effects that would harm a god's champion\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlague of Spells\u003c\/strong\u003e – Spread magical effects through divine power\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlanar Speech\u003c\/strong\u003e – Communicate across planar boundaries\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSpontaneous Resurrection\u003c\/strong\u003e – Return from death through divine will\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eNo in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-10-monster-feats\"\u003e#1 with a Bullet Point: 10 Monster Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"\/en-ca\/products\/1-with-a-bullet-point-6-mythic-feats\"\u003e#1 With a Bullet Point: 6 Mythic Feats\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327682949,"sku":"6973","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/97652.jpg?v=1469634736"},{"product_id":"1-with-a-bullet-point-6-new-exotic-and-martial-swords","title":"#1 with a Bullet Point: 6 New Exotic and Martial Swords","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Six new types of swords, based on weapons from the real world (and using their common real-world names, making it easy to find pictures of them with an Internet search), to expand a campaign’s options for unusual characters or distant cultures.\u003c\/p\u003e\n\u003cp\u003eThe following swords are included:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eCinquedea: Light martial melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eExecutioner’s Sword: Two-handed martial melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eEstoc: One-handed exotic melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eKampilan: One-handed exotic melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eManople: One-handed exotic melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSwordstaff: Two-handed exotic melee weapon\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327683589,"sku":"6974","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/103084.jpg?v=1469634737"},{"product_id":"1-with-a-bullet-point-6-nonmagic-special-qualities-for-weapons","title":"#1 with a Bullet Point: 6 Nonmagic Special Qualities for Weapons","description":"\u003cp\u003eSometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.\u003c\/p\u003e\n\u003cp\u003e#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.\u003c\/p\u003e\n\u003cp\u003eThe High Concept: Six new nonmagic weapon special qualities (similar to brace, reach, and trip) to vastly expand the options a campaign has for unusual or bizarre tools for killing things. This is the latest in a series of products to celebrate the \"Summer of Bullets\" event!\u003c\/p\u003e\n\u003cp\u003eThe qualities included are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBack Spike: A back spike weapon is a weapon that has a pick-like spike as a counterweight, allowing you to do their normal damage type or piercing damage.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eBasket Hilt: A basket hilt weapon increases your CMD against disarm and sunder maneuvers made against the weapon, and gives you a shield bonus to AC when taking the full defense action.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eFlamberge: A flamberge weapon has an undulating, wavy pattern along its length, allowing you to attack your foes when using the parry class feature.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eParry Hooks: Parry hooks (also called parierhaken) are forward-curing spikes or flukes mounted just in front of the ricasso (unsharpened section of a blade) of a twohanded sword or bastard sword, or partway along a 2-handed hafted weapon (such as a longspear).They function exactly the same way as the flamberge feature.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eRinged: A ringed weapon has a number of metal rings added along its length, giving it additional heft and momentum when swung. Increasing damage dealt at the expense of accuracy.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.4;\"\u003eSpringy: A springy weapon is more flexible than normal, able to bend by a considerable angle and still spring back to its original shape. A springy weapon is harder to pin down with combat maneuvers, and the wielder gains a +2 bonus to his CMD against disarm and sunder maneuvers made against it.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rogue Genius Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":19327684549,"sku":"6975","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/104323.jpg?v=1469634740"}],"url":"https:\/\/www.opengamingstore.com\/en-ca\/collections\/1-with-a-bullet\/treasure.oembed","provider":"Open Gaming Store","version":"1.0","type":"link"}