{"title":"Dungeonworld","description":"\u003ch2\u003eDungeon World RPG - Powered by the Apocalypse Fantasy Gaming\u003c\/h2\u003e\u003cp\u003eDiscover Dungeon World, a fantasy tabletop roleplaying game created by Sage LaTorra and Adam Koebel! This innovative RPG uses the Powered by the Apocalypse engine originally designed for Apocalypse World, bringing old-school fantasy gaming style with modern narrative-focused rules.\u003c\/p\u003e\u003ch3\u003eFeatured Products\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-fire-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Fire Magic\u003c\/strong\u003e\u003c\/a\u003e - Narrative fire spell descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-earth-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Earth Magic\u003c\/strong\u003e\u003c\/a\u003e - Earth magic narrative cards\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-air-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Air Magic\u003c\/strong\u003e\u003c\/a\u003e - Air magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-divine-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Divine Magic\u003c\/strong\u003e\u003c\/a\u003e - Divine spell narratives\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-death-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Death Magic\u003c\/strong\u003e\u003c\/a\u003e - Death magic descriptions\u003c\/li\u003e\n\u003cli\u003e\n\u003ca href=\"\/en-ca\/products\/magic-description-cards-shadow-magic\"\u003e\u003cstrong\u003eMagic Description Cards: Shadow Magic\u003c\/strong\u003e\u003c\/a\u003e - Shadow spell cards\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhat is Dungeon World?\u003c\/h3\u003e\u003cp\u003eDungeon World combines the classic feel of dungeon crawling and fantasy adventure with modern, fiction-first game mechanics. Players describe what their characters do, and the rules help determine what happens next through collaborative storytelling and dice rolls that drive the narrative forward.\u003c\/p\u003e\u003ch3\u003eWhat You'll Find\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eCore Rules:\u003c\/strong\u003e Complete Dungeon World RPG system\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMagic Description Cards:\u003c\/strong\u003e Narrative spell descriptions for immersive spellcasting\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdventures:\u003c\/strong\u003e Ready-to-run scenarios\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSupplements:\u003c\/strong\u003e Expanded rules and character options\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGM Resources:\u003c\/strong\u003e Tools for running narrative-focused games\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eWhy Choose Dungeon World\u003c\/h3\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eOld-School Feel:\u003c\/strong\u003e Classic fantasy adventure atmosphere\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eModern Rules:\u003c\/strong\u003e Narrative-focused, fiction-first mechanics\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEasy to Learn:\u003c\/strong\u003e Streamlined rules that support storytelling\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePowered by the Apocalypse:\u003c\/strong\u003e Proven game engine from award-winning RPGs\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCollaborative Play:\u003c\/strong\u003e GM and players build the story together\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003ePerfect For\u003c\/h3\u003e\u003cp\u003eGroups seeking narrative-focused fantasy gaming, players who love old-school dungeon crawling with modern mechanics, GMs wanting collaborative storytelling, and anyone interested in Powered by the Apocalypse games!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCheck out the \u003ca href=\"http:\/\/www.dungeonworldsrd.com\/\" target=\"_blank\"\u003eDungeon World SRD\u003c\/a\u003e\u003c\/strong\u003e for complete rules and resources!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBrowse the complete Dungeon World catalog\u003c\/strong\u003e and experience fantasy roleplaying with old-school style and modern rules!\u003c\/p\u003e","products":[{"product_id":"dungeon-world-missing-paths-alchemist","title":"Missing Paths: Alchemist (Dungeon World)","description":"\u003ch3\u003eWhen lost in the Dungeon World, move to the Rite path!\u003c\/h3\u003e\r\n\u003cp\u003eLove the old feel, new rules of the award-winning; \u003ci\u003eDungeon World\u003c\/i\u003e, but reached the end of the book? Need a break from your long campaign with a one-shot but don't want to give up the themes and character classes you love? \u003ci\u003eDungeon World\u003c\/i\u003e \u003ci\u003eMissing Paths\u003c\/i\u003e adapts and reimagines your favorite classic and modern fantasy archetypes into the high-speed rules-lite; \u003ci\u003eDungeon World\u003c\/i\u003e system as a series of playbooks: standalone character classes streamlined enough that the entire class and its progression can fit on the character sheet.\u003c\/p\u003e\r\n\u003cp\u003eThey said you had no talent for wizardry, no faith for priesthood. Let them hoard their secrets and pray to their gods; they understand neither. They call you \"˜alchemist', like the charlatans who swindle kings. You are a natural philosopher. You have a higher calling.\u003c\/p\u003e\r\n\u003cp\u003eYou take apart the world to see how it works, with flask and scalpel and mind. Modify, improve, discover. How many metals and salts and substances of all sorts remain unknown or lost to the world? As many as there are stars in the sky. Even mortality itself is but a problem that can be understood and conquered. You will descend to the depths, and rip Truth from the womb of the world. \u003cstrong\u003eYou are the Alchemist!\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePages\u003c\/strong\u003e: 8\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003eAuthor\u003c\/strong\u003e: Alex Putnam\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003eCover Illustration\u003c\/strong\u003e: Eva Marie Toker\u003c\/p\u003e","brand":"Rite Publishing","offers":[{"title":"PDF","offer_id":1078275676,"sku":"3853","price":2.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/132536.jpeg?v=1419803007"},{"product_id":"conversation-cards","title":"Conversation Cards","description":"\u003cp\u003eAre you looking for a way to add more description to your game? Why not start with giving a little more character to your characters! It gets tired and stale when characters just ‘say’ things all the time, when they’re ‘friendly’ or ‘hostile’ instead of being ‘an adoring fan’ or ‘concerned and suspicious’.\u003c\/p\u003e\n\u003cp\u003eThis is where Conversation Cards come in! These printable cards give characters new ways to ‘say’ things, from ‘chirping’ to ‘stammering’ to ‘threatening’. But they aren’t just pages out of a thesaurus – each card contains a host of other cues for you to use in play.\u003c\/p\u003e\n\u003cp\u003eThe first cue is a card’s attitude. Each conversation card has one of three attitudes: passive, submissive and aggressive. These attitudes represent a character’s overall position on a topic; whether they are helpful, neutral, or hostile to it. Each attitude is further broken down into three levels of emphasis: subtle, casual and overt. These levels of emphasis help set the pace of the conversation, with some speeding action up and others slowing it down.\u003c\/p\u003e\n\u003cp\u003eGame masters can either assemble decks ahead of time for important characters that the party might meet, or draw randomly from the full deck of 27 cards when they begin a conversation with someone new. A more complicated character might draw two or more cards, and an evolving conversation might result in changing what card a character is using as their cue.\u003c\/p\u003e\n\u003cp\u003eThese cards can serve as a great playing aid for players, too – giving them cues for how their characters might react in different situations – or even just providing them with a list of new words to make use of the next time they get into a social encounter.\u003c\/p\u003e","brand":"Straight Path Games","offers":[{"title":"PDF \/ Pathfinder","offer_id":260727635977,"sku":"8822","price":0.59,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/215532.png?v=1507599695"},{"product_id":"amazing-escape-11x17-art-print","title":"Amazing Escape Art Print - Dreamchaser RPG 11x17\" Poster","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003eThis art print appeals to Dreamchaser fans who want to display their passion, tabletop RPG collectors seeking premium artwork, and anyone who appreciates evocative fantasy illustration that captures the spirit of collaborative storytelling.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003e11x17\" premium art print\u003c\/li\u003e\n\u003cli\u003eOriginal artwork by Russell Goh\u003c\/li\u003e\n\u003cli\u003eFeatures iconic Dreamchaser imagery\u003c\/li\u003e\n\u003cli\u003eHigh-quality print reproduction\u003c\/li\u003e\n\u003cli\u003ePerfect for framing and display\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eHang The Amazing Escape on your wall and let it transport you to the promised land. Russell Goh's evocative artwork captures the essence of Dreamchaser's collaborative spirit—the journey through the maze, the pursuit of dreams, the adventure that awaits. Whether displayed in your game room or office, this print serves as a daily reminder of the stories you've shared and the adventures yet to come.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cp\u003eExplore the game that inspired this art with \u003ca href=\"\/en-ca\/products\/dreamchaser-a-game-of-destiny-hardcover\"\u003eDreamchaser: A Game of Destiny Hardcover\u003c\/a\u003e or \u003ca href=\"\/en-ca\/products\/dreamchaser-a-game-of-destiny-pdf\"\u003ethe PDF version\u003c\/a\u003e.\u003c\/p\u003e","brand":"Imagining Games","offers":[{"title":"PDF \/ Any","offer_id":539156578313,"sku":"8924","price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/HwFWUt5.jpg?v=1759806199"},{"product_id":"dice-cards","title":"Dice Cards - System Neutral RPG Gaming Aid","description":"\u003ch2\u003eWho This Appeals To\u003c\/h2\u003e\u003cp\u003ePerfect for Game Masters and players across multiple RPG systems, tabletop gaming enthusiasts who value versatile tools, and anyone seeking system-neutral gaming aids. Ideal for groups playing D\u0026amp;D, Pathfinder, and other tabletop RPGs who want flexible, reusable resources.\u003c\/p\u003e\u003ch2\u003eFeatures\u003c\/h2\u003e\u003cul\u003e\n\u003cli\u003eSystem-neutral design works with 13+ RPG systems\u003c\/li\u003e\n\u003cli\u003eVersatile dice cards for multiple gaming scenarios\u003c\/li\u003e\n\u003cli\u003eCompatible with D\u0026amp;D, Pathfinder, and more\u003c\/li\u003e\n\u003cli\u003eDurable card construction\u003c\/li\u003e\n\u003cli\u003eEssential tool for GMs and players\u003c\/li\u003e\n\u003cli\u003eReusable across campaigns and systems\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2\u003eWhat You'll Experience\u003c\/h2\u003e\u003cp\u003eEnhance your tabletop gaming sessions with these versatile Dice Cards. Designed to work seamlessly across multiple game systems, these cards provide a flexible tool that adapts to your gaming needs. Whether you're running D\u0026amp;D adventures, Pathfinder campaigns, or exploring other RPG systems, these system-neutral cards integrate smoothly into any game.\u003c\/p\u003e\u003ch2\u003eProduct Details\u003c\/h2\u003e\u003cp\u003eThese cards are designed to be system-neutral, making them compatible with a wide variety of tabletop RPG systems including D\u0026amp;D, Pathfinder, and many others. The versatile format ensures you can use them across different campaigns and gaming groups.\u003c\/p\u003e\u003ch2\u003eRelated Products\u003c\/h2\u003e\u003cp\u003eExplore more system-neutral gaming aids including \u003ca href=\"\/en-ca\/products\/conversation-cards\"\u003eConversation Cards\u003c\/a\u003e, \u003ca href=\"\/en-ca\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic\"\u003eMagic Description Cards\u003c\/a\u003e, and \u003ca href=\"\/en-ca\/products\/the-roleplayers-divine-prayerbook\"\u003eThe Roleplayer's Divine Prayerbook\u003c\/a\u003e for your collection.\u003c\/p\u003e","brand":"Straight Path Games","offers":[{"title":"PDF \/ Any","offer_id":1553825726473,"sku":"9024","price":0.59,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/229013.jpg?v=1513742162"},{"product_id":"magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic","title":"Magic Description Cards (Hundreds of System Neutral Ways to Describe Magic)","description":"\u003cp\u003eThis 134 Card deck is filled with hundreds of inspiring ways to describe the nuances of magic. Each card contains action words and examples to spark the imagination. The deck is organized into 17 individual schools of magic and prints on large 4.25\"x 2.75\"(Tarot-sized) cards.\u003c\/p\u003e\n\u003cp\u003eThe cards contain flavor text designed for Writers, Storytellers, and GMs (system neutral).\u003c\/p\u003e\n\u003cp\u003eBroken down into:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBlast Spells\u003c\/li\u003e\n\u003cli\u003eTouch Spells\u003c\/li\u003e\n\u003cli\u003eArea Spells\u003c\/li\u003e\n\u003cli\u003eMagic Barriers\u003c\/li\u003e\n\u003cli\u003eSpell Failures\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/MagicDescriptionCards.png\" width=\"1200\" height=\"644\" alt=\"Magic Description Cards\"\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSystem Neutral\u003c\/strong\u003e: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system.\u003c\/p\u003e\n\u003cp\u003eOur Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic. Here are the vectors included in this offering:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/MDM-POSTER-plain-LONG.png\" width=\"1200\" height=\"1200\" alt=\"MDM-POSTER-plain-LONG.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003ch1\u003eArea\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea\u003c\/strong\u003e: Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003ch1\u003eBlast:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast\u003c\/strong\u003e: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003ch1\u003eTouch:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events.\u003c\/p\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/DescriptionCardsStorytellersDeckPrintandPlayV1-13.png\" width=\"1200\" height=\"1200\" alt=\"Magic Description Cards pg 13\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/DescriptionCardsStorytellersDeckPrintandPlayV1-15.png\" width=\"1200\" height=\"1200\" alt=\"Magic Description Cards pg 15\" title=\"Magic Description Cards pg 15\"\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIncludes spell failures:\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/images.squarespace-cdn.com\/content\/v1\/54e9737fe4b07c3f655e6242\/1566340512925-HYJPHF0F0BWMCB5ADPB8\/ke17ZwdGBToddI8pDm48kLkXF2pIyv_F2eUT9F60jBl7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0pE4cef1KNtWo36k-CFnr6wOF2g5O-PFkVuvW_ba6dQUZZpzEt6WQHHQe4EHY-NJIA\/DnD-magic-Desciption-Cards.png?format=2500w\" width=\"1200\" height=\"1200\" alt=\"Includes spell failures\" title=\"Includes spell failures\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/600MOREr3232.png\" width=\"1200\" height=\"864\" alt=\"Magic Description Cards 600+ WAYS TO DESCRIBE MAGIC AND CASTING\"\u003e\u003c\/p\u003e\n\u003ch3\u003eTry these cards, we think you are going to love them!\u003c\/h3\u003e\n\u003cbr clear=\"all\"\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ Pathfinder (any), D\u0026D (3-5th Edition)","offer_id":31979891818585,"sku":"10680","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/302041.png?v=1592578241"},{"product_id":"magic-description-cards-water-magic","title":"Magic Description Cards: WATER MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable WATER Magic Descriptions Herein:\u003cbr\u003e\n\u003c\/h2\u003e\n\u003cp\u003eHydrokinetic ability to control or create water in all of its various forms.\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eWater— The ability to create, shape and manipulate water, or inorganic compound with liquid, gas (steam, water vapor)\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/water-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146876505,"sku":"10687","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/317388.jpg?v=1592923580"},{"product_id":"magic-description-cards-spirit-magic","title":"Magic Description Cards: SPIRIT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SPIRIT Magic Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSPIRITS—revolves around channeling, summoning or using the power and knowledge of spirits or ancestral souls to achieve their goals.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Spirit-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"486\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/spirits-cards-kickstarter-conflict-games-sample.jpg\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996146974809,"sku":"10689","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316767.jpg?v=1592923584"},{"product_id":"magic-description-cards-sonic-magic","title":"Magic Description Cards: SONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable SONIC AND SOUND MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSONIC—The ability to manipulate create, shape and manipulate sound, a periodic disturbance of a medium (air, ground, water, etc) that radiates outward linearly in the form of a pressure wave.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"442\" alt=\"This PDF contains Sonic Cards only\" title=\"This PDF contains sound Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/sound-sonic-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator sond\" title=\"Spell description Generator sonic\" width=\"640\" height=\"823\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147204185,"sku":"10690","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316345.png?v=1592923586"},{"product_id":"magic-description-cards-shadow-magic","title":"Magic Description Cards: SHADOW MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003e\n\u003cstrong\u003e\u003c\/strong\u003eMemorable SHADOW MAGIC Descriptions Herein:\u003c\/h1\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eSHADOW—The power to generate or control shadows and stages of darkness.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"423\" alt=\"This PDF contains shadow Cards only\" title=\"This PDF contains shadow Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/SHADOW-Magic-description-cards-Drivethru-conflict-games-SAMPLE.png\" alt=\"Spell description Generator shadow\" title=\"Spell description Generator shadow\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147269721,"sku":"10691","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/316012.png?v=1592923588"},{"product_id":"magic-description-cards-plant-magic","title":"Magic Description Cards: PLANT MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable PLANT MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003ePLANT—The ability to create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games.png\" width=\"680\" height=\"499\" alt=\"This PDF contains plant Cards only\" title=\"This PDF contains plant Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/plant-Magic-description-cards-Drivethru-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator plant\" title=\"Spell description Generator plant\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147662937,"sku":"10692","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/315141.png?v=1592923590"},{"product_id":"magic-description-cards-lightning-magic","title":"Magic Description Cards: LIGHTNING MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIGHTNING MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast LIGHTNING BOLT on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLIGHTNING—Create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games.jpg\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Lightning\/Lightning-Magic-description-cards-Drivethru-conflict-games-SAMPLE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator Lightning\" title=\"Spell description Generator Lightning\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147761241,"sku":"10693","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314461.jpg?v=1592923592"},{"product_id":"magic-description-cards-metal-magic","title":"Magic Description Cards: METAL MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable METAL MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eMETAL—The ability to create, shape and manipulate metal, and\/or metal compounds\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/METAL-cards-kickstarter-conflict-games-680.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Metal-cards-kickstarter-conflict-games-sample.png\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996147826777,"sku":"10694","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/314222.png?v=1592923594"},{"product_id":"magic-description-cards-life-magic","title":"Magic Description Cards: LIFE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable LIFE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eLife—restore organic material to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases\/poisoning.\u003c\/h2\u003e\n\u003ch2\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-680.png\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/life-cards-kickstarter-conflict-games-sample.png\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set. \"It just didn't make sense for life cards...\"\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148056153,"sku":"10695","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/313134.png?v=1592923596"},{"product_id":"magic-description-cards-force-fields","title":"Magic Description Cards: FORCE FIELDS","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FORCE FIELDS Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eForce: The ability to release, create, store or manipulate barriers made of energy to various effects.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"453\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eSample page:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FORCE-Magic-description-cards-Drivethru-conflict-games-SAMPLEPAGE.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148088921,"sku":"10696","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312662.png?v=1592923597"},{"product_id":"magic-description-cards-fire-magic","title":"Magic Description Cards: FIRE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable FIRE MAGIC Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector (A.K.A: School of magic) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eFIRE MAGIC — The ability to create, shape or manipulate fire. (i.e invoking the rapid oxidation of a material in the exothermic chemical process of combustion.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong style=\"font-size: 10px;\"\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"496\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/FIRE-Magic-description-cards-Drivethru-conflict-games-sample-page.jpg\" width=\"641\" height=\"825\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148121689,"sku":"10697","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/312521.jpg?v=1592923599"},{"product_id":"magic-description-cards-earth-magic","title":"Magic Description Cards: EARTH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable EARTH Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eEarth—Create, shape and manipulate earth including most minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust dirt, soil, etc.)\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/earth-Magic-description-cards-Drivethru-conflict-games-SAMPLE-PAGE.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes Spell Failures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148252761,"sku":"10698","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311211.jpg?v=1592923601"},{"product_id":"magic-description-cards-divine-magic","title":"Magic Description Cards: DIVINE MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2\u003eMemorable Divine Descriptions Herein:\u003c\/h2\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDivine—The generation or manipulation of holy, celestial or positive energies. In opposite to Demonic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/describe-divine-effects-magic-conflict-description-cards.jpg\" width=\"680\" height=\"510\" alt=\"This PDF contains Divine Cards only\" title=\"This PDF contains Divine Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/divine-Magic-description-cards-Drivethru-conflict-games.-sample-page.jpg\" title=\"Spell description Generator divine\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003ePlease note, unlike the other Magic Description Cards Set, Spell Failures are not featured in this set.\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148383833,"sku":"10699","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311133.png?v=1592923603"},{"product_id":"magic-description-cards-demonic-magic","title":"Magic Description Cards: DEMONIC MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eDemonic—Dark Thaumaturgy where demonic forces are manipulated or generated. In opposite to Angelic Magic.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-kickstarter-conflict-games.jpg\" width=\"680\" height=\"442\" alt=\"This PDF contains Demonic Cards only\" title=\"This PDF contains Demonic Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/demonic-cards-sample-pagg.jpg\" width=\"400\" height=\"515\" alt=\"Spell description Generator demonic\" title=\"Spell description Generator demonic\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996148645977,"sku":"10700","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/311131.jpg?v=1592923605"},{"product_id":"magic-description-cards-death-magic","title":"Magic Description Cards: DEATH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch3\u003eDeath: This vector involves Necromancy, Undeath, and the manipulation or generation of negative energy.\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Death\/death-cards-kickstarter-conflict-games.png\" width=\"680\" height=\"442\" alt=\"This PDF contains FLESH Cards only\" title=\"This PDF contains FLESH Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/Death\/spell-generator-death.png\" width=\"400\" height=\"515\" alt=\"Spell description Generator Death\" title=\"Spell description Generator Death\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149104729,"sku":"10701","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/309706.png?v=1592923606"},{"product_id":"magic-description-cards-flesh-magic","title":"Magic Description Cards: FLESH MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e\u003cspan\u003e: \u003c\/span\u003e\u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector(s) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003eFLESH—Create, shape, manipulate or repurpose flesh or organic material of which the victim is made of.\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/777\/230\/e6760915a5b6fa23db3dabde1b595b51_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530575203\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=6b84009235537d48b1da9ad63c7cb11d\" width=\"680\" height=\"442\" alt=\"This PDF contains FLESH Cards only\" title=\"This PDF contains FLESH Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/Flesh-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" width=\"680\" height=\"875\" alt=\"This PDF contains FLESH Cards only\"\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArea:\u003c\/strong\u003e Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlast:\u003c\/strong\u003e These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers: \u003c\/strong\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Bariers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures: \u003c\/b\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149137497,"sku":"10702","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/305285.png?v=1592923608"},{"product_id":"magic-description-cards-air-magic","title":"Magic Description Cards: AIR MAGIC","description":"\u003cp\u003e\u003cstrong\u003ePLEASE NOTE\u003c\/strong\u003e: \u003cstrong\u003eThis Document is just a handful of cards from the larger deck.  Get the entire 134 card deck \u003ca href=\"https:\/\/www.opengamingstore.com\/products\/magic-description-cards-hundreds-of-system-neutral-ways-to-describe-magic?_pos=17\u0026amp;_sid=3d32b969d\u0026amp;_ss=r\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eHERE\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery tabletop gamer has been around a table when something like this happens:\u003c\/p\u003e\n\u003cp\u003e“I cast Fireball on this area.”\u003c\/p\u003e\n\u003cp\u003e“Cool, that hits all these bad guys, and they fail their save.”\u003c\/p\u003e\n\u003cp\u003e“Sweet, they take 8d6 of damage, so that’s 28 points of damage each.”\u003c\/p\u003e\n\u003cp\u003eDo you see a problem with this? It's rather boring, isn't it? It lacks the flavor and the deep narration that makes role-playing games so fun.\u003c\/p\u003e\n\u003cp\u003eCould you go by the magic descriptions that the books give you? Sure, but do you want your cool, one of a kind character to use the descriptions we’ve all heard a thousand times before? Moreover, that assumes that you are using the spells from the book at all, what do you do if you’ve made your own homebrewed spells?\u003c\/p\u003e\n\u003cp\u003eWhat if there are multiple spellcasters in your group? Does your elf necromancer cast a certain spell the same way that a human druid does? Sure, magic could be described uniformly in your world where all spells look the same, regardless of the kind of caster using them, but doesn’t that sound terribly dull to you?\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/786\/487\/1cb2d2ab38d61cf5277b3bfa73cf9cef_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1530642798\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=ac886eb1b18f01abd52e022f482bca18\" width=\"680\" height=\"316\" alt=\"flavor sauce for your spells casting delight\" title=\"flavor sauce for your spells casting delight\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe best part of any story is the action scenes, and there is no reason why the big dang hero fighters should get all the fun. Regardless if you or your players are a warlock, wizard, cleric, or something else, everyone could use some help in deepening their roleplay.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch1\u003eA Must-Have for Homebrewers, World Builders, and Game Designers!\u003c\/h1\u003e\n\u003cp\u003eHomebrewers and world-builders, these cards will work so well for you. Not only will they stimulate your imagination, these cards can cut the time you need to write your own wonderfully clever, imaginative, and memorable descriptions. You could use our descriptions as the basis for your one of a kind and brand-new spells or magical traps.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFor Writers: “Show, Don’t Tell,\" right? Even veteran authors sometimes struggle with the more delicate nuances of showing versus telling abstract concepts like magic and spellcraft. These cards will certainly help inspire you and bring you the end of that chapter or scene more quickly. The Magic Description Cards are the perfect tool to banish even the most stubborn case of writer's block. When you back this project, you’re not just getting a reference guide to magical descriptions, you're unlocking a proven, cost-effective tool to save time and generate more ideas than any other fantasy adventure and historical fiction tool on the market.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/003\/187\/6f5f259c8b8edf403c567da614775b4b_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532435769\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c53ec404d22a6a3bd6dd3898bd4d9eb7\" width=\"680\" height=\"388\" alt=\"System Agnostic\"\u003e\u003c\/p\u003e\n\u003cp\u003eSystem Neutral: Do you have more than one game on your docket using different systems? Perhaps, a FATE game on the first weekend, a Shadowrun one on the second, and run a Vampire: The Masquerade LARP on the last weekend. Maybe you see some of the cool supplemental products and hate that they only ever get made for Dungeons \u0026amp; Dragons or Pathfinder, not the more obscure game you and your playgroup love. What you need and want is something that can be used across platforms, regardless of the type of system. Our Magic Description Cards don't affect or interact with the mechanics of the game you're playing. They change up the flavor of the spells used, so that when your buddy wants to play Savage Worlds one day, but Numenera or 13th Age the next, you can still use our amazing cards.\u003c\/p\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/022\/002\/655\/58638cdd2aa4c83989a145d4752656f2_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1532431910\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=b577045c1b568362833637506d422273\" width=\"680\" height=\"187\" alt=\"Vectors Organize Magic Description cards and repeat the same Methods on each card.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhat are Vectors: \u003c\/strong\u003eVectors are categories of magic or schools of magic.\u003c\/p\u003e\n\u003ch3\u003eHere are the vector(s) included in this offering:\u003c\/h3\u003e\n\u003chr\u003e\n\u003ch2\u003e\u003cstrong\u003eAIR—Involves the generation, shaping and manipulation of air, the common name given to the layer of atmospheric gases and various compounds.\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/air-cards-kickstarter-conflict-games.png\" width=\"1200\" height=\"1200\" alt=\"This PDF contains AIR Cards only\" title=\"This PDF contains AIR Cards only\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/ProductDescription\/air-Magic-description-cards-Drivethru-conflict-games-sample.jpg\" width=\"680\" height=\"875\" alt=\"This PDF contains AIR Magic Cards only\"\u003e\u003chr\u003e\n\u003ch1\u003eMagic Delivery Methods\u003c\/h1\u003e\n\u003cp\u003eMethods are common ways magic manifest itself in a world. The Five methods, Area, Blast, Touch, Barriers and Failures.\u003c\/p\u003e\n\u003ch1\u003eArea:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/146\/9fd7a11d989dd924d8e5ef15f2fdde59_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863022\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=c562120d6f2a1251643c7cafa86787c3\" width=\"681\" height=\"201\" alt=\"Area Method\"\u003e\u003c\/p\u003e\n\u003cp\u003eArea: Area spells create powerful effects that cover multiple targets or affect a large part of the battlefield. So, these descriptions are perfect for larger spells.\u003c\/p\u003e\n\u003ch1\u003eBlast:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/134\/18d91ddfa126ee3bdb5055d73e3db312_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527862939\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d68718fefa86544fadbf6651a9a6baeb\" width=\"681\" height=\"201\" alt=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\" title=\"Blast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\"\u003e\u003c\/p\u003e\n\u003cp\u003eBlast: These spells are your single target attacks, typically, your single target bolts, rays, and blasts. You'll find this useful for any type of direct one-and-done or fire-and-forget attack spell.\u003c\/p\u003e\n\u003ch1\u003eTouch:\u003c\/h1\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/ksr-ugc.imgix.net\/assets\/021\/435\/164\/db55722df2cf260bb3ac4bb740106109_original.png?ixlib=rb-2.1.0\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1527863123\u0026amp;auto=format\u0026amp;gif-q=50\u0026amp;lossless=true\u0026amp;s=d3ea747bbb67159c381bc43938ad23d5\" width=\"681\" height=\"201\" alt=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\" title=\"Touch: Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTouch:\u003c\/strong\u003e Touch spells are those more personal effects that come directly from contact with the spell caster to cause an effect.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBarriers:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_barriers.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_barriers.png\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eForms of magic that creates defensive measures which can absorb, deflect or halt attacks. Barriers can also be used to divide. (One card)\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFailures\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e\u003cimg src=\"https:\/\/conflictapi.blob.core.windows.net\/images\/mdc\/ProductImageSML_fail.png\" width=\"639\" height=\"201\" alt=\"ProductImageSML_fail.png\"\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eMagical failure occurs when magical conditions or requirements are not fully met. Resulting in dangerous yet often funny events. (One card)\u003c\/p\u003e","brand":"Conflict Games LLC","offers":[{"title":"PDF \/ d20, Pathfinder 1e, Pathfinder 2e","offer_id":31996149334105,"sku":"10703","price":0.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/products\/305250.png?v=1592923610"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0188\/8152\/collections\/image.jpg?v=1456239881","url":"https:\/\/www.opengamingstore.com\/en-ca\/collections\/dungeonworld\/dreamchaser.oembed","provider":"Open Gaming Store","version":"1.0","type":"link"}