One Night Stand 6: Curse of Shadowhold (S&W)
One Night Stands are primarily non-dungeon adventures
Remember when the world was a sandbox and you just inserted modules into your campaign whenever and wherever you wanted to? We do, and in response we decided to fill the gap with our One Night Stands and Saturday Night Specials series.
Frog God Games knows that in this day and age, sometimes a gamemaster just needs a short trek to take his players on, or to fill those regular gaps and interludes in his campaign. Sometimes it is just fun to enter a dungeon and kill things for a night! Old school feel is the trademark of these product lines. Look for easy deaths and tough puzzles. Frog God Games is not made for rookie players.
These modules are designed to be played over the course of 1-2 nights. Each is a sandbox style short adventure (One Night Stands) or a short dungeon crawl (Saturday Night Specials).
Another of the One Night Stand series. The Haunted Woods has stood for centuries on the edge of the Western Frontier, with the rough-and-tumble town of Nerimar serving as gateway to the unknown dangers of the wild. When a battered, lone elven ranger comes to town seeking adventurers willing to brave the depths of the shadowed wood where even his people refuse to go, there must be dire trouble indeed. From the ill-starred elven village of Golden Oak to the haunted halls of Shadowhold, it is up to a band of heroes to release the elves and their home from a curse that has spanned thousands of years and to finally shed the light of day on a terrible secret just as old.
Curse of Shadowhold is an adventure for a party of 4-6 characters of 10th level.
It is set in the generic setting of Frog God Games so that it can be easily placed in your favorite campaign world.