Forget everything. Remember nothing.
Grasp at everything mnemonic that wriggles like a fish inside your skull, behind your eyes, and between your hemispheres. Pluck out a memory to devour. Embrace.
This Game Master's adventure supplement fills in a few gaps - or makes more - for player characters in The Demolished Ones. Memories, Aspects, and Stunts march about these pages for you the GM to seize, then pour inside the waiting past of the minds at your gaming table. They might hate you for it. They might quicken with the savory shudder of something wrong and forbidden. The experience is delicious either way.