Age of Adventure: Monster Trainers

by Samurai Sheepdog

Samurai Sheepdog

$6.00 

 

Tags: Archetypes Classes Fantasy Feats Magic Monsters/Enemies Pathfinder 1e

Age of Adventure: Monster Trainers

In the Lands of Theia, adventure never waits.

It's the Age of Adventure, and the world governments are looking for anybody willing to delve into the ruins of the past. Guilds from around Theia are hiring any with the training, the skill, and the power to survive whatever challenges they may face. Every region has more than its share to offer in terms of reward, excitement, and of course, adventure.

From wild lands to the deepest dungeons come a new character class known as the Monster Trainers. These hopeful heroes capture and train monsters to help them in conflict and bridge the gap between civilization and the strange ways of monsters.

==What's Inside==

  • The full details for the 20-level monster trainer class.
  • New class archetypes, such as the beast of Machi, the kaiju caller, and the monster hunter.
  • New feats, class options, and lore that reveals more about Theia and this new adventuring opportunity.