1948: Ray Guns – 12 Sci-Fi Energy Weapons for d20 Modern
1948: Ray Guns – 12 Sci-Fi Energy Weapons for d20 Modern
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In 1948, the line between science and science fiction has blurred beyond recognition. 1948: Ray Guns covers 12 energy weapons suitable for any modern or science fiction adventure, from classic death rays and heat rays to innovative designs that push the boundaries of what's possible even in this alternate history. Three different models of the death ray are presented alongside laser rifles, psychic blasters, phase guns for shooting extra-dimensional enemies, and rift guns that cause deadly disruptions in the dimensional fabric of reality.
The Arsenal of Tomorrow, Today
Pulse guns can neutralize machinery without killing. The dreadful ion gun inflicts maximum suffering on living creatures. The supplement also covers three accessories for ray guns — including amplifiers that overcharge an energy weapon and increase its effects — along with crafting rules and a discussion of each weapon's frequency and intended role in the 1948 Campaign World.
This file includes:
- 12 ray guns including death rays, heat rays, laser rifles, psychic blasters, phase guns, rift guns, pulse guns & ion guns
- Rules for crafting ray guns
- Rules for amplifiers and external battery packs
- 7 images including a photo of a rift gun being field tested
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Specifications
- System: OGL Modern / d20 Modern
- Pages: 10
- Interior Illustrations: 7
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