There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?"
Within this installment of Adventure Quarterly there are several such moments awaiting your discovery.
Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding among this pack of once noble ratfolk is one of deceit and uncertainty, as lust for power conflicts with a struggle for dignity. This 2nd level adventure by T.H. Gulliver with additional design by Jonathan McAnulty, enjoy the heights of Shakespearian tragedy that will test the mettle of your adventurers. (Level 1 can be found in Adventure Quarterly #2)
Legend of the Huntress: an exploration adventure for 4th-5th level characters by Agston Petz; it involves the secret behind a recently discovered painting and a quest for a great jewel, where the PCs must contend with a menace in the shadows of the Dire Weald.
Self-Determination: a mystery/location adventure for 15th level PCs in which that is the perfect start up after a total party kill, They wake up bereft of all their gear in an unknown realm, and must determine what has happened to them and why.
Additionally, Creighton Broadhurst offers further dungeon miscellany and our own Steven D. Russell starts a new series on wide-open sandbox campaign design. Enjoy the contents, and stay for the tormenting of your players!