Entropic Heroes: Science Fiction

$15.00

Mystical Throne Entertainment

PDF / EGS

Entropic Heroes: Science Fiction

Entropic Heroes: Science Fiction

The mercenaries spied a small door to their right which led into the warehouse. The mist only became thicker the closer they approached the door. Assuming their regular positions, Geremiah tapped the control box. The mercenaries froze as they stared into the creatures’ nest. Sthol reached out and tapped the control box again, closing the door. The mercenaries stepped back, staring at each other with discerning looks. Sthol looked deeply at the others. “Did you see that?” Geremiah nodded his head. “It looks like the nest. There was some giant, bulbous creature on the far side, probably a hundred of those skittering, scorpion things, and a handful of the larger ones. This must be the mother, and those little ones must be her offspring. I’m assuming they grow into the larger creatures we’ve already fought.” Geremiah glanced toward the far wall. Using his night vision goggles, he could see vents along the way. “The small ones must be traversing the ship through the vents. They must fall into the rooms, get stuck, and grow into the larger ones. That explains why the control boxes are all intact.”

A myriad of sci-fi options for the Entropic Gaming System! Entropic Heroes: Science Fiction is the first companion book to the EGS core rulebook, and provides a wealth of options for creating sci-fi characters, adventures, and campaigns! This book not only contains the sci-fi toolkits needed to fill your sandbox setting, it also provides a base sandbox setting, called the Argo Galaxy, for GMs to host their campaigns. To avoid limiting GMs on their available options, guidance is provided for running all manner of sci-fi games including space opera, pulp sci-fi, military sci-fi, post-apocalyptic, and much more. Entropic Heroes: Science Fiction is for players and GMs and includes:

  • Sci-fi Backgrounds with a toolkit to create custom ones.
  • High technology equipment to fill your sci-fi games.
  • Weird Character concepts based on science and technology.
  • Guidance on using these options in different sci-fi settings.
  • A toolkit for building sci-fi settings.
  • A toolkit for building sci-fi missions.
  • Sample missions.
  • ... and much more!
Entropic Heroes: Science Fiction is not a standalone supplement and requires the Entropic Gaming System core rulebook. For GMs needing adversaries to pit the PCs against, pick-up the Xenopedia for a collection of unique xenos.

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