Killshot: The Director's Cut
Rule #1: Never take the job lightly.
Rule #2: There's always another way.
Rule #3: Don't get caught.
Some of us just don't fit in with the rest of the world. Sure, we can hold down a steady job, collect a paycheck, raise a family, and blend in, but not without stirring up the shit. Trying to be something you're not comes out eventually. Aggression, anger, drug abuse, whatever your poison is. Some of us have demons. Some of us have issues. But some of us - a select few - have a gift we can't deny.
Someone has to do what needs doing. Someone's gotta pull the trigger and someone's gotta die. That's the job. It's the gritty world of professional hitmen, contract killers, and assassins; the world of Killshot. The short and sweet of it? You're assassins hired to kill for money. Bombers, enforcers, snipers, burglars, techs, and hunters are just the top of the pile for co-workers. You'll work together as a Team to get it done right the first time because you don't get a second chance in this business. Either the client will kill you, your broker will deny she knows you, or the cops will pound on your door at 6AM.
Killshot's designed to provide players with an intense, immersive experience using the flexibility and rapid pace of the Optional System combined with the strategy and co-operation of a tactical war game. Players must devise a plan of action to get the job done right or find themselves staring at the rest of their lives behind bars. Every phase of the job bears equal importance and is not complete until the players have successfully made off without leaving any clues.
The Director's Cut is your ultimate guide to being an assassin or a Director, the one calling all the shots. Every rule, every focus, every weapon, every modifier, and every Evidence Point can be found here in full color and layers to turn off background, sidebars, images, and more. With this book, you'll have everything you need to pull off a couple of jobs or start and entire career.