The second installment in The Fade Tabletop series of products, the "Advanced Guide" offers many new options and materials for players.

This new book includes the following new content.

  • 24 new races including the bird-like Tengu, the the Valhalla bound Einherjar, and the monochromatic Half-Ghost.
  • 4 enemy-only races including the angel/demon hybrid named the Atrocity or the animalistic Drakken.
  • 10 new archetypes including the Mage Killer Warlord, the Knife Master Heister, and the Marksman Scout.
  • Many new talents including Fabulous Strikes, allowing one to use Luck in place of Strength or Agility for a Rapier, or Powerful Blast which allows a Marksman to roll dice as if it were a critical hit on a single attack.
  • Many racial talents to improve upon one's racial abilities.
  • New class-based abilities, including new Spellphone Apps for the Spellgrafter.
  • 26 new deities for people to worship.
  • Additional Armor such as helmets, arm pieces, leg pieces to defend one's body from blindness, tripping, and blindness.
  • New weapons such as the Zweihänder, Flamberge, Injector Knife, and Injector Axe.
  • Legendary Weapons such as Tyrfing and Gáe Bulg.
  • Runes which enhance enhance one's weapon or one's body.
  • Mundane Enhancements, Scrolls, Wands, Intelligent Items, and Cybernetics to enhance your character's gear and body.
  • New Auras and Spells, including Blood Magic and Technomancy.
  • Alternate and add-on rules such as Sanity, and changing the dice system The Fade Tabletop is played with from a d20 to a d6, d10, or d100 system.
  • And finally, setting specific material for Morta IV including maps for Berngulsh and information on each of the planets in the galaxy.
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