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Rogue Genius Games

The Genius Guide to Divine Archetypes — Pathfinder 1e Divine Spellcasting Expansion

The Genius Guide to Divine Archetypes — Pathfinder 1e Divine Spellcasting Expansion

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Divine magic shows up everywhere in Pathfinder — humble adepts, evil shamans, heroic clerics, stalwart paladins. But the characters in fantasy fiction who wield divine power rarely fit neatly into those boxes. The Genius Guide to Divine Archetypes fixes that by providing archetype packages that add divine spellcasting to classes that normally lack it, or change how divine magic works for classes that already have it.

Archetype Packages for Divine Magic

Each archetype package replaces a set of related class abilities with new powers tied to divine magic. The gnostic archetype changes how magic works for a character. The wise and witness archetypes add divine spellcasting to classes that normally lack it entirely. The chantry and exorcist archetypes grant wholly new divine powers based on the flavor of a character's faith. The result is a toolkit for building the warrior-priest, mad prophet, or lapsed cleric that multiclassing and prestige classes never quite captured.

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  • Format: PDF (digital download)
  • System: Pathfinder 1st Edition
  • Publisher: Rogue Genius Games
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