The Genius Guide to Horrifically Overpowered Mythic Feats for Pathfinder RPG
Rogue Genius Games
The Genius Guide to Horrifically Overpowered Mythic Feats for Pathfinder RPG
The Genius Guide to Horrifically Overpowered Mythic Feats
Mythic feats so powerful they break the game! The Genius Guide to Horrifically Overpowered Mythic Feats brings intentionally overpowered mythic feats for Pathfinder RPG.
Who This Appeals To
Perfect for high-level mythic campaigns, GMs running epic mythic adventures, players seeking powerful mythic options, and anyone interested in over-the-top mythic abilities.
Features
- Horrifically Overpowered Mythic (HOM) feats
- Mythic Horrifically Overpowered (MHO) feats
- Intentionally overpowered for mythic campaigns
- Game-breaking mythic abilities
- For experienced mythic players and GMs
- Compatible with Pathfinder RPG Mythic Adventures
What You'll Experience
These feats come in two categories. The first are Horrifically Overpowered Mythic (HOM) feats - follow-up feats to mythic feats from Mythic Adventures, specifically designed to take the mythic rules to an illogical conclusion beyond their intended scope. Second are the Mythic Horrifically Overpowered (MHO) feats, which take already-extant Horrifically Overpowered feats and tack on the power boost of having Mythic versions available. All these feats follow all the rules and restrictions of mythic feats, they are just horrifically overpowered when compared to 'normal' mythic feats. Adding any of these to a campaign is likely to break it. Seriously, don't use these.
Published by Rogue Genius Games, this is your guide to horrifically overpowered mythic feats in Pathfinder RPG.