Villains of Pact Magic
Vile Foes to Test Your Eternal Soul!
This 212 page fully-illustrated hardcover book offers players and GMs a treasure trove of material for adventures revolving around the discovery and use of pact magic.
This terrible tome includes dozens of new bindable spirits, monstrous foes, spells, feats, traps and puzzles, terrain zones, magic items, adventure hooks, and adventure sites. Introduces the Exorcist, Muse, Ravaged Soul and Templar base classes, available for use as PCs or as inscrutable, recurrent villains that grow alongside PCs over multiple adventures. GMs will also find ready-to-run in-depth material on divine foes of binders Penitent Hounds and Confessors plus secrets of the ancient and arrogant Atlans, lurking cultists of the Nightfang Weald, and terror-inducing encounters with menacing cyclopes of the Outer Darkness.
Meant for use with "Secrets of Pact Magic", but most elements may be used stand-alone.
Also requires the use of the Pathfinder Role-Playing Game Core Rulebook by Paizo Inc or the Dungeons & Dragons Player's Handbook, v3.5, published by Wizards of the Coast, Inc.