Windfell Academy is an enigmatic place. Alongside their traditional studies, students can gain personalized summoning advice from a reformed succubus, delve the library’s many tomes with the aid of the library troll, or simply pass the time visiting with the school’s goblin groundskeeper as he explains the finer points of goblin holidays. But the school is also in jeopardy; the headmaster is missing, students are disappearing, and if the PCs can’t uncover the culprit in time, no one will survive until graduation!
In Wizard’s Academy, the PCs are tasked to join and explore an enigmatic academy of magic, delving the secret dungeons underneath the school while retaining their cover as innocent students. Alongside classic dungeon-crawling adventures, the PCs will also have the chance to attend classes, encounter school-related events such as a divination contest and a dueling club, all while searching for clues related to the missing headmaster and students.
With 8 possible villains and an adaptable encounter system, Wizard’s Academy is an adventure module that can easily be adapted for any party of PCs be they level 1 or 20, and can also be adapted in length, taking either a few gaming sessions to complete or becoming a small campaign unto itself!
Delve the school’s secrets and protect its students, but beware: Windfell Academy is a dangerous place, and death is not considered an acceptible excuse for missing detention.
Wizard’s Academy is an adventure module designed for the Pathfinder Roleplaying Game and the Sphere of Power magic system.
This volume also comes complete with Fantastical Creatures and How to Survive Them: a Spheres of Power bestiary with over 100 monsters, including both original creatures and classic fantasy monsters adapted to the Spheres of Power magic system.