Tangent! #11 The Grey Man of Chapel Weir

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Tangent! #11 The Grey Man of Chapel Weir

Tangent! #11 The Grey Man of Chapel Weir

As Gamemasters, we do a lot of preparation in order to put on a good show for our players. Fairly often, all of our work goes right out the window when the party zigs where we expect them to zag. The Tangents series are designed to help the Gamemaster in these situations. We’ve done most of the hard work for you; creating a detailed location complete with a map, NPCs, plot hooks to get the players involved, and myriad content and ideas to cover your campaign as much or as little as you need. Each Tangent is system-less, generic enough to fit in any genre-appropriate setting, and contains enough content for at least one night of gameplay.

The Town of Tunere’ has been blessed with fertile lands and abundant crops. It has grown from a small village to an incredible city. However, it has a dark history. Every year a youth is sacrificed to maintain this prosperity, but now the Grey Man is coming much more often to claim the tributes.

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