The Giant Runesmith
by 2CGaming
The Giant Runesmith
Use the giants’ rune-magic against them in this high-stakes 5e encounter!
Two cloud giants channel catastrophic magic from a runic ritual site, threatening to devastate the countryside. Enter Sho the Runesmith, a reclusive stone giant artisan, who grants the adventurers nine legendary runes—and the power to become giants themselves.
The Giant Runesmith is a self-contained encounter for four to six 5th-level characters that features:
- 9 Unique Runes: Fire, Ice, Acid, Thunder, Wind, Earth, Lightning, Radiance, and the mighty Stoneheart—each with simple and complex powers
- Dynamic Combat: Sigil-based battlefield strategy, tactical rune channeling, and ever-shifting magical terrain
- Scalable Design: Adjust difficulty for levels 3–9 with encounter variants and plot hooks
- Plot Continuation: Keep the runes in play or make them a double-edged gift with consequences
Whether used as a standalone boss fight or woven into your ongoing campaign, this runic encounter promises spectacle, strategy, and a taste of ancient power.