Weekly Wonders: Eldritch Archetypes Vol. II – Archetypes of the Shoggoth
by Necromancers of the Northwest
Weekly Wonders: Eldritch Archetypes Vol. II – Archetypes of the Shoggoth
Who This Appeals To
Perfect for Pathfinder 1e players who love Lovecraftian horror and want to play characters touched by the alien, protoplasmic terror of shoggoths. Also great for GMs building eldritch cultist NPCs for horror campaigns.
Features
- 5 shoggoth-themed archetypes: transmografist (alchemist), protoplasmic rager (barbarian), writhing thrasher (brawler), seeker of the strange (investigator), and shoggoth bloodline (sorcerer)
- Bonus cleric domain for shoggoth worshippers
- Abilities include: shape-shifting, extendable arms, mucus spray, variable anatomy, monstrous limb growth, and tentacle attacks
- Part of the Weekly Wonders: Eldritch Archetypes series
What You'll Experience
Embrace the alien. These archetypes let you play a character whose body is as mutable and terrifying as the shoggoths of H.P. Lovecraft's At the Mountains of Madness. Whether you're a player seeking something truly weird or a GM stocking a cultist encounter, this book delivers.
Common Questions
Is this compatible with Pathfinder 1e? Yes, all archetypes are designed for the Pathfinder 1st Edition Roleplaying Game.