Contact Other Plane: World of Mass Effects II – Mass Effect Spells for Pathfinder 1e

by Orphaned Bookworm Productions

Orphaned Bookworm Productions

$3.00 

 

Tags: Fantasy Future Magic Pathfinder 1e Player Aids Races Sci-Fi Spells

Contact Other Plane: World of Mass Effects II – Mass Effect Spells for Pathfinder 1e

What happens when the Normandy crashes into Golarion? Contact Other Plane: World of Mass Effects II picks up where the first volume left off, bringing more of Mass Effect's signature biotic and tech-inspired magic into Pathfinder 1e. Whether you're running a full science fantasy crossover or just want to give your campaign a shot of N7 flavor, this supplement gives you the tools to do it without breaking the system.

Biotics, Aliens, and Sci-Fi Magic for Pathfinder

The 21 new spells draw directly from Mass Effect's biotic and technology systems — gravity manipulation, kinetic barriers, tech bursts — translated into Pathfinder mechanics that feel at home alongside existing spells. The two new alien ancestries bring Mass Effect races to the table with unique abilities that capture the flavor of the source material while remaining balanced for Pathfinder play. Game Masters running science fantasy or crossover campaigns will find this an immediately useful toolkit.

  • 21 new spells inspired by Mass Effect biotics and technology
  • 2 new alien ancestries from the Mass Effect universe
  • Sci-fi magic that integrates with Pathfinder fantasy rules
  • Compatible with science fantasy and crossover campaigns
  • Captures Mass Effect's distinctive flavor in tabletop form
  • Designed for Pathfinder First Edition

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Specifications

  • Publisher: Orphaned Bookworm Productions
  • System: Pathfinder RPG (1st Edition)
  • Format: Digital PDF
  • Content: 21 spells, 2 alien ancestries