Contact Other Plane: World of Mass Effects II – Mass Effect Spells for Pathfinder 1e
by Orphaned Bookworm Productions
Contact Other Plane: World of Mass Effects II – Mass Effect Spells for Pathfinder 1e
What happens when the Normandy crashes into Golarion? Contact Other Plane: World of Mass Effects II picks up where the first volume left off, bringing more of Mass Effect's signature biotic and tech-inspired magic into Pathfinder 1e. Whether you're running a full science fantasy crossover or just want to give your campaign a shot of N7 flavor, this supplement gives you the tools to do it without breaking the system.
Biotics, Aliens, and Sci-Fi Magic for Pathfinder
The 21 new spells draw directly from Mass Effect's biotic and technology systems — gravity manipulation, kinetic barriers, tech bursts — translated into Pathfinder mechanics that feel at home alongside existing spells. The two new alien ancestries bring Mass Effect races to the table with unique abilities that capture the flavor of the source material while remaining balanced for Pathfinder play. Game Masters running science fantasy or crossover campaigns will find this an immediately useful toolkit.
- 21 new spells inspired by Mass Effect biotics and technology
- 2 new alien ancestries from the Mass Effect universe
- Sci-fi magic that integrates with Pathfinder fantasy rules
- Compatible with science fantasy and crossover campaigns
- Captures Mass Effect's distinctive flavor in tabletop form
- Designed for Pathfinder First Edition
Related Products
- Contact Other Plane: World of Mass Effects I
- d20pfsrd.com Complete Collection – Pathfinder RPG Digital Library
- Kaiju Codex – 20 Giant Monster Bestiary for Pathfinder RPG
- Legendary Warpriests – Pathfinder Warpriest Class Expansion
Specifications
- Publisher: Orphaned Bookworm Productions
- System: Pathfinder RPG (1st Edition)
- Format: Digital PDF
- Content: 21 spells, 2 alien ancestries