#1 with a Bullet Point: 7 Cure Light Wounds Feats – Pathfinder 1e Healer PDF

by Rogue Genius Games

Rogue Genius Games

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Tags: Fantasy Feats Pathfinder 1e Pathfinder 1st Edition sale Spells

#1 with a Bullet Point: 7 Cure Light Wounds Feats – Pathfinder 1e Healer PDF

Give your Pathfinder 1st Edition healer as many options as any combat or skill specialist. #1 with a Bullet Point: 7 Cure Light Wounds Feats expands the classic cure light wounds spell with seven focused, ready-to-use feats — and with GM permission, scales up to higher-level cure spells too.

Who This Appeals To

Perfect for Pathfinder 1e clerics, oracles, paladins, and any spellcaster who relies on cure spells as a core part of their role. If you want your healer to feel as tactically interesting as the fighter or rogue at your table, these feats deliver.

Features

  • Bolstering Cure – Turn extra healing into bonus vigor.
  • Cloak of Curing – Hold a charge of cure light wounds in your aura for allies to grab when needed.
  • Lay on Cure – Heal yourself more quickly than you can heal others, like a paladin.
  • Lingering Cure – Expand healing by drawing out the time it takes to be effective.
  • Moderate Mastery – Expand your healing expertise to more advanced cure spells.
  • Shared Cure – Ensure the healer gets healed too.
  • Reinforced Cure – Add a little extra magic to your cure effects.

What You'll Experience

No in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.

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