#1 with a Bullet Point: 7 Cure Light Wounds Feats – Pathfinder 1e Healer PDF
#1 with a Bullet Point: 7 Cure Light Wounds Feats – Pathfinder 1e Healer PDF
Give your Pathfinder 1st Edition healer as many options as any combat or skill specialist. #1 with a Bullet Point: 7 Cure Light Wounds Feats expands the classic cure light wounds spell with seven focused, ready-to-use feats — and with GM permission, scales up to higher-level cure spells too.
Who This Appeals To
Perfect for Pathfinder 1e clerics, oracles, paladins, and any spellcaster who relies on cure spells as a core part of their role. If you want your healer to feel as tactically interesting as the fighter or rogue at your table, these feats deliver.
Features
- Bolstering Cure – Turn extra healing into bonus vigor.
- Cloak of Curing – Hold a charge of cure light wounds in your aura for allies to grab when needed.
- Lay on Cure – Heal yourself more quickly than you can heal others, like a paladin.
- Lingering Cure – Expand healing by drawing out the time it takes to be effective.
- Moderate Mastery – Expand your healing expertise to more advanced cure spells.
- Shared Cure – Ensure the healer gets healed too.
- Reinforced Cure – Add a little extra magic to your cure effects.
What You'll Experience
No in-character fiction. No charts and tables. No sidebars of optional rules. Just one sentence of High Concept, then bullet points — exactly what busy GMs and players need to drop new options into their campaigns immediately.