A Necromancer's Grimoire: The Secret of Herbs – 10 Herbs & 50+ Alchemical Substances (Pathfinder 1e)
by Necromancers of the Northwest
A Necromancer's Grimoire: The Secret of Herbs – 10 Herbs & 50+ Alchemical Substances (Pathfinder 1e)
Do you wish alchemy in your game had a little more oomph? The Secret of Herbs introduces ten new herbs with extraordinary properties, each craftable into a handful of special substances — and combinable with other herbs for over 50 total alchemical creations.
Who This Appeals To
Perfect for Pathfinder 1e alchemists, witches, druids, and rangers who want reagent-based crafting to feel meaningful and flavorful. Also great for GMs who want to make herb-hunting a rewarding part of exploration.
Features
- 10 new herbs, each with unique properties and multiple craftable forms
- 50+ new special substances and poisons, including single-herb and mixed-herb recipes
- Highlights include Dead Man's Head (explosive tuber), Polysap (shapeshifting sap), Spellbane Poison, and Maiden's Tears
- Rules for foraging, cultivating, and identifying herbs in the wild
- Many herbs have useful properties even without preparation
What You'll Experience
A richly detailed supplement that makes alchemy feel like a genuine craft. The herb-mixing system rewards experimentation and gives alchemist-type characters a meaningful resource loop beyond standard item crafting.