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Lone Star: Solo Rules for Mothership RPG

Lone Star: Solo Rules for Mothership RPG

Regular price $5.00 CAD
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This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan.

Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules.

Warden Emulation

Mothership is not a game of rolling skills at every challenge, it is one of imaginative play and the Warden creating challenges to put your character under stress. These rules turn questions you would normally as your Warden into prompts for your own improvisation. They suggest points where plot twists should throw your characters off or introduce new threats.

Your Crew

Solo works best with a single crew member under your control. You are the star of the show, and the story is all about you. In Mothership, the way that stress and panic cascades through the crew are important elements. These rules give you tools to create crew members and have them behave faithful to their own agendas, without you have to roleplay them as complete PCs.

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