Miracles & Wonders – Divine Magic System for Pathfinder 1e
Miracles & Wonders – Divine Magic System for Pathfinder 1e
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For over thirty years, divine magic in RPGs has been treated as little more than arcane magic with a different spell list. Miracles & Wonders ends that. This 32-page Pathfinder 1e supplement replaces the standard cleric/druid/paladin spell-slot framework with a living, GM-driven miracle system that puts the deity at the center of every divine act — and makes playing a divine caster feel genuinely different from playing a wizard.
How It Works
Divine miracle-workers call upon their deity directly, asking for a miracle at the moment it is needed. The GM — roleplaying the divine Power — dictates the result based on the character's accumulated Grace, their success at Invocation and subsequent Humility, the Hubris they've incurred, and the scope of the miracle sought. At its peak, miracles of biblical scale become possible within the game setting.
What's Included
- Doctrines of Service – Determine accumulation of Grace and Hubris
- Benedictions – Ongoing or permanent divine abilities
- Seven Miracle Types – Creation, Dominion, Health & Healing, Insight, Protection & Warding, Smiting, and Summoning & Banishing — each ranging from subtle to mythic in scope
- Loss of Powers – Rebukes and Execration
- Recovery – Atonement mechanics
- GM Guidance – Notes on roleplaying deities, adventure hooks, and more
Related Products
- Feats of Witchcraft – New witch feats for Pathfinder 1e
- Occult Options 1: Binder Secrets – Pact magic options for Pathfinder 1e
- Pacts & Pawns: New Pact Magic Options – Pathfinder occult supplement
- The Genius Guide to Crystal Magic – Crystal-based magic system for Pathfinder
- Occult Mysteries (Pathfinder Campaign Setting) – Official occult lore expansion
Specifications
- Format: PDF (32 pages)
- System: Pathfinder 1st Edition
- Publisher: Adamant Entertainment
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