In The Company of Aberrations

by Rite Publishing

Rite Publishing



Tags: Pathfinder 1e Pathfinder 1st Edition Player Aids Races

In The Company of Aberrations

Be All You Must Not Be!

Come experience indescribable horrors, unceasing madness, and more tentacles than you can count! Grow in size, develop weird powers, manifest potent psychic abilities, and even drive mundane creatures insane as you level your way to becoming an unnameable doom. Create the aberration you want to play in the Pathfinder Roleplaying Game, as your favorite iconic monsters or your own new, unique entity.

This product includes:

  • Six races of aberrant threats to represent any aberration, including the Warptouched humanoid race
  • Alternate racial traits and favored class options
  • The Aberrant Champion universal archetype (compatible with 48 classes)
  • New class archetypes: the Conduit of the Forbidden (Psychic), Freak Wrangler (Hunter), and Opener of the Ways (Summoner)
  • That Which Must Not Be racial paragon class 1st-20th level
  • Class- and race-specific feats to round out any aberration character

From the same company that brought you the hugely successful In the Company of Dragons comes the next book in the extraordinary Questhaven Campaign Setting. It's time for things to get weird!