The staff, be it topped with a skull, gemstone, or crystal ball, has long been a symbol of the magic user’s power in classic fantasy literature. In roleplaying games, however, a staff is often nothing more than a glorified walking stick. Even those staves with actual power hold only a limited amount of charges before they are depleted, and recharging them costs the magic user precious spells. The spellstaff changes all this, giving magic users a ranged weapon that uniquely suits their mystery and power.
Inside: Rules for the spellstaff. Also included are traits, feats, archetypes, and plot hooks for the spellstaff!
Archetypes: Serpentstaff Witch (Witch), Spellstaff Adept (Wizard), Spellstaff Channeler (Sorcerer), Spellstaff Dancer (Bard), Spellstaff Disciple (Fighter), Spellstaff Healer (Cleric), Spellstaff Scrapper (Brawler), and Spellstaff Shepherd (Priest)!